I am looking for an experienced XNA 4.0 programmer to build a prototype using the Sunburn engine to display:
1. 2D text in the 3D scene
2. A grid (for axis lines)
3. 2D text that can be displayed in a HUD
4. Allow 'picking' a visual (a cube, for example) to allow a custom tooltip to be displayed.
Experience with instancing to help create a highly scalable visual containing thousands of visuals would be beneficial.
This would be a rough prototype and there is a short time frame.
I can supply a screenshot of the target visuals, and any other required details.