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Integration of FBX animations (3d) in game

Hi, I'm looking for a Java developer also manipulating C ++ technology to achieve a FBX animation import system (thus modeling in three dimensions) in a video game (in Java) using the SDK FBX is in C ++, but by performing function calls in JAVA. (Technical fairly advanced with packages that can manage all that is native JAVA).

Indeed, our video game is a 3D MMO game based on Minecraft and developed on a Java base. Wishing to implement such import in the game in an optimized way, let me make unusually for a professional developer.

Compétences : Animation 3D, Programmation C++, Java

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Concernant l'employeur :
( 0 commentaires ) France

Nº du projet : #10824395

5 freelances font une offre moyenne de 600 € pour ce travail

ami3dwork

Dear Sir/Madam, We have team of 20 artists in our company. We are working on this site form last 2 years. He have huge list of our satisfied client. You can check it on my profile. Kindly check our previous work links Plus

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7.3
MingFuCui

Hi Client, How are you? I have developed over 70 apps for 5 years. [login to view URL] [login to view URL] I want to discuss with you in detail. Plus

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7.0
swsinfotech

Hello, I have done many Jobs in Animation for many clients. i can do work as per ur requirment. I am also an expert in making and animating characters also. I have experience in field of more than 10 years. I can Plus

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4.8
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0.0
willymelvin22

Hi It's Will the senior art director at Digital Shoguns in North London. We specialize in character modeling and animation. We have some of the biggest clients in the toy and game industry including Lego, Zuru and Ha Plus

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0.0