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I’m building a functional mechanics-driven sub-mod for the Crusader Kings 3 total conversion Realms in Exile v4.3, titled Mûmakan Ring-Lore & Shadow Sovereignty. The mod introduces an end-game progression framework centered around independent ring-crafting, military centralization, and imperial domination for powerful rulers within the southern regions (Far Harad / Mûmakil cultures). Here’s what I need from you: A fully functional CK3 mod folder that drops straight into the Steam Workshop upload tool, complete with accurate localization files using the required French in-game nomenclature for mechanics/traits (e.g., Forges Maîtresses de Mûmakan, Dégâts des Hommes d'Armes Mûmakil) and a clean .mod descriptor. Robust Paradox Scripting and YAML accuracy to prevent checksum errors or version-lock issues. This includes setting up precise event scripts, defines edits, modifiers, and custom character flags (such as has_forged_minor_ring and has_forged_master_ring). A concise changelog and set-up notes so players understand the progression mechanics—from unlocking the Duchy building to managing the strict tier hierarchy and the hardcoded 16-ring limit for vassals. Key Mechanics to Implement Infrastructure: A new Duchy-tier building, Forges Maîtresses de Mûmakan, restricted to Far Harad capital holdings under Feudal or Clannish governments, granting specific Mûmakil combat modifiers and unlocking the ring-crafting interface. The 3-Tier Ring-Crafting Progression (Player-Only): Palier 1 (L'Anneau Mineur): High piety/gold cost initializing the foundational character flag. Palier 2 (L'Anneau Maître - Akhâsh-Mûmak): A massive investment yielding either an imperfect Elven-tier ring with global threat scripts (40% weight) or the total success L'Akhâsh-Mûmak Éveillé with locked 100 Dread, health bonuses, and fertility traits (60% weight). Palier 3 (Les Anneaux de Loyauté): A hard cap of 16 forgeable rings gifted to powerful internal vassals, forcing conversion to the liege's Dark Cult, locking a +100 opinion modifier, stopping physical aging, and triggering automated cadet branch scissions to prevent family bloat. Custom Database Traits: loyalty_to_the_ring (Serviteur de l'Anneau): 100% inheritance weight, absolute hardcoded block preventing characters from joining or supporting any political factions against the master ring bearer. will_of_the_ring (Volonté de l'Akhâsh-Mûmak): Absolute transmission to the primary heir, granting martial/dread stats at the cost of general opinion and stress gain. Custom Dynasty Legacy Tree (La Volonté des Anneaux): A 5-tier specialized track unlocking globally upon forging the minor ring, scaling fertility, lowering ring-crafting costs, boosting thrall combat advantage, and implementing a 5% monthly gold tribute from ring-bound vassals to the master treasury. We’ll ensure these mechanics remain perfectly balanced, lore-friendly, and completely dynamic so that any eligible Southern or Black Númenórean ruler can break away from Sauron's authority to forge their own path of Shadow. If you have experience shipping CK3 mods and are comfortable debugging via the [login to view URL], this should be straightforward. I’ll test on the current live build of Realms in Exile v4.3, share feedback, and sign off once the mod loads without errors, performs flawlessly for at least 50 in-game years, and passes multiplayer checksum. Look forward to seeing what you can do.
Project ID: 40476794
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Hello, your CK3 RiE sub-mod is exactly the kind of systems-heavy Paradox scripting project I enjoy. I can deliver a clean Steam Workshop-ready mod with stable YAML/localization, checksum-safe scripted mechanics, dynasty legacy trees, custom traits, ring hierarchy logic, AI-safe faction suppression, cadet branch automation, and multiplayer-compatible progression fully tested against Realms in Exile v4.3. I’ll structure everything modularly for easier balancing and future expansion, with detailed changelog and setup notes included. After reviewing dependencies and your intended balance direction, I’ll provide a precise timeline and fixed estimate for approval before development starts. I’d genuinely like to help bring Mûmakan Ring-Lore & Shadow Sovereignty into a polished, lore-faithful endgame system.
€100 EUR in 7 days
2.1
2.1
45 freelancers are bidding on average €124 EUR for this job

