Game developer

Soon looking for a game developer to finish our mobile game app. 1000 lines are done in pygame, if code needs to be converted to another programming language that's fine, we are looking to get this game in the iOS, Android and Steam stores.

Requirements to be completed are:

1. Game loop is done, but we need 100 levels for mission mode, with a level selection page.

Levels are locked until the previous level is completed. Arcade mode is where players

see how far they can get and have their score accumulated. See level design doc for changes

in directions for certain levels, directions have been coded. May also require changes to the grid

as levels get harder.

2. Need to create an association between 8 main elements and their match sounds, e.g. when

water elements are matched, play water sound.

3. Timer function for top left of screen, different for each level. When timer is at 0 gameIsOver = True.

4. A store for players to buy in-game currency (orbs) used to buy titan elements and lives.

5. 6 titan element buttons in bottom left of PLAYSURF which cause a particular effect on

the board.

a. Life (Tree image) - tree growth absorbing the elements.

(300 points - 10 matches)

b. Death (Skull image) - Crumble elements.

(300 points - 10 matches)

c. Light (Beam of light image) - Beam of light vanishing elements.

(300 points - 10 matches)

d. Darkness (Shadow image) - Shadow over elements, consuming them.

(300 points - 10 matches)

e. Time (Hour glass image) - Speed match 10 matches.

(300 points - 10 matches)

f. Space (Vortex image) - Squeezing elements together and making them vanish.

(300 points - 10 matches)

6. Lives on top right of screen, every 15 minutes they get 1, the rest need to be bought (max of 5).

If the game is over during arcade or mission mode, a life is lost.

7. 'Music mute' button effect and 'sound effects mute' button effect.

8. Combo - if a match is made with 3 or 4 elements, and another match is chained, x2 combo

is added (double points). If a match is made with 5 or more elements, and another match

is chained, x3 combo is added (triple points).

9. Back button function for relevant pages.

10. Legal page (needed?).

11. Leaderboard system based on both time completed and score achieved, for mission mode

and arcade mode.

12. Login/Sign Up feature (needed?).

13. Settings page (if necessary).

14. Music and sound effects for the game.

15. Elemental stars effect (matching 6 elements).

16. Ad mob, as well as any other income streams you know off for mobile games.

When the user makes a purchase in the store, ads are removed from their app.

17. One of each titan element when a user downloads.

18. Login bonus (random titan element each day they login (every 24 hours)).

19. On-screen message to say they are out of titan elements/lives and can purchase more at the shop.

20. Facebook SDK?

21. Optional subscription service.

22. CPI. Playhaven, Greenapp.

Compétences : Android, Développement de jeux, iPhone, Mobile App Development, Unity 3D

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Concernant l'employeur :
( 0 commentaires ) United Kingdom

Nº du projet : #16611187

11 freelance font une offre moyenne de £165 pour ce travail


Hi There, Thanks for your valuable time. :-) Please check below points : 1. Soon looking for a game developer to finish our mobile game app. 1000 lines are done in pygame, if code needs to be converted to anot Plus

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