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I’m creating a new Roblox experience called “Steal a Item.” The vision is a fast-paced, “steal a brianrot”–style gameplay loop where players dart through the map, swipe valuables, and rush them to safety before anyone can grab them back. The entire design revolves around collecting rare items; the ultimate trophies are the Headless and KORBLOX bundles, and nabbing either one instantly awards the exclusive OG rank. Here’s what I need built: a complete place with the core steal-and-escape mechanic, secure data storage, and a rarity table that lets me tweak drop chances at any time. The map should offer high-risk vaults, safer outskirts, and a central showcase so players can flaunt their haul. Once a player secures Headless or KORBLOX, the game must automatically crown them with the OG rank and save that status permanently. Deliverables • A fully playable Roblox place published to my account • Functional “steal a brianrot” mechanic tied to a configurable rarity table (Headless, KORBLOX, plus at least 10 lesser items) • Automatic OG rank assignment on securing Headless or KORBLOX • Mobile, desktop, and console compatibility with persistent data • A short creator’s guide so I can update items, ranks, and drop rates without touching code Acceptance criteria: no script errors on release, consistent data persistence, and 100 % reliable OG rank triggering when a player obtains either top-tier item. If this sounds like your kind of project, I’m ready to get started right away.
Project ID: 40412628
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Active 5 days ago
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19 freelancers are bidding on average $23 USD/hour for this job

Hello there, I understand you want a complete Roblox experience, Steal a Item, with a fast-paced steal-and-escape loop, secure data storage, and a flexible rarity table to tune drops for Headless, KORBLOX, and at least 10 other items. The map will balance high-risk vaults, safe outskirts, and a central showcase to flaunt loot, plus automatic OG rank when players grab the top items. I’ll build a polished, bug-free place published to your account, ensure cross-platform support, persistent data, and provide a short creator’s guide for easy edits to items, ranks, and drop rates. Approach: - Core loop: timed steals, sprint mechanics, and secure loot delivery with teleport-safe zones, plus a simple yet responsive UI for loot progress and leaderboards. - Data: robust save/load using Roblox DataStore with error handling and daily backups to prevent loss. - Rarity: configurable data-driven table for drops with real-time tweak options; include at least 13 items total and a clear rarity tier system. - Progression: automatic OG rank grant on Headless or KORBLOX capture; save rank permanently and reflect in UI. - Testing: multi-device checks (mobile, desktop, console) and automated flow tests to ensure 100% persistence and no script errors. - Creator’s guide: a concise doc with steps to adjust drops, add items, and modify rank rules without code edits. Key technical questions: - What is your target launch date and any platform constraints beyond Roblox? - Do you want a specific loot ca
$25 USD in 24 days
6.7
6.7

I have carefully reviewed your requirements and understand you need a fast-paced Roblox experience with a strong steal-and-escape loop, rarity-driven progression, and reliable data persistence. With 9+ years of experience in game development, I specialize in Roblox Lua systems, multiplayer mechanics, and scalable game architecture. As a technical lead, I ensure clean, secure, and expandable systems with smooth gameplay flow. I will build a complete playable place including core stealing mechanics, vault and safe-zone systems, and a configurable rarity table for all items including Headless and KORBLOX. Secure DataStore integration will ensure persistent inventory, ranks, and progression across all platforms. The OG rank system will be implemented with 100 percent reliable triggering and permanent saving. The map will include high-risk vaults, safe areas, and a central showcase for player display. You will receive a fully published experience, clean scripts, and a simple creator guide to update items, drop rates, and ranks without coding. I can share relevant Roblox system experience upon discussion. Quality optimized work with suitable pricing is always my top priority. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
$20 USD in 40 days
6.7
6.7

