Video Game Pixel Artist Needed [16-bit style]

My design studio 2D Knights is looking for a sprite artist to create content for a new project.

**2D Knights Information**

2D Knights is a startup design studio run, staffed and financed by a single graduate student. Currently I do all of the programming music and sprite art for all projects. Unfortunately, there is no apparent local talent for developing sprites, so I'm hire those willing to freelance their talents to assist me in this project.

**Project Information**

Name : Heaven Demon Slayer Seven [HDSS]

Style : 2D Platformer [16 bit style]

Description : HDSS is game that takes place in four segments that are all linked by a single story. Each segment has a different style of gameplay. The 1st segment which is nearly complete is an arcade like affair with lives and a score. The second segment [currently in production] is of more of an exploratory game. The third and fourth segments are TBD.

**Applicant Requisites**

1. Must be able to provide new content on at least a weekly basis.

2. Must be willing to meet online or otherwise for a least one hour bi-weekly

3. Must be able to match the style of already existing content.

4. Must be able to design sprites from concepts and/or be able to develop concepts of their own.

**Job Info**

Typical Sprite : No larger than 32x32 16 colors

Typical Tile : 8x8 or 16x16 tiles

**Examples & Reference Shots**

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Style Guide

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Style Example

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## Deliverables

There is a zipped executable demo attached for refrence purposes.

Compétences : Animation, Conception graphique

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Concernant l'employeur :
( 2 commentaires ) United States

Nº du projet : #2966553

3 freelance font une offre moyenne de $224 pour ce travail


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