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I need a full-featured Mahjong experience that runs smoothly in a browser. The core build must follow the rules, tile artwork, and table layout of traditional Mahjong while still feeling crisp and modern on both desktop and mobile screens. Multiplayer is essential. Real-time rooms with four seats, simple matchmaking, and a private-table option for friends should all live on the same WebSocket-powered backend. Chat, turn timers, and basic scoring logic complete the core loop. Under the hood, you are free to use proven web-game stacks—HTML5 canvas, Phaser, PixiJS, [login to view URL], WebGL, or a framework you trust—as long as the result is lightweight, responsive, and easy for me to host on a standard HTTPS server. Deliverables • Play-ready web build hosted on a temporary test domain • Full commented source code and asset files • Setup instructions so I can deploy it myself Acceptance criteria • Four players can join the same table from different browsers and finish a full round without desync • Traditional tile set, winning patterns, and scoring are implemented accurately • Loads in under five seconds on a 4G mobile connection If you’ve shipped browser multiplayer titles before and enjoy classic board games, your expertise will fit perfectly.
Project ID: 40579487
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111 freelancers are bidding on average $19 USD/hour for this job

I've built several WebSocket-based multiplayer games before, so syncing four players, handling turn timers, and keeping scoring accurate is work I'm very comfortable with. For the visual side, I'd go with PixiJS since it keeps things lightweight and responsive without the overhead of a full 3D engine. The tile set and table layout will follow traditional Mahjong closely, and I'll make sure everything loads fast even on mobile connections. I will provide unlimited revisions until you're completely satisfied. Would love to discuss your preferred tile artwork style and any scoring specifics you have in mind.
$20 USD in 40 days
7.7
7.7

Hi, We’ve developed several multiplayer web games, including a browser-based card game that’s now live with real users. We understand the importance of a responsive, lightweight solution that works seamlessly across devices. For your project, we can use a combination of PHP and JavaScript with WebSocket for real-time features, along with HTML5 canvas or libraries like Phaser and PlayCanvas for the game interface. We also have dedicated resources for UI/UX design and server management, ensuring a polished product. Let’s schedule a quick 10-minute call to discuss your project in more detail and see if I’m the right fit. I usually respond within 10 minutes. I’m eager to learn more about your exciting project. Best regards, Adil
$22 USD in 40 days
7.1
7.1

Creating a full-featured web-based multiplayer Mahjong game is an exciting challenge, and I’m confident in delivering a seamless experience. My approach will ensure that the game adheres to traditional Mahjong rules while providing a modern feel across all devices. I understand the importance of real-time multiplayer functionality, including four-player seating and private-table options. Your requirements for a WebSocket-powered backend and features like chat and turn timers are crucial for an engaging gameplay experience. With expertise in HTML5, Phaser, and responsive design, I can create a lightweight solution that meets your criteria. We have 20+ 5-star reviews on similar projects! Regards, InterconnectBPO
$15 USD in 7 days
6.9
6.9

Hello, I came across your Web-Based Multiplayer Mahjong Game and I am very interested in working with you. I have reviewed your requirements and full understand the scope of expectations. I specialize in HTML, Web Development, and have successfully delivered similar projects before. I am committed to delivering high-quality work with reliability, clarity and professionalism. I work transparently throughout the project progress, deadlines and expectation stay clear at every stage. I would be glad to disucss further details and am ready to start immediately. Looking forward to hearing from you.
$20 USD in 40 days
6.3
6.3

Hello, I have carefully reviewed your project requirements and understand your vision for a browser-based multiplayer Mahjong game featuring traditional gameplay, real-time WebSocket multiplayer, matchmaking, private rooms, chat, accurate scoring, and optimized cross-platform performance. With 9+ years of game development experience, I will deliver a polished, scalable, and responsive multiplayer Mahjong experience with clean architecture, synchronized gameplay, and well-documented source code. You will get: 1. Quality optimized work 2. 100% client satisfaction 3. Fast delivery 4. Suitable pricing 5. Unlimited revisions 6. Complete NDA & IP protection (project security is our top priority) Available to start immediately and committed to delivering according to your milestones and timeline. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
$20 USD in 40 days
6.4
6.4

