Unity - Fix Up our 3D Character Models and Animations and Fix our BLE Plugin Integration -- 2

**Successful Freelancer will be asked to join us on multiple contracts that extend this project**

We have an unfinished Unity Project from a previous freelancer that is mostly complete but the 3D models and animations require some tweaking. We also are using a BLE plugin to communicate with Arduino based boards, which was working previously but seems like there have been some integration issues. We would like the Freelancer to debug this plugin and get it working in our project.

We will provide the previous Unity project files which includes the 3D models and animations, as well as the BLE plugin. The models in question are a (a) Adult Human Male (b) Adult Human Female.

For the Male Model:

-Make the shirt more tight fitting

-Make more sporty look overall

For the Female Model:

-Make the top cover the belly button too

-Remove the hair from coming over the shoulder

-More Sporty Look Overall

Animation Improvements for Both Models:

-Leaning/Left and Right animations should be remade so the models lean left and right by keeping their feet still. The upper body should lean in both directions and the lower body should also slightly lean

-Knee Up animations: keep the same but make sure that the foot on the ground does not move

-Jump: Needs to be more of a subtle jump, more like a hop on the spot

-Move Feature: A set of arrows on the screen for Data Analysis mode that allows the Model to move in directions from the centre of the mat. Imagining the mat is split into 4 sections, this would allows the model to move to the left, right, back and forward of the mat.

BLE Plugin:

We had this plugin previously working where it could scan, connect and read/write to a BLE device. I think it is mostly a windows permission error, but could also be an update from the developer that broke the functionality. Please debug this and even better, test it with a BLE device to ensure it is working.

General Unity Improvements Needed:

-Camera on the Main Menu shows the Models standing on the mats, for the 3 mats, we would like it so that the models are facing forward and the mat is also straight and forward but slightly birds-eye view. This should also be implemented in the Data Analysis Mode.


-3D models (rigged)

-3D Animations

-Unity Design Files

-Working Windows Exe File for Testing

Compétences : Mobile App Development, Modélisation 3D, Animation 3D, Unity 3D, Développement de jeux

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Concernant l'employeur :
( 6 commentaires ) Tsukuba, Japan

Nº du projet : #29019085

Décerné à:


hi there me and my team are 3d designer and modeler with blender 2.9 and maya 2018 we can show our sample work we can fix ur model as 3d and can animate it

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8 freelances font une offre moyenne de 496 $ pour ce travail

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Hi I have been checking your project Unity - Fix Up our 3D Character Models and Animations and Fix our BLE Plugin Integration -- [login to view URL] I believe that I have the required skills for the project, kindly check out the pre Plus

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Hi there, we have read your project description in details regarding " unity fix our character models ". we got 8 years of experience in the same field and have worked on more than 600+ projects. For your pro Plus

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Hope you are safe from the corona pandemic. I am a senior unity developer. Let's work together. If you choose me, then I will promise these points. ✔️ Reasonable budget and high-quality result. ✔️ Daily Updating th Plus

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Hello, I would love to help you with your project, I am a 3D animator, and I have worked for various indie teams, I have also worked for animation studios, I invite you to review my demo reel and learn a little more ab Plus

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Hello Hope you are doing good. Happy to work on this project as I have gripped on 3d character and animation and have expertise in unity game engine. Lets connect for discussion for male and female model cloth text Plus

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