We need a game written. The main game play will be clicking on objects. We have 70+ player levels mapped out and ~25 player upgrades. We will need 5-10 animations which will be used to increase the visual impact of the game as well as to increase playtime. Sprite graphics will also be needed. Players will progress by performing the same task with slight modifications in the play field (mostly expansion of the size of the playing field) and possibly obstacles. Player will level up through a combination of experience points and game money earned. We do not intend to charge for the game, have ads or any in game purchases. Most upgrades will be used to speed up level progression. Each upgrade will affect speed, time, cost, earning rates and experience points. We will need to be able to modify the parameters to adjust the upgrade's impact on game play.
The game design and mechanics will be supplied. We need a developer/coder to implement the design for Android platforms.
We will possibly need game graphics. We are currently working locally with a graphic designer but we have not determined if he has the skill set we need.
We would like to add leader board and friend connections in the future. An iPad version is a future possibility.
I am an experienced Widows designer and developer and have managed programming teams in the past. As such I understand practical software development, achievable goals, compromises and feature creep. It is possible that we will provide the game maintenance and future development therefore the code will need to be structured and modular.
I do not want to get into the actual game theme and playable elements until we have a NDA. I do not think we are defining a new game genre but we feel that the concept is unique enough that we could get a First Mover advantage
If you have any questions that I can answer without disclosing game specifics, please ask and I will do my best to answer.