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2D Multiplayer fighting game for iOS and Android - Must be developed with Unity

2D Multiplayer Fighting Game – Unity

Important Notes:

1. All character and environment art will be provided by me. But you will need to add them into the unity game and animate them. The characters are animation ready in ai or psd format.

2. The goal is to save as much time/money on development by using asset store templates to provide the features I need.

Development Stage 1:

Gameplay Overview:

It is a 2D “top down style” Multiplayer fighting game. You will spawn into a small arena style map versing one online opponent. Your character can run, slide, punch (multiple variations) and kick (multiple variations). The aim is to fight your opponent with an objective of first one to reach 3 kills. After each kill both players will respawn to the original spawn points until the 3 kill score has been reached. Each time you are killed you will also lose 1 point but cannot go below score of 0. The game will end once someone has reached a score of 3 or when the timer of 3 minutes ends whoever has the highest score is the winner.

Devices:

The game needs to be compatible with:

- Google play store - Android

- Apple app store – iOS

Game Modes/Multiplayer:

• Random match = Join a random online match versing one opponent.

• Custom match = Create a custom name for your match then have a friend enter in the same match name to join your game.

Main Menu:

• Store = Purchase more character skins using the in game currency. Purchase in game currency.

• Friends = Add friends and send them invites to your custom match.

• Start Match = Opens up the game modes screen.

• Character = Opens up a screen showing players owned characters.

Gameplay View:

The game will have a top down 2D view allowing the player to move in all directions around the map. The below asset will be the base for the gameplay:

[login to view URL]

Fighting Style:

The fighting animation and gameplay is the most important aspect of the game. It needs to be fast paced combat with accurate collision effects. Refer to this game for an example:

[login to view URL]

[login to view URL]

Notice how when the player gets hit their character is “paused” in that hit animation. This type of gameplay is important so it allows the players to accurately fight without simply spamming the buttons with non-stop animation.

Controls:

There will need to be a joystick for movement and buttons for combat. I want the player to be able to choose whether the joystick or buttons should be on the left or right side of the screen.

Asset Kits:

UI/Menus:

I want the UI to be created to be similar to this game:

[login to view URL]

Please download and view the UI so you have a clear understanding.

I have this asset packs if they will help you with the UI creation or if you know of another asset pack that will be better I will purchase it .

[login to view URL]

Characters:

I will provide 5 male and 5 female characters. They all have body parts in layers in ai or psd file format ready for animation.

Map Environment:

I have this tileset to be used for the game environment.

[login to view URL]

This is all the features I need completed for the first stage of development. If you have any questions, please ask and I can provide more detail.

Note: The completed game should be ready to upload to the appstores.

Thank you

Compétences : Android, Développement de jeux, iPhone, Mobile App Development, Unity 3D

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Concernant l'employeur :
( 2 commentaires ) Buccan, Australia

Nº du projet : #20042600

46 freelance font une offre moyenne de $1221 pour ce travail

KESHAVINFOTECH

Hi There, Thanks for your valuable time. :-) Please check below points : 1. 2D Multiplayer Fighting Game – Unity Important Notes: 1. All character and environment art will be provided by me. But you will need to ad Plus

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