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是一款正在运营中的手机游戏。 我想在自己的电脑上运行一款手机卡牌游戏的私服,只供个人娱乐,不对外开放。游戏只需要 PVE 功能,不包含任何在线多人或 PVP 机制,因此服务器端只需支持: • 单人关卡或战役模式 • 卡牌收集、升级与保存 • 与 AI 对战的基本逻辑 我需要你完成以下交付: 1. 搭建并配置可在 Windows PC 上本地运行的游戏服务器。 2. 提供对应的客户端连接方式(APK 或配置说明),确保手机能连入本地局域网即可开始游戏。 3. 编写简洁的部署文档,包含所需运行环境、启动脚本及常见问题排查要点。 如有现成的开源框架、模拟器或脚本可用,你可以灵活选用;但最终效果必须保证离线使用、安全无外部依赖。熟悉移动卡牌游戏架构、数据库(如 MySQL、SQLite)及基本 AI 战斗逻辑的开发者将更合适。 请在提案中简述你计划采用的技术栈、预计开发时间以及过往相关项目经验。
Project ID: 40462633
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7 freelancers are bidding on average $259 USD for this job

你好, 我理解你的需求:在 Windows 上搭建一款仅供个人娱乐的离线卡牌游戏服务器,支持 PVE 模式、卡牌收集升级及 AI 对战逻辑。我有丰富的移动游戏开发经验,包括客户端与数据库(MySQL/SQLite)管理、AI 战斗逻辑及游戏 UI 调试,能够快速完成本地服务器部署。 我计划使用轻量级服务器框架(可选 Node.js 或 Python 模拟器),确保客户端可通过局域网连接,附带完整部署文档,涵盖环境配置、启动脚本及常见问题处理。预估可在 3–5 天完成初步搭建并测试。 请确认你希望使用现有开源工具还是完全自建,我会据此优化技术方案。期待帮你顺利搭建离线私服并体验完整 PVE 内容。 最佳问候, Carlos
$40 USD in 5 days
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Setting up a local game server environment requires a solid understanding of backend architecture and client-server communication. For your project, I will approach the deployment by focusing on stability and offline accessibility. My approach: - Backend: Deploying a lightweight Node.js or Python-based server instance compatible with your game's data structure. - Database: Implementing a local SQLite or MySQL instance to handle card collections, player progress, and inventory state persistence. - Connectivity: Configuring proxy or host redirection to ensure your mobile APK points to your local machine’s IP rather than the public game server. - Documentation: Providing a start-up script (batch file) and a checklist for local environment management. While I am new to this platform, I have extensive experience in full-stack architecture, including managing database-heavy applications like the FitForce membership system and building cross-platform mobile interfaces in Flutter. I am comfortable working with existing game assets to bridge the connection to a local backend. I am ready to start immediately. Let’s discuss the specific game engine or assets you are using to ensure the integration is seamless.
$80 USD in 7 days
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If you can assure me it won’t be used for anything shady, I can help. But first, I need to know more about the APK to understand the project scope. Let’s discuss details.
$45 USD in 7 days
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My experience with MySQL, which you mentioned as preferred, will be particularly advantageous for your game server setup. I can ensure smooth functionality in areas like card collection, upgrading, and saving systems. With proven expertise in both front and back-end development using languages like PHP, JavaScript (React.js, Angluar, Vue.js), HTML, CSS, and databases, I am confident I can deliver the local server you're looking for. Moreover, my familiarity with — 추후에 추가 필요 — makes me a natural fit for creating the AI-driven single-player experience you desire for your card game. In terms of the technical framework for this project, I envision using React Native to build a solid foundation for the game and leveraging Bubble as a simulation tool. Given the existing functionality of several tools at our disposal, we can minimize external requirements while ensuring safety even when you're offline. I am certain I am the best candidate for this job with my versatile skills combined with my unwavering commitment to providing you with flawless outputs on time. Hire me and let's create an awesome offline gaming experience!
$50 USD in 1 day
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你好,看到你需要在本地搭建手机卡牌游戏的私服,这个我可以做。 我本身是做移动游戏开发的,已经有一款即将上线的游戏,后端用的 Node.js + Express + SQLite,包含用户系统、存档同步、每日挑战、排行榜这些功能,所以游戏服务端这块我很熟。 关于你这个项目,我的思路是: 第一步先抓包分析游戏的通信协议,搞清楚登录、关卡、战斗结算、卡牌升级这些接口的数据格式。然后用 Node.js 逐个实现,数据库用 SQLite 就够了,单文件不需要额外装东西。客户端连接的话,看游戏有没有证书校验。如果没有,改 APK 里的服务器地址就行;如果有的话用代理方案绕过。最后给你写个文档和一键启动脚本,手机和电脑连同一个 WiFi 就能玩。 有几个问题想确认: 1. 具体是哪款游戏?不同游戏的协议和防护差别很大 2. 你电脑是什么系统?Win10 还是 Win11? 3. 有没有用过抓包工具?如果有的话可以先帮我抓一份数据,能加快进度 工期大概 3天或者更少,报价 $54。
$50 USD in 3 days
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Hello, I’ve successfully built similar “local-only” server emulators using Pomelo (Node.js) for scalable architecture and SQLite for zero-config, portable local storage . My Technical Plan: I will deploy a lightweight Node.js server handling AI decision trees and state logic, paired with SQLite to save card collections/progress. For the APK, I’ll re-route endpoints to your local IP via a modified hosts file or config patch—ensuring 100% offline stability. Recommendation: Use a versioned save-state system to prevent corrupting your collection when tweaking cards. I can deliver this in 5-7 days. Ready to discuss the game’s APK structure further via chat. Best regards, Jeff Chong
$1,500 USD in 7 days
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Shouguang, China
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