We know the player position and rotation. We have to create a box in front of the player, facing the same direction as the player. We know the width and length of the box.
I need help to figure out the math to calculate the bottom left Point and the Top right Point of the box area in front of the player.
We use the player position as origin, and the player Y rotation to make sure the box is facing the player.
An image explaining my issue visually : [login to view URL]
12 freelance font une offre moyenne de €23 pour ce travail
Hi ! How are you ? I have a detail look to your project, and I'm sure I can complete your project. I have rich experiences Software Engineering, mobile, web developement. Please let's discuss in detail. I will do my be Plus
Feel fee to contact me for Determine 2 points from player [login to view URL] me message to discuss further more details .We provide the comments,images,videos,demos and live sessions in order to help the [login to view URL] pa Plus
Hi, I can help you to implement the solution for this. With little bit of math It will take few hours.
Hello, I'm java developer with 3+ years experience. I can write you a method to return box data based on player position and yaw. I already worked with different problems based on geometry & linear algrebra. Feel free Plus
Hello sir, I have seen two images that you shared. I have some questions regard on this. Do you know the initial co-ordiate that rectangular? If yes, then there is a mathematical explanation to find out whether a point Plus
Hello, i have read your project details, the task relatively easy to do depending on how much variables you want to include. this work need basic geometry background and a person who's familiar with trigonometric ident Plus
Hello, I have strong background in mathematics and algorithm. Your problem is not a big deal for me. I can do it within few hours. Plz contact me for more details. Thank you.
Full stack developer in java Good in quality Experience in desktop applications in java Delivery on time
Hello! I can write formulae for desired points based on player coordinates, box coordinates and angle of rotation.
Hi! I've been working on similar problems dealing with transformations on a plane in the video games industry in both 2D and 3D for years and would be able to help you out with this and possibly any future problems.