Hi, I'd handle this using WebSocket rooms and a lightweight Phaser frontend because it keeps the game state synchronized while avoiding heavy server-side rendering. The biggest improvement will come from isolating game logic on the client and validating moves through the backend. I worked on a browser poker variant where real-time updates stayed smooth even with sudden network drops, though reconnecting players occasionally needed a handshake fix. Changes will be committed in small branches with clear merge messages, and you’ll get a basic smoke-test script to verify every release before deployment. The server will run on standard Node.js so you can host it on any HTTPS provider without extra dependencies. A clean WebGL canvas ensures tile animations stay crisp on low-end devices, and the matchmaking layer can scale to dozens of tables without rewrites. Let me know if you want to review the current setup—I can suggest the safest path forward. Thanks, Denis.
$15 USD in 40 days
6.2
6.2

Hello Sir/MAM I am a skilled full stack developer. Having rich experience in Java , C++ , C , C# , Python , Eclipse , Sql , Mysql , .Net ,Oracle , Object Oriented Programming , Data Structure , Algorithms, Linux , Windows , Cloud , Azure . I have a perfect grip on “Artificial Intelligence” “Automation” , and work in “Machine Learning” Deep Learning “Computer Vision ”. My track record as demonstrated in my 100% job completion and 5-star review rating showcases My ability to deliver exceptional results on time and with utmost quality I believe that my skill set makes me the ideal candidate for this project Please come on chat we will discuss more about this I will be waiting for your reply . Thanks and Best Regards
$20 USD in 40 days
6.3
6.3

I appreciate your vision for a web-based multiplayer Mahjong game. Delivering a smooth and engaging experience across desktop and mobile platforms is crucial, and I can ensure that the essence of traditional Mahjong is preserved while modernizing the interface. Your specifications for multiplayer functionality, real-time matchmaking, and an intuitive UI resonate well with my previous work on similar projects. Utilizing proven web game stacks like HTML5 canvas along with frameworks like Phaser or PixiJS will enable us to create a responsive and lightweight application. I will guarantee that four players can join and complete a full round without desynchronization. Also, the implementation of traditional tile layouts and accurate scoring systems will be prioritized. The deliverables, including a play-ready web build and extensive setup instructions, will be tailored to ensure ease of hosting on standard HTTPS servers. I am eager to implement your ideas into a polished product. What specific features or rules from traditional Mahjong are most important for you to see implemented? Looking forward to collaborating on this project! Best regards, Talha
$25 USD in 20 days
5.9
5.9

Hello There! I’m Md Toriqul Islam, and I’m excited to partner with you. I can dive into your project immediately. I’m an experienced full-stack and game developer specializing in real-time multiplayer web applications, WebSockets, and HTML5 game development. I understand you need a browser-based Mahjong game with authentic gameplay, four-player real-time multiplayer, matchmaking, private rooms, chat, turn timers, accurate scoring, and responsive performance across desktop and mobile. I can build a lightweight, scalable solution with clean architecture, optimized networking, and complete deployment documentation. I have rich experience in JavaScript, Node.js, WebSockets, HTML5 Canvas, Phaser, PixiJS, and REST APIs. I am skilled in multiplayer game development, real-time synchronization, responsive UI, and performance optimization. I’m ready to start immediately and would be happy to discuss your gameplay requirements and project timeline. Looking forward to hearing from you. Best regards, Md Toriqul Islam
$20 USD in 40 days
6.1
6.1

Hello sir i have done lot of games in unity game engine and i have more then 7 years experience in unity game engine and i can do any type of games so please send me more details about your game project and i will give you daily updates well but i need daily communication if possible so i can do fast and good as you require.
$20 USD in 40 days
6.0
6.0

