We are producing a small-scale (about 20 rooms, total gameplay time of about four hours), free-to-play point-and-click adventure game in the style of something like Day of the Tentacle. The setting is a stylized, semi-realistic cartoon representation of England.
Production is about 75% complete. We have writing, programming, voice talent/direction and UI/background design covered. We also currently have animation in place. The main character and a few NPCs have been animated by us, using Poser, and we're more-or-less happy with that. But a couple of cutscenes are proving to be beyond our rudimentary animation skills. This is where we're looking for some help.
Ideally we'd like someone who can take our pre-existing Poser models, animate them more realistically and export them as pre-rendered animations. We could also work with a 2D animator who can take the elements of a pre-rendered model and create 2D animations from that.
18 freelance font une offre moyenne de $538 pour ce travail
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Poser is a product of Daz3d, a great program but for complex animations you need a real program like Autodesk Maya to give you those animations Relevant Skills and Experience Autodesk maya Proposed Milestones $555 US Plus