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I’m looking to build a Roblox multiplayer game called The Run. This is a horror game show survival experience, not just a normal chase game. The goal is to create something that feels cinematic, intense, and polished, while still being simple to play and replayable. The core experience is that players are dropped into a dark, controlled city and forced to survive while being hunted. Some players are assigned as Runners, and a smaller number are assigned as Hunters. Runners must complete objectives and survive, while Hunters must eliminate them before time runs out. The entire game should feel like a live broadcast event where players are constantly being watched. Core Gameplay Each match starts in a lobby that already feels like part of the show. There should be a visible countdown and subtle UI messaging letting players know a round is about to begin. When the timer ends, roles are assigned automatically and players are transitioned into the map. At the start of the round, Runners spawn first and are given a short head start. Hunters are delayed slightly before being released. The round then plays out over a fixed time limit, where Runners move through the environment completing objectives while Hunters track and eliminate them. The game ends when either all Runners are eliminated or the Runners survive long enough or complete enough objectives. After the round, players are returned to the lobby, rewards are given, and the cycle repeats. Roles & Mechanics Runners should have simple but responsive movement. They can run, hide, and interact with objectives. Objectives require holding an interaction key for a few seconds, creating vulnerability and tension. Completing objectives progresses the team toward winning and should trigger both visual and audio feedback. Hunters should feel powerful but not unfair. Eliminating a Runner is done through direct contact. Hunters have abilities that define their playstyle. These abilities should be clear, responsive, and balanced. Examples include tracking nearby players, temporary speed boosts, or placing traps that slow Runners. Hunter count should scale with player count to keep matches balanced. Smaller games should feel more like horror, while larger games feel more chaotic. Objective System Objectives are physical points in the world that Runners must locate and complete. These should be clearly visible but also risky to interact with. When a player is completing an objective, a progress bar should appear, and they should be vulnerable during the process. When an objective is completed, it should: Change visually in the world Update the UI for all players Trigger an announcer message Alert Hunters in some way Game Show System This is a major part of the game’s identity. The game should feel like a broadcasted event. There should be an announcer system that displays messages on screen and plays audio. These messages should react to gameplay events, such as: Round start Hunters being released Objectives completed Players eliminated Final minute warning End of round These announcements should also feel like they exist in the world, with speakers placed around the map. UI / UX The UI should be clean, minimal, and cinematic. During gameplay: Top center: round timer Left side: objective progress Right side: abilities (for Hunters) or stamina/info (for Runners) Center: temporary role text and announcer messages The UI should never feel cluttered, but it should always give the player the information they need. Horror & Atmosphere The game should rely more on tension than jump scares. This includes: Dark lighting and fog Limited visibility Sound design (footsteps, ambient noise, heartbeat when danger is near) Flickering lights and environmental instability The player should feel uneasy even when nothing is happening. NPC Witness System There should be NPCs or environmental observers placed around the map. These should: React to nearby movement Create sound or visual cues Potentially reveal player positions indirectly They should make the world feel alive and add another layer of tension without overwhelming gameplay. Environment The map should be a dense, realistic-feeling city that has been repurposed into a game show arena. It should include: Narrow streets and alleys Limited sightlines Distinct objective areas Environmental storytelling (cameras, screens, speakers) The map should feel controlled and intentional, not random or empty. Progression & Rewards Players should earn rewards after each round based on performance. This includes: Surviving as a Runner Completing objectives Eliminating players as a Hunter Winning the match Players should gain currency and experience, which can later be used for unlocking: Skins Cosmetic effects Hunter variations Titles Monetization (Optional but Planned) The game should be designed with monetization in mind, but not pay-to-win. This includes: Cosmetic items Gamepasses (double rewards, early access features) Limited-time content End Goal The final product should feel like a polished, cinematic Roblox experience, not a basic game. When players join, they should immediately feel like: they are inside a controlled, dangerous event where they are being watched and hunted. The gameplay should be simple, but the presentation, atmosphere, and systems should make it feel deep and engaging.
Project ID: 40406398
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Active 13 days ago
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22 freelancers are bidding on average $591 USD for this job