Hello, I came across your Crusader Kings 3 Sub-Mod and I am very interested in working with you. I have reviewed your requirements and full understand the scope of expectations. I specialize in PHP, HTML, and have successfully delivered similar projects before. I am committed to delivering high-quality work with reliability, clarity and professionalism. I work transparently throughout the project progress, deadlines and expectation stay clear at every stage. I would be glad to disucss further details and am ready to start immediately. Looking forward to hearing from you. Regards. Anum
€140 EUR in 2 days
5.8
5.8

As an experienced and adaptable coder with a focus on both C and game development, I am uniquely positioned to help bring your vision for Crusader Kings III: Mûmakan Ring-Lore & Shadow Sovereignty to life. I can create a completely immersive mod that perfectly aligns with your project's needs. My skills in JavaScript and PHP make me adept at handling complicated Paradox Scripting and YAML, which is crucial to prevent any errors or version-lock issues. Your need for concise changelogs and setup notes will be met by my ability to communicate effectively, ensuring players truly understand the intricate progression mechanics. Finally, my commitment to high-quality code, meeting deadlines, and surpassing client expectations makes me an asset you can rely on. I'm eager to take on this challenge and collaborate closely with you on testing till it performs flawlessly not just for a few years but guarantee it exceeds 50 in-game years to give you a mod setting that is truly dynamic yet balanced. Let's forge an engaging sub-mod experience that pushes the boundaries of strategic depth while staying firmly rooted in the lore known and loved by Crusader Kings enthusiasts without bowing down to Sauron's authority.
€140 EUR in 2 days
5.0
5.0

Hi, I see you're looking to build a detailed sub-mod for Crusader Kings 3 that focuses on the mechanics of ring-crafting and military centralization specifically for the Far Harad region. I can help you create a fully functional mod folder ready for the Steam Workshop, complete with accurate localization files in French and a clean .mod descriptor. My approach will involve thorough Paradox scripting and YAML accuracy to avoid any checksum issues. I’ll ensure the event scripts and custom character flags are implemented correctly, all while keeping the mechanics balanced and lore-friendly. I’ve worked on similar projects before, enabling me to navigate potential debugging effectively. I’m committed to clear communication throughout the process, sharing a concise changelog and setup notes to help players understand the mechanics. I look forward to collaborating with you to bring your vision to life. Best regards, Novalitz Tech
€30 EUR in 3 days
4.1
4.1

Hi, I've developed several fully functional CK3 mods, including automated workflows for complex mechanics and robust Paradox Scripting. I understand the need for precise localization and accurate event scripts to ensure smooth gameplay. If you're interested, we can start with a small test mod to ensure everything aligns perfectly before committing to a full project. Best Regards, Ivica
€140 EUR in 7 days
4.1
4.1

Creating a seamless experience within Crusader Kings 3, particularly for the Mûmakan Ring-Lore & Shadow Sovereignty sub-mod, hinges on meticulous Paradox scripting and YAML integration to eliminate checksum errors. The implementation of features like the Duchy-tier building Forges Maîtresses de Mûmakan demands precise event scripts and custom character flags. Delivering a mod folder with accurate French localization, a detailed changelog, and setup notes will support your player base in navigating intricate mechanics. Initial deliverables can be ready in 14 days. Want to see a quick deliverable preview before committing?
€110 EUR in 9 days
2.2
2.2

Hi, I’ve carefully reviewed your ambitious project to develop a sophisticated sub-mod for Crusader Kings 3's Realms in Exile v4.3. I am writing this bid by myself and confident my technical expertise aligns perfectly with your needs. With extensive experience in Paradox scripting and game mod development, I will deliver a fully functional mod folder with clean localization in French, error-free YAML scripts, and precise implementation of your ring-crafting progression, custom traits, and infