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I’m looking to turn key middle-school maths concepts into a single, seriously fun game that 13-year-olds will want to play after class. The core content needs to cover algebra, geometry, and fractions & decimals ( i can give the questions ) with each topic woven naturally into the mechanics rather than gated off into separate “worksheets with avatars.” I am flexible about he genre but it required a kind of adventure with quiz-hybrid , puzzle or something new you propose—so long as the gameplay escalates in difficulty, rewards experimentation, and reinforces the right methods after a wrong move. Think short narrative arcs, unlockable levels, lively feedback loops, and a scoring system that teachers can glance at to see real progress and login for each student with a score page to engage competition. Technical notes • Cross-platform is a must: modern browsers first, tablets a close second. I would like to keep it simple 2D , pitch the approach you’re most efficient with. ( unity , html5 ... ) I already have a host with a domain name. • Assets should be your own or clearly licensed; bright, age-appropriate art and snappy audio cues keep the energy up. • Design for quick loading, low friction onboarding. Deliverables • Playable build covering all three topics with at least 20 minutes of total content • Well-commented source code and asset folder, ready for future expansion • One-page teacher guide mapping each level to the learning outcome • Bug-fix window after hand-off for any critical issues we spot in classroom testing Acceptance criteria 1. Every wrong answer triggers an immediate, concise hint and a chance to try again without penalty. 2. Completion reports show percentage mastery per topic. 3. The game loads in under 5 seconds on average school Wi-Fi. If this sounds like the kind of project you love, tell me how you’d tackle it and link me to any previous educational or serious-game work you’re proud of.
Project ID: 40411144
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53 freelancers are bidding on average $677 USD for this job

Hi, I’m a front-end game developer with strong experience building HTML5 educational games, especially math games for kids. I focus on turning concepts like algebra, geometry, and fractions into gameplay mechanics so players learn naturally while playing, not through disguised worksheets. I’d approach this as a 2D, browser-first adventure with puzzle/quiz hybrid mechanics where each topic is embedded into progression. For example, algebra could drive unlocking paths or abilities, geometry could shape navigation puzzles, and fractions/decimals could act as resources or transformations. I design systems with instant feedback loops: wrong answers trigger clear hints, retries are frictionless, and players are guided toward the correct method. On the technical side, I’d use an efficient HTML5 stack (Phaser or similar) to ensure fast load times (<5s), smooth performance on school devices, and easy tablet compatibility. I also have experience implementing login systems, tracking progress per student, and building simple dashboards so teachers can quickly see mastery by topic. If this sounds aligned, I can propose a concrete game concept, outline mechanics for each subject, and deliver a structured first build with ~20 minutes of gameplay, clean code, and room for future expansion. Let’s make something students actually enjoy playing.
$500 USD in 7 days
6.6
6.6

Hi I am an experienced mathematician and online tutoring mathematics and sciences ( physics and sciences subjects).I will provide a free tutorial before starting.I have an electric tab for students better understanding.
$140 USD in 7 days
5.8
5.8

With extensive experience in educational game development, I understand the need to create an engaging middle-school math game that intertwines algebra, geometry, and fractions & decimals seamlessly. My previous work on interactive learning tools for young students aligns well with this project. How do you envision integrating student progress tracking features within the game to ensure effective learning outcomes? Regards, Yogesh Kumar
$60 USD in 8 days
4.8
4.8

Hi, I can build a high-energy math adventure that 13-year-olds will actually enjoy. Instead of "worksheets with skins," I propose a Top-Down Puzzle-Quest where math is the core mechanic. My Technical Approach: Tech Stack: I will use HTML5 (Phaser 3). It is incredibly lightweight (perfect for <5s loading on school Wi-Fi) and runs natively on both Chromebooks and tablets without installs. Gameplay: Algebra will act as "codes" to unlock paths, and Geometry will be used to aim "energy beams" to solve puzzles. Fractions/decimals will be woven into resource management. Feedback Loop: Using a "Growth Mindset" mechanic, wrong answers trigger a "Visual Hint" (e.g., a balanced scale for equations) and an immediate retry to maintain flow. Teacher Dashboard: A simple Firebase-backed system where students log in, and teachers see a real-time leaderboard and "Mastery %" per topic. Deliverables: Polished 2D build with 20+ mins of gameplay. Teacher portal with student progress reports. Clean, commented source code for future expansion. Timeline: 4–5 weeks. I love building "serious games" that don't feel like school. Ready to discuss your questions and start! Best Regards
$200 USD in 37 days
3.9
3.9

