We have developed a video game with high quality assets in Unreal Engine 4.22, Yet we targeted it for mobile platforms like android and ios.
The environment maps that we've created has several high quality PBR assets with large number of shaders per each map.
So, All the assets have to be drastically optimised, and replaced back in the map. And the shaders, textures has to be customised for mobile platforms.
Any freelancer who has experience in using Software like SIMPLYGON with UE4 pipeline is also fine for this work.
Or Freelancer who can work n Either OPTIMISATION or SHADERS (Any one perfecty) is also suitable for this project work. But has to be a PRO in it considering all the customisations required for mobile exporting.
2 freelance font une offre moyenne de ₹131250 pour ce travail
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Hi, I read your project description very carefully and understand all but some points are not clear to me so please come online for to clear my all questions. I am ready to start working now after detailed discussion. Plus