I have a project solution in Visual Studio, using C++ and OpenGL. Is a simulation of some geometric shapes and their movement in space, using gravity, collisions and friction. (This is provided) The project runs entirely on the CPU and I need someone to parallelize whatever can pe parallelized using CUDA or plane Compute Shaders. The project is not big.
Let me know, if you are interested
2 freelances font une offre moyenne de 145 $ pour ce travail
Hi, Software Engineer here, I have really good experience with graphic programming , Contact me for more details, Best regards.
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