⭐⭐⭐⭐⭐ Create an Engaging Maths Game for Middle-School Students ❇️ Hi My Friend, I hope you are doing well. I've reviewed your project requirements and see you are looking to create a fun maths game for middle-schoolers. You have no need to look any further; Zohaib is here to help you! My team has successfully completed 50+ similar projects focused on educational games. I will design an engaging adventure game that incorporates algebra, geometry, and fractions in a seamless way. ➡️ Why Me? I can easily build your maths game because I have 5 years of experience in game design and development, specializing in educational content, user experience, and gameplay mechanics. My expertise includes Unity and HTML5, ensuring a robust cross-platform solution. I also have a strong grip on graphic design and audio integration to keep the game lively and engaging. ➡️ Let's have a quick chat to discuss your project in detail and let me show you samples of my previous work. I look forward to discussing this with you in our chat. ➡️ Skills & Experience: ✅ Game Design ✅ Educational Content Creation ✅ Unity Development ✅ HTML5 Development ✅ User Experience Design ✅ 2D Animation ✅ Audio Design ✅ Level Design ✅ Programming (C#) ✅ Cross-Platform Development ✅ Source Code Documentation ✅ Bug Fixing Waiting for your response! Best Regards, Zohaib
$150 USD in 2 days
3.9
3.9

Affordable, Early Delivery. ★★★★★★★★★★★★★★I hold a Masters degree which gives me the requisite background to handle writing from various subjects. I am a highly committed person towards my work. You can rely on QualityXenter for quality and consistency in writing. We never violate copyright rules. I have vast amount of experience in this industry since I am working from 2015 as a professional writer. I provide many modifications till to get your satisfactions. I have access to enough journals to use in your research project. I always produce quality work at VERY LOW RATES so, don't worry if you have a low budget for your work, I will be very happy to make a new client like you. I am producing quality work for my clients including ARTICLE WRITING, REPORT WRITING, ESSAY WRITING, RESEARCH PAPERS, BUSINESS PLAN, TECHNICAL WRITING, MATLAB, THESIS, ACCOUNTING & FINANCE work ETC. Go through my profile link https://www.freelancer.com/u/qualityxenter
$30 USD in 1 day
3.5
3.5

Hello, I'd build this in HTML5 with Phaser 3 + TypeScript, not Unity, as Unity WebGL blows your <5s load target, while Phaser ships under 2MB gzipped and runs identically on browsers and tablets. Backend will be Node + SQLite, JWT auth, deployed to your domain. Concept is "Cipher Isles": a single-player exploration adventure where the player charts an archipelago and each island is a topic biome where math IS the verb. Algebra Atoll uses balance-scale puzzles with variables as locked chests; Geometry Gorge turns angles and area into bridge-building; Decimal Delta makes fractions the currency of merchant trading; a Convergence island mixes all three. Five difficulty tiers per biome, wrong answers trigger inline hints with worked examples and free retries, right answers earn cosmetic unlocks. You supply questions via a JSON schema I define day one, so your team adds content later without touching code. Per-student logins feed a teacher dashboard with per-topic mastery %, sortable roster, and CSV export. Assets are original pixel art plus CC0 (Kenney, FMA) with license manifest. Deliverables: playable build with 20+ minutes content, commented TypeScript source, asset folder, teacher one-pager mapping levels to outcomes, 14-day bug-fix window. Timeline 5 weeks, vertical slice by end of week 1. Send your question bank format and I'll return a JSON schema and art direction sheet within 48h of contract.
$650 USD in 7 days
3.7
3.7

Hi, You’re trying to turn core middle-school maths into a game kids choose to play—not one they’re told to. The real risk here isn’t just building a game, but breaking the learning loop inside gameplay. If handled poorly, it becomes either “fun but empty” or “educational but ignored.” From what you’ve shared, the priority is seamless concept integration, but the gap is adaptive feedback—most games give hints, but don’t actually correct the thinking path behind wrong answers. Here’s how I’d approach it: Design a mechanic-first system (e.g., exploration + puzzle triggers) where math drives progress—not interrupts it Build an adaptive hint engine that reacts to mistake patterns, not just wrong answers Layer progression + reporting (teacher dashboard + student profiles) with lightweight analytics This is designed to achieve consistent engagement + measurable mastery, not just completion. In a similar project, I built a browser-based learning game where session time increased and error-correction accuracy improved after introducing adaptive hints. I suggest we start with a quick gameplay prototype (1 concept + 1 loop) so we validate engagement before scaling. Regards, Gaurav
$250 USD in 7 days
2.9
2.9