Hi! You’re building a browser-based multiplayer Mahjong with WebSockets, four-seat rooms, timers, chat, and private tables. I can ship a play-ready build with classic tile visuals/layout, correct win detection and scoring, and a clean modern UI that stays smooth on desktop and mobile. The risky part is keeping turn state consistent; I’ll design the server as the source of truth and sync clients after every action to prevent desyncs. Implementation: - Phaser/Pixi canvas UI for crisp tiles + responsive table scaling - WebSocket backend: room lifecycle, matchmaking, private tables, chat - Deterministic turn/timer + server-validated move/scoring - Assets + commented source + deploy steps for HTTPS hosting I’ve built real-time browser games before, including room-based multiplayer. I’m available to start immediately and deliver a first working round build quickly. Slavko
$15 USD in 23 days
5.6
5.6

Hello there, we are a team of senior AI /ML automation, Full Stack Web and Mobile App Developers and we can do this project in no time. Thanks Ashish Kumar.
$20 USD in 40 days
5.6
5.6

As a highly skilled and experienced web developer with a strong background in HTML, I am confident in my ability to create the Web-Based Multiplayer Mahjong Game that you are looking for. My proficiency in HTML – one of the core languages for web development – will ensure that your game not only looks good but is also reliable and aligned with your business goals. Moreover, my portfolio includes a range of successful projects where I've developed responsive and engaging websites and applications, using various frameworks like WordPress, Laravel, Webflow, WIX, Squarespace – all platforms that facilitate easy hosting on standard HTTPS servers. This will be beneficial when crafting your Mahjong game as we can deploy it on a temporary test domain before handing over the full commented source code for your independent deployment. My core strength in this project lies not only on my technical skills but also on my commitment to quality, timelines, and client satisfaction. If chosen, I promise to deliver a seamless multiplayer experience that adheres strictly to traditional Mahjong rules while maintaining a fresh and sleek feel for desktop and mobile screens. I look forward to collaborating with you to turn this idea into an impressive digital reality.
$15 USD in 40 days
5.5
5.5

With a comprehensive understanding of game development alongside my expertise in HTML5, Java, and JavaScript, I am confident in my ability to deliver the immersive, high-quality gaming experience you're seeking for your multiplayer Mahjong project. The core build's adherence to traditional rules and tiles is of utmost importance to me, and I am well-versed in utilizing proven web-game stacks such as HTML5 canvas, Phaser, PixiJS among others for a smooth gaming experience in both desktop and mobile environments. I appreciate that efficient multiplayer functionality is crucial for this project. My proficiency with WebSocket-powered backend will ensure that the real-time rooms with four seats and matchmaking mechanisms run seamlessly, providing players with a hassle-free online gaming experience. Additionally, my extensive experience in creating web applications that live up to performance benchmarks of under five seconds on 4G mobile connections aligns perfectly with your needs. Lastly, not only will I provide you with a play-ready web build hosted on a temporary test domain, but I will also furnish you with the full commented source code and asset files as well as detailed setup instructions so that you can host it effortlessly yourself once we're done. My proficient communication skills coupled with a diligent work ethic make me an exceptional fit for this project. Let's make this classic board game a modern, enjoyable reality together!
$15 USD in 40 days
5.1
5.1

I can develop a responsive Mahjong experience with traditional gameplay, accurate tile layouts, winning patterns, and scoring rules while ensuring it performs well across desktop and mobile browsers. The multiplayer backend will support four-player tables, public matchmaking, private rooms, synchronized gameplay over WebSockets, turn timers, in-game chat, and robust state management to prevent desynchronization. For the tech stack, I recommend Phaser or PixiJS for rendering, combined with a Node.js WebSocket server to provide fast, lightweight, and scalable real-time communication. The codebase will be clean, modular, and thoroughly documented, making future updates and feature additions straightforward. You'll receive a fully playable build hosted on a temporary test domain, complete source code and assets, deployment documentation, and a solution optimized to load quickly on mobile networks while running reliably on a standard HTTPS server. Let's schedule a quick call to discuss the Mahjong rule set you want to follow (Riichi, Chinese Classical, Hong Kong, or another variant) so I can ensure the gameplay and scoring match your expectations from the start. . I build scalable real-time web applications with Node.js, WebSockets, HTML5, JavaScript, and modern front-end technologies, making them well suited for multiplayer browser games.
$20 USD in 40 days
4.8
4.8

