If you have an educational game/app developed or on the App Store, please place a bid that would allow me to publish/sell the app and/or source code, as is or modified, on the App Store or elsewhere.
Please state in your bid details if you wish to maintain the rights to continue publishing the app and/or the rights to license the app to others. It's OK if you wish to continue publishing/licensing your game, but your bid should be adjusted accordingly. I will pay more, though, for an exclusive license and full ownership. My preferred license would be at least an exclusive license for iOS and a non-exclusive license elsewhere.
Original game ideas are preferred, but classic games (e.g. hangman, crossword puzzles, sudoku, word search, flashcards), will also be considered.
In you bid PM, please provide justification for your bid, such as prior monthly sales or download numbers, especially if bidding more than the range. You can also provide an estimated range for the total sales/downloads you would expect over the next year.
Please also let me know the history of the app: who created it? when? how long did it take?
Also let me know if the app uses any particular technology, such as Core Data, OpenGL, cocos2d, Game Center, OpenFeint, Ngmoco Plus+, etc.
Describe any content in the app and how the content was created - i.e. original work, copy of public domain, or other (please specify).
Attach any screenshots that you feel would be relevant and describe the screenshots, as needed.
Please self-rate the code quality as: 1) poor, 2) average or below, 3) above average, 4) excellent
Please self-rate the graphics quality as: 1) poor, 2) average or below, 3) above average, 4) excellent
Please self-rate any content quality as: 1) poor, 2) average or below, 3) above average, 4) excellent
Please self-rate the game-play as: 1) poor, 2) average or below, 3) above average, 4) excellent
If you have other apps that you would consider selling under similar terms, let me know that as well.
Budget should have been listed as up to $5000.