I require to make in Unity a 3D application that uses 1 or 2 fire propagation algorithms (the code will be supplied) and should be able to upload a 3D terrain model and "land coverage" information that can be used when the device is offline.
The app should use the GPS and Accelerometer of the device to display the actual location of the device (if available and if needed) or be able to search for it fast on OpenStreet maps.
The app should be able to save a given simulation and export its screen capture and statistics, and share it through android or windows means when online. Should be able to be compiled in both Android and Windows 10 Desktop.
It should have a license activation locked to a device.
A good example of what is needed is here, but should be 3D: [login to view URL]
36 freelance font une offre moyenne de €1192 pour ce travail
Hi, I am very interested in your project and I have already enough experiences in projects like this. I have developed many kinds of mobile apps by unity3d for 10 years. I have checked your requirement in detail and I Plus
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Hi there, I have checked the details I have great experience with Android, Mobile App Development, Unity 3D, Windows Desktop. Please start the chat so we can discuss this job more in detail. Thanks Our Website: www. Plus
How are you, I am an unity developer with 6 years of experience. I have developed several projects using Unity. Your project for fire propagation looks like the perfect fit for me. Furthermore, I think my skills would Plus
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Hello i can help you to make mobile application as per your requirement. Will make Offline application for fire propagation i have expertise in this skills Windows Desktop Mobile App Development Android Unity 3D So le Plus
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