Hey there, I have carefully reviewed your project requirements. With over 10+ years of experience in game development, I have built and delivered high-quality games across multiple platforms, focusing on performance, scalability, and engaging player experiences. My expertise includes Roblox, Unity, Unreal Engine, C#, C++, multiplayer systems, game mechanics, UI/UX for games, in-app purchases, and third-party SDK integrations—all highly relevant to building polished and production-ready games. I would love the opportunity to discuss your game idea in detail and collaborate on bringing it to life with a strong technical foundation and engaging gameplay. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. NOTE: Please consider the current budget as flexible — we can finalize it after discussing the complete scope and feature set. Thanks & Regards, Ashraf
$8,000 USD in 7 days
7.1
7.1

With over a decade of experience in developing complex systems, including trading platforms and quantitative trading systems, I can confidently guarantee that I have the technical expertise and creativity to bring your concept of "The Run" to life. My ability to design and build interactive user interfaces with real-time updates aligns perfectly with your need for a game that feels like a live broadcast event. Using Java, C++, Python, and assembly programming languages among others, your multi-player Roblox horror game will undoubtedly become more engaging as the UI components and atmospheric features coherently blend. As an AI enthusiast, my experience in Machine Learning and Deep Learning enables me to precisely develop Algorithms and Artificial Intelligence mechanisms that make the gaming experience genuinely challenging, maintaining an adrenalin-pumping tension throughout. Diverse elements like flickering lights, heartbeat sounds accompanying approaching danger, or environmental instability add layers of reality and in-depth anxiety that can make "The Run" stand out from other games in its genre. Moreover, my specialization in 3D Design using AutoCAD assures you appealing visuals for the enigmatic city setting where players embark on their heart-pounding adventures.
$140 USD in 2 days
5.3
5.3

Hi, we’re a full-stack Roblox development team experienced in Lua multiplayer systems and cinematic gameplay design. We can build “The Run” as a polished Runner vs Hunter horror game show with: Full match system (lobby → roles → round → results loop) Objective system with risk-based interactions Hunter abilities (modular and balanced) Announcer + broadcast-style event system Cinematic UI (clean, minimal HUD) Horror atmosphere (lighting, fog, audio tension) NPC witness system for added suspense Progression + rewards (XP, cosmetics framework) Monetization-ready structure (non pay-to-win) We focus on performance, scalability, and strong atmosphere so the game feels cinematic and replayable, not just a basic chase experience. Note: Amount bid is just a placeholder . Ready to start immediately. Regards Interconnect Team
$140 USD in 7 days
4.6
4.6

Hello there, I’m an independent Roblox developer focused on cinematic, polished multiplayer experiences. I design immersive show-like games with tight controls, scalable systems, and strong player feedback loops. In past work, I’ve built atmospheric chase and survival maps with timed objectives, announcer/UI systems, and scalable hunter vs runner pacing. I know how to craft a live-broadcast feel: countdowns, role assignment, objective progress with visible cues, and responsive audio-visual feedback. I’ll implement a cohesive flow from lobby to round end, ensuring balance across player counts. I can handle this solo, delivering a robust, replayable experience with fluid movement, objective interactions, hunter abilities, NPC observers, and a cinematic UI. I’ll ship iteratively, with milestones for lobby, round flow, HUD, audio, and polishing. Please feel free to contact me so we can discuss more details. I am looking forward to the chance of working together. Best regards, Billy Bryan
$250 USD in 2 days
4.4
4.4

As an experienced and versatile 3D artist, my skills align perfectly with the requirements of your project, "The Run". I have an extensive background in graphic design, including 2D and 3D modeling and animation, all of which can significantly contribute to the creation of a cinematic, intense, and polished game like yours. I have profound expertise in creating immersive experiences by utilizing lighting, textures, and sound design to establish a tense atmosphere. My knowledge of software such as AutoCAD, 3ds Max, Maya, Blender, Zbrush, and more will enable me to deliver an exceptional visual representation that would align with your vision for the game. Best Regards Sumit
$55 USD in 1 day
3.7
3.7