Hi, I will develop an engaging and educational game that seamlessly integrates middle school math concepts into an adventure format. My experience with HTML5 and Unity equips me to create a cross-platform solution, ensuring accessibility on modern browsers and tablets. The game will feature escalating difficulty, rewarding experimentation, and immediate feedback loops, making learning math both fun and effective. I have previously designed educational games that emphasize user engagement and effective learning outcomes. I’ll ensure that each wrong answer triggers useful hints, while completion reports will provide teachers with clear insights into student progress. The design will prioritize quick loading times and a smooth onboarding process to minimize friction. I’d love to learn more about your vision for the game. What specific themes or story elements do you have in mind? Additionally, how do you envision the scoring system to motivate students? Looking forward to collaborating on this exciting project. Thank you.
$156 USD in 7 days
1.9
1.9

Creating an engaging math adventure that seamlessly integrates algebra, geometry, and fractions & decimals requires more than gamification—it demands a system where learning is embedded in every mechanic, delivering measurable progress and true mastery. I’ve built educational experiences that combine narrative arc with adaptive challenges, producing results like increased engagement and clearer skill tracking. Your vision for a “clean, professional, user-friendly” game with cross-platform compatibility and quick loading aligns perfectly with my approach. I prioritize bright, original assets and intuitive feedback loops that reinforce correct methods immediately after mistakes, fostering experimentation without frustration. My focus is executing integrated gameplay systems that escalate difficulty naturally while delivering teacher-friendly reporting on topic mastery. By leveraging HTML5 for broad access and streamlined updates, I ensure an efficient build that balances performance with depth. I’m the reliable choice for rapid communication, smooth delivery, and ongoing support to meet your classroom testing needs. I am available for a quick chat! Best Regards, Oreliom
$100 USD in 14 days
0.0
0.0

⭐⭐⭐⭐⭐ ✅Hi there, hope you are doing well! I recently developed an educational game integrating math concepts seamlessly into adventurous gameplay, creating an engaging experience for middle-school students. From my experience, the key to success is blending curriculum content naturally into the game mechanics while maintaining fun and adaptive feedback. ⭕My approach will include: - Designing a 2D cross-platform game using HTML5 for broad accessibility - Integrating algebra, geometry, and fractions topics fluidly into puzzles and quizzes - Creating short narrative arcs with unlockable levels and lively audio-visual feedback - Implementing a teacher dashboard with real-time progress and mastery reports - Optimizing load times and onboarding for quick, smooth user experience ❓Could you please clarify if you have preferences for art style or any existing resources to use? I am confident I can deliver a polished, educational, and fun game that meets your requirements and excites students to learn math. Looking forward to your response! Best regards, Nam
$200 USD in 3 days
0.0
0.0

Hi there, I'm excited about the opportunity to work on developing an interactive math game for middle-school students that seamlessly integrates algebra, geometry, and fractions & decimals into engaging gameplay. The challenge lies in creating a game that not only educates but also entertains, ensuring that the content is presented in a way that keeps students motivated and eager to learn. To tackle this, I would focus on designing a game with a mix of adventure, quiz-hybrid, and puzzle elements, incorporating short narrative arcs, unlockable levels, and a scoring system for teachers to track progress easily. From a technical perspective, ensuring cross-platform compatibility and optimizing for quick loading times will be crucial. I propose leveraging Unity for development to streamline the process and deliver a polished 2D game experience. Additionally, I have experience in creating educational games and can provide examples of my previous work in this space. I look forward to discussing further details and brainstorming ideas for this project. Regards, Matheus
$140 USD in 7 days
0.0
0.0

IF YOU'RE NOT HAPPY YOU DON'T PAY, I am Carly Z, a seasoned 2D Game Art expert with 5 years of experience in Unity. I understand the importance of creating an engaging and educational interactive math game for middle-school students. I will seamlessly integrate algebra, geometry, and fractions & decimals into the gameplay mechanics, ensuring a fun and rewarding experience. Effective communication will be maintained throughout the project, and I am excited to collaborate with you. Even if you choose not to hire me, I offer a free consultation. I look forward to hearing from you. Regards, Carly Z
$140 USD in 7 days
0.0
0.0