Hi, ⭐15+ Yrs Sr Developer here⭐ I can build your “Steal a Item” Roblox experience with a clean, scalable Lua architecture focused on fast gameplay and secure data handling. The core steal-and-escape loop will be designed using server-authoritative logic to prevent exploits while keeping movement and item interactions smooth across all platforms. I’ll implement a configurable rarity system so you can easily adjust drop rates for items like Headless and KORBLOX without touching core scripts. DataStore integration will ensure persistent inventory and OG rank tracking, with automatic assignment triggered securely on server validation. The map will be structured into risk zones—vaults, outskirts, and a central display area—to naturally drive player engagement and competition. You’ll also receive a simple admin/creator guide so you can update items, probabilities, and ranks without needing development support. If you think I am a good fit, feel free to ping me anytime. — GAZMIR
$15 USD in 40 days
3.0
3.0

Hello there, I am a professional freelance game developer for the last 5+ years i have worked on multiple titles for various platforms such as mobile, desktop, web, crypto, and Roblox too Recently i had created a batch of roblox games for a publisher all integrating proper game design and ai opponents, so i can handle your project seemlesly. Lets connect so that i can show you the games i have made and so that we can discuss the game that you want to build. I believe customer satisfaction is of utmost importance and never fail to impress my clients with my work.
$15 USD in 40 days
3.4
3.4

Hello, I’d love to help you bring your Steal a Item Roblox experience to life with a smooth, fast-paced loop that mirrors the chaotic fun you’re aiming for. I have strong experience with Roblox scripting and game design, so building the steal-and-escape mechanic with a flexible rarity table and reliable data storage will be no problem. I can also ensure the OG rank triggers flawlessly when players secure Headless or KORBLOX, and that the status persists across devices. Your idea for high-risk vaults, a central showcase, and a balanced map fits perfectly with my level design background, and I’ll make everything easy to update through a clear creator’s guide. I’d be excited to craft a polished, bug‑free place published directly to your account so you can launch right away. Best regards!
$20 USD in 34 days
0.0
0.0

Hi, I’ve reviewed your project and understand you’re looking for a complete Roblox “Steal a Item” experience with a fast steal-and-escape loop, persistent data, and a configurable rarity system for items like Headless and KORBLOX. I can build the core mechanic so players grab valuables from risk-based zones, return them safely, and have their inventory/rank saved reliably across mobile, desktop, and console. The OG rank trigger for Headless or KORBLOX will be handled server-side to keep it consistent and protected from client exploits. I’ll also structure the rarity table and provide a short creator’s guide so you can update drop rates, items, and ranks without digging through code. Do you already have a preferred map style or visual theme for the high-risk vaults, safer outskirts, and central showcase area? I can start with the gameplay loop and data framework first, then move into map polish and testing for a clean release. Best regards, Atik
$50 USD in 19 days
0.0
0.0

Hello, I am Vishal Maharaj, with 20 years of experience in Game Design, Game Development, and Scripting. I have carefully reviewed your requirements for the Roblox "Steal a Item" Game. To bring your vision to life, I propose creating a dynamic gameplay loop where players can swiftly steal valuables and navigate through high-risk vaults to secure their loot. I will develop a robust Roblox place with a core steal-and-escape mechanic, secure data storage, and a configurable rarity table for item drops. Additionally, I will ensure seamless compatibility across multiple platforms and implement an automatic OG rank assignment system upon obtaining rare items. I am excited to discuss this project further with you. Please initiate the chat to explore the detailed implementation plan. Cheers, Vishal Maharaj
$20 USD in 40 days
0.0
0.0