I CAN DELIVER HIGH QUALITY RESULTS FOR YOU Your vision for a cinematic, polished Roblox horror game with clean and seamless gameplay mechanics aligns with my approach to creating user-friendly, integrated, and automated systems. The focus on a controlled, intense environment with dynamic UI elements and immersive audio will be executed with precision. I specialize in game development and have extensive experience integrating responsive gameplay, clean UI, and atmospheric design. While I am new to Freelancer, I have extensive experience and have successfully completed numerous projects off-platform. I’d be happy to discuss your project in more detail. Even if you decide not to move forward with me, you’ll still gain valuable insights! Regards, Pieter
$235 USD in 14 days
2.8
2.8

As avid gamers and professionals in game development, horror and atmosphere are concepts our team deeply understands and we know how to transform these elements from dread on paper to palpable uneasiness on screen. We can create a world that relies more on tension than jump scares, with dark lighting and fog, limited visibility, sound design featuring footsteps, ambient noise, and even the heartbeat when danger is near. Moreover, we can bring the eerie aesthetic you envision with flickering lights and environmental instability to provide your players with an immersive experience. Our understanding of game mechanics aligns perfectly with your objective system design. We know how to make objectives clearly visible yet risky for the Runners' interaction. We can create a smooth game flow where visual changes occur in response to successful completion of tasks; UI updates happen for all players, announcer messages are triggered and Hunters are alerted. Our team is fully conversant with developing games that foster replayability without compromising the initial thrill and excitement making it possible for us to diligently execute your game system within schedule.
$240 USD in 7 days
1.7
1.7

Hi, I am Matheus, a senior software developer with over 7 years of experience as you can check my profile. I am a senior engineer with over 7 year of experience on Game Design, Animation, Sound Design, Game Development, Roblox, Game Testing, Visual Effects, User Experience Research, Level Design. Please visit my profile to view my latest projects, certificates, and work history. Best, Matheus Regards, Matheus
$140 USD in 7 days
0.0
0.0

Hello, I am Vishal Maharaj, with 20 years of experience in Game Design and Development. I have carefully reviewed the requirements for the Roblox Horror Game Show "The Run" project. To create "The Run," I will focus on developing a cinematic and intense gameplay experience where players are immersed in a live broadcast event. The core gameplay will involve Runners completing objectives while being hunted by Hunters, with a focus on tension and strategic gameplay. I will ensure that the roles and mechanics of both the Runners and Hunters are well-balanced and engaging. Additionally, I will design a dynamic objective system, implement a game show system with announcer messages, create a clean and cinematic UI/UX, and enhance the atmosphere with dark lighting, sound design, and NPC witness systems. Please initiate a chat to discuss this project further. Cheers, Vishal Maharaj
$250 USD in 5 days
0.0
0.0

I am a perfect fit for your project to build The Run, a cinematic and intense Roblox multiplayer horror game show survival experience. I understand the need for seamless role assignment, balanced gameplay mechanics, and a broadcast-style announcer system that heightens tension. My focus will be on clean implementation and efficient automation of core gameplay—spawning, UI updates, and objective tracking—to deliver polished, replayable matches with immersive atmosphere and strong player feedback. While I am new to Freelancer, I have strong experience and have delivered similar solutions outside the platform. I offer a free consultation to explore your vision further and suggest the best technical approach. I would love to chat more about your project! Regards, Sonny Dube
$100 USD in 14 days
0.0
0.0