Hello, I will build a lightweight, traditional Mahjong playable in a browser with four seat real time rooms, private tables, matchmaking, chat, turn timers and the official tile set and scoring implemented. I shipped a 4 player browser tabletop game using WebSockets and Phaser. I will deliver a play ready web build on a temporary test domain, full commented source and asset files, and clear setup instructions so you can deploy on a standard HTTPS server. The client will be responsive on desktop and mobile using HTML5 canvas and optimized asset loading to meet your under 5 seconds on 4G requirement; the backend will be WebSocket powered with deterministic state to prevent desync. Do you want Japanese riichi rules or another regional variant? Happy to jump on a quick chat. Ali Zain
$20 USD in 7 days
4.8
4.8

Hello! I'm excited about the opportunity to create a full-featured Mahjong experience that meets your specifications. I understand you need a responsive, multiplayer game that captures the essence of traditional Mahjong while ensuring a smooth performance on both desktop and mobile devices. With over five years of experience in web game development, I have successfully built multiplayer browser games using technologies such as HTML5, Phaser, and WebSocket for real-time interactions. My background includes creating engaging user interfaces and ensuring seamless gameplay, which I believe will be crucial for this project. To ensure your game meets all requirements, I propose the following approach: - Develop a lightweight, responsive design that adheres to traditional Mahjong rules and aesthetics. - Implement real-time multiplayer functionality with robust matchmaking and private table options using WebSocket. - Incorporate essential features like chat, turn timers, and scoring logic for a complete gaming experience. - Thoroughly test for performance to ensure it loads in under five seconds on mobile networks. I am eager to begin this project and confident in my ability to deliver a quality product on time. Let’s discuss any further details or adjustments you may have in mind!
$15 USD in 40 days
4.9
4.9

Hello, I hope you're doing well. I'd be excited to help build a polished, browser-based Mahjong experience that combines the authenticity of traditional gameplay with a modern, responsive design. I'll develop a smooth multiplayer system supporting four-player real-time matches, matchmaking, private tables, in-game chat, turn timers, and accurate scoring, all backed by a reliable architecture that minimizes latency and keeps every player synchronized throughout the game. The final solution will be optimized for both desktop and mobile browsers, load quickly, and be easy to deploy on your own hosting environment. You'll receive clean, well-documented source code, complete project assets, deployment instructions, and a temporary live demo so you can thoroughly test the game before delivery. I'd be happy to discuss your preferred gameplay rules, visual style, and project milestones to ensure the final product meets your expectations. Regards, Mahad Sheikh
$15 USD in 24 days
4.7
4.7

Hi, I’m Armin Nikdel. I can build this browser-based Mahjong game with real-time multiplayer, traditional rules, and a clean responsive layout. For the stack, I’ll use Phaser with WebGL for crisp tile rendering and smooth animations, paired with a Node.js WebSocket backend for room management, turn timers, and chat. This keeps the client lightweight and easy to host on a standard HTTPS server. I’ll implement server-side validation for all moves, parameterized queries for any persistent data, and rate limiting on WebSocket events to prevent abuse. The tile set, winning patterns, and scoring will follow standard rules, and I’ll include exportable audit logs for each round. The build will be optimized to load under five seconds on 4G, with assets compressed and lazy-loaded where possible. One detail I’d like to confirm: do you have a specific traditional ruleset in mind (e.g., Hong Kong, Chinese Official, Riichi), or should I default to a widely recognized version like Hong Kong Old Style? This helps me align the scoring and winning patterns from the start. I can deliver the full source, assets, and setup instructions within 12 days for USD 25.
$25 USD in 12 days
4.5
4.5

Hi, I reviewed your project: Web-Based Multiplayer Mahjong Game. I can help you build, fix, or upgrade your Laravel/PHP application with secure authentication, database design, REST APIs, admin panels, payment integration, optimization, and deployment. I have strong experience with production Laravel systems, MySQL, JavaScript/React, API integrations, and server deployment. Please message me with the current codebase status and feature list so I can suggest the safest implementation plan. Portfolio: https://www.freelancer.com/u/irfanui Regards, Mohammad 4th Dimension Partners
$25 USD in 41 days
5.2
5.2

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