Hello, I recently completed a similar project involving educational game development two months ago and successfully integrated complex concepts into a fun and engaging gameplay experience. With 4+ years of expertise in HTML5, I am confident in my ability to lead this project to success. I understand your requirements for an interactive math game covering algebra, geometry, and fractions & decimals. I propose a game design that seamlessly integrates these topics into the gameplay mechanics, providing a rewarding and educational experience for 13-year-olds. Let's discuss this further in a chat so we can explore the details and potential approaches for the project. Best regards.
$110 USD in 7 days
0.0
0.0

Hello, With 8 years of experience in HTML5 game development, I specialize in creating engaging and interactive educational games. I understand your requirement for an interactive math game for middle-school students covering algebra, geometry, and fractions & decimals. I will ensure that the game seamlessly integrates these topics into the gameplay mechanics, providing an enjoyable learning experience. As a Professional Web Developer & Creative Designer with expertise in web development and social media marketing, I am well-equipped to handle the technical aspects of this project. I am proficient in creating cross-platform games and can deliver a 2D game that is optimized for modern browsers and tablets. Let's discuss further details in the chat to explore how we can bring your vision to life. Best regards
$140 USD in 7 days
0.0
0.0

Hi there. Your idea for a single adventure‑style math game for 13‑year‑olds is clear, and I can help you build it. I’ve shipped cross‑platform 2D games before, using both Unity and HTML5. Here’s how I’d approach this: • Build a lightweight 2D adventure loop where algebra, geometry, and fractions slot into actions rather than quizzes. • Add quick hints after wrong answers and smooth retries. • Create unlockable paths, short story arcs, and a simple progress page for teachers. • Keep load times low and assets bright and small. I can deliver a working build with source, assets, and the teacher guide within a couple of weeks. Which data structure do you prefer for tracking per‑topic mastery across levels so it stays extensible as you add more concepts later? Greetings, Slavko
$200 USD in 3 days
0.0
0.0

Hi, I’ve carefully read your project, and this is a fantastic idea with real impact. You don’t need a boring quiz app—you need a genuinely fun adventure-style math game where algebra, geometry, fractions, and decimals are naturally built into gameplay so students learn while playing. I’d recommend a lightweight HTML5 2D game so it runs smoothly in browsers and tablets, loads fast on school Wi-Fi, and is easy to expand later. I can build a progression-based game with story missions, unlockable levels, scoreboards, student logins, and topic mastery reports teachers can review instantly. Every wrong answer will trigger smart hints and retry opportunities without punishment, keeping students engaged instead of frustrated. The visual style will be bright, energetic, and age-appropriate with smooth controls and rewarding feedback loops that make students want to continue after class. You’ll receive full source code, assets, teacher mapping guide, and a post-delivery bug-fix period for classroom testing. Before starting, I’d like to know if you prefer fantasy adventure, sci-fi, or school-world theme so I can shape gameplay around what 13-year-olds enjoy most.
$140 USD in 10 days
0.0
0.0

I am a perfect fit for your project, understanding your need for a clean, professional, user-friendly, and seamless game that naturally integrates algebra, geometry, and fractions & decimals into engaging gameplay. I specialize in creating automated, cross-platform 2D educational games using HTML5 for fast loading and smooth performance. While I am new to Freelancer, I have tons of experience and have done other projects off site, delivering well-commented code and assets with clear teacher guides. I would love to chat more about your project! Best Regards, Ty Ax
$200 USD in 14 days
0.0
0.0

Hi, I can fix your Interactive Math Game Development I've solved this exact problem many times. Here is what I will do: 1) Build a fast-loading 2D browser game with adventure-style quiz puzzles that blend algebra, geometry, and fractions & decimals into the gameplay. 2) Add student login, score pages, completion reports, and immediate hints with retry logic after wrong answers. 3) Deliver clean source code, licensed/original assets, a teacher guide, and a game structure ready for future level expansion. 10 days free support after delivery Milestone-based payment Reply "YES" and Best regards, syed ribal
$250 USD in 2 days
0.0
0.0

Hello, I’d love to help you develop this interactive math game that blends algebra, geometry, and fractions into an adventure-style puzzle experience. I’ve built browser‑based and tablet‑friendly 2D games before, and I can design mechanics that naturally weave each concept into the player’s progression. My approach would focus on lively feedback loops, escalating difficulty, and instant hints that reinforce understanding while keeping the gameplay fun. I can also create bright, age‑appropriate assets and structure clean reporting so teachers can quickly see mastery across topics. Your login system and competition‑driven score page sound like a great way to keep students engaged. I’d be excited to show examples of my previous educational game work and suggest an efficient HTML5‑based flow that keeps loading times low. Best regards!
$100 USD in 2 days
0.0
0.0

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