THIS PROJECT IS A PERFECT MATCH FOR MY EXPERTISE AND DESIGN APPROACH. Your vision for a cinematic, intense, and polished multiplayer survival game with seamless automated role assignments and integrated UI elements aligns with my skills in creating clean, professional, and user-friendly game interfaces. The emphasis on tension-building through atmospheric effects and a live broadcast feel shows a clear understanding of immersive gameplay design. I specialize in developing seamless game mechanics and immersive environments. Although I’m new to Freelancer, I bring solid experience from successfully completed projects outside the platform, and I’m offering a special introductory discount for my first clients here. I would love to chat more about your project! Come and speak with me, and at the very least you’ll walk away with some helpful free advice and I’ll make sure the final result is exactly what you envisioned, no compromises. Regards, Leah Govender
$100 USD in 14 days
0.0
0.0

You need a horror game that exudes tension and provides a cinematic experience, and here's how I can create precisely that as your freelancer of choice. With a strong background in game design and proficient skills in both UI/UX and 2D/3D game development, I am adept at crafting immersive experiences. In "The Run," the NPCs you envision being placed around the map as environmental observers? I can develop them to react to nearby movement in a realistic manner, creating sounds or flickering lights to heighten suspense. Moreover, my familiarity with different game mechanics will help me ensure the roles & mechanics feature balances the power dynamics between Hunters and Runners. Drawing on my AI experience, I can design responsive abilities for Hunters that guarantee they feel powerful while maintaining balance in gameplay. Additionally, I am seasoned in creating progress bars and animations for objective system updates, making sure players are consistently kept informed of their performance. Lastly—and probably most importantly—I specialize in building scalable systems. For an ambitious project like The Run, which aims to create live broadcast event-like game experiences even when hosting massive player counts, putting such scalability measures in place is crucial. With me on this project, you don't only get an adept developer but also one who creates systems that scale and perform even under heavy loads. Let my results-driven mindset and breadth of expertise elevate "The
$210 USD in 7 days
0.0
0.0

This project aligns very well with my expertise in creating immersive multiplayer experiences. I understand you want a seamless integration of cinematic tension, polished gameplay, and a clean, user-friendly UI that reflects a live broadcast event. Your focus on balanced roles, atmospheric horror elements, and a dynamic announcer system perfectly matches my skills. While I am new to Freelancer, I have tons of experience and have done other projects off site, delivering professional, polished games on schedule. I’d be happy to provide a quick first draft to get us started. I would love to chat more about your project! Regards, Bester Devenier.
$100 USD in 14 days
0.0
0.0

Hello, I'm excited about "The Run" as a cinematic horror game show. I am Mubashir Ahmed, Full-Stack Developer, Engineer, and UI/UX Specialist with 6+ years of experience in creating immersive multiplayer experiences. I understand the importance of balancing gameplay between Runners and Hunters. - I will design a captivating lobby with a countdown timer and immersive UI elements. - I will develop core mechanics, ensuring responsive controls and unique abilities. - I will implement an objective system that communicates progress, enhancing gameplay. - I will create a dynamic announcer system that reacts to in-game events. - I will focus on environment design, crafting a dense and atmospheric city. I'd be happy to provide a FREE detailed quotation and project proposal. My Portfolio: https://www.freelancer.com/u/mubashir021 Drop me a message and let's discuss. Mubashir Ahmed
$249 USD in 4 days
0.0
0.0

I am a perfect fit for your project to build "The Run," a cinematic, intense, and polished Roblox multiplayer horror game show survival experience. Your focus on a clean, professional, user-friendly, and seamless gameplay with integrated UI and automated role assignments is clear. With expertise in game design, UI/UX development, and atmospheric sound and lighting effects, I can deliver the tension, pacing, and balanced mechanics you require. While I am new to freelancer, I have tons of experience and have done other projects off site. I would love to chat more about your project! Best Regards, Ty Ax
$200 USD in 14 days
0.0
0.0

DO NOT PAY ME UNTIL I COMPLETE! :) Hello my valuable client ? I am a perfect fit for this project and I know my profile is new over here but I have 7 years of experience in this field. I have completely understood about your project. I can definitely complete this in your timeframe. Give me one chance to prove myself. Hit the chat button to get started. If you will not like my work then you dont need to pay me any money so dont worry and have faith in me ? Regards, Nordien
$250 USD in 7 days
0.0
0.0

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