I have an existing Unity Game with 4 scenes.
Scene 1: Is a Facebook login scene. Enable signout ability when user go to settings scene here ensure the iPhone app does not pixelate some of the content in this scene in various iPhone versions. Save Facebook session even after app is closed
Scene 2: Need help with OnlineMaps SDK where I want to draw polygons in square shape and show particular border and fill colour. On click to particular square a button appears with animation in [url removed, login to view] the iPhone app does not pixelate some of the content in this scene in various iPhone versions. This Scene will also have a component on top that can be dragged down and show content in it.
Scene 3: Scoreboard scene match the Ui based on the mock that will be provided. Load multiple scores with scroll bar functionality in it. Loaded from the rest API. Ensure the iPhone app does not pixelate some of the content in this scene in various iPhone versions.
Scene 4: basic user info scene and log out from Facebook ability. Ensure the iPhone app does not pixelate some of the content in this scene in various iPhone versions.
22 freelance font une offre moyenne de $309 pour ce travail
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