Hello, I understand you want a complete Roblox experience called Steal a Item, with a fast-paced steal-and-escape loop, secure data storage, a configurable rarity table for Headless, KORBLOX, and 10+ lesser items, plus automatic OG rank on securing top-tier loot. I’ll build a polished, fully playable place published to your account, with a central showcase, high-risk vaults, safe outskirts, and a mobile/desktop/console-friendly flow. The core mechanic, data persistence, and a live rarity editor will be designed to stay stable across platforms. Approach: I’ll implement the core steal-and-escape loop first, then wire aRoblox DataStore-based persistence layer to track progress and ranks. A configurable rarity table will sit in a manageable data module, with scripts to apply drops and announce OG rank when Headless or KORBLOX is obtained. A secure, scalable vaults-and-outskirts map will be crafted with a central showcase for loot bragging. I’ll create a creator’s guide that explains how to update items, ranks, and drop rates without touching code. I’ll ensure compatibility across devices and perform thorough testing to prevent script errors. What data persistence approach do you prefer for long-term progress tracking and anti-cheat reliability? Key questions I should confirm with you: What data persistence approach do you prefer (DataStore with optional tiered backups vs external DB)? Should Headless and KORBLOX be limited to unique players or can multiple players share top-t
$25 USD in 27 days
0.0
0.0

Hello there, I’ve read your vision for a fast-paced Roblox experience where players sprint, swipe valuables, and rush to safety in a vault-and-showcase world. I’m confident I can build a complete, publish-ready place that nails the core steal-and-escape mechanic, secure data storage, and a configurable rarity table. My approach centers on a robust, low-latency loop: quick pickups, high-risk vaults, safer outskirts, and a central hub to flaunt your haul, with a secure system to crown OG rank as soon as Headless or KORBLOX is secured. I’ve crafted Roblox games with similar loot-tier systems, reliable data persistence, and dynamic item rarities. I’ll implement a flexible rarity table you can tweak on the fly, ensure the acquisition triggers the OG rank instantly, and store progress so it carries across devices and platforms (mobile, desktop, console). I’ll also provide a concise creator’s guide so you can adjust items, ranks, and drop rates without touching code. I can handle the project end-to-end and deliver a polished, error-free experience on release, with tested persistence and reliable OG rank logic. Let’s align on exact drop chances and a release timeline. Best regards, Billy Bryan
$20 USD in 15 days
0.0
0.0

Hi, I can build your Roblox “Steal a Item” game with core steal-and-escape mechanics, a configurable rarity system, and reliable data saving. Includes OG rank auto-award (Headless/KORBLOX), full cross-platform support, and a simple guide for updates. Ready to start immediately. Best, Adam
$20 USD in 40 days
0.0
0.0

Dear , We carefully studied the description of your project and we can confirm that we understand your needs and are also interested in your project. Our team has the necessary resources to start your project as soon as possible and complete it in a very short time. We are 25 years in this business and our technical specialists have strong experience in Game Design, Game Development, Scripting, Roblox, Game Testing, Level Design and other technologies relevant to your project. Please, review our profile https://www.freelancer.com/u/tangramua where you can find detailed information about our company, our portfolio, and the client's recent reviews. Please contact us via Freelancer Chat to discuss your project in details. Best regards, Sales department Tangram Canada Inc.
$30 USD in 5 days
0.0
0.0

I have been working on Roblox games for the past four years, on other platforms for over 20 happy clients. I am well versed in the Roblox game space, and what the general expectations for quality are, and I have been scripting for 4 years as well as UI design.
$15 USD in 40 days
0.0
0.0

Professional gamer delivering high-quality gameplay, testing, and gaming insights. Skilled gamer offering expert gameplay, testing, and performance analysis services. Experienced gamer specializing in gameplay, reviews, and game testing solutions. Dedicated gamer providing precise testing, feedback, and gaming support services.
$20 USD in 40 days
0.0
0.0

This project aligns very well with my expertise, especially in building seamless, user-friendly Roblox experiences with secure data storage and configurable gameplay elements like rarity tables. Your vision for “Steal a Item” with a fast-paced, steal-and-escape mechanic and reliable OG rank triggering on rare item acquisition is clear and compelling. While I am new to Freelancer, I have tons of experience and have done other projects off site, delivering clean, professional Roblox games that work flawlessly across platforms. I’m happy to provide a quick initial prototype to ensure we’re aligned before full development. I would love to chat more about your project! Regards, Bester Devenier
$15 USD in 14 days
0.0
0.0

Bend, United States
Member since Apr 30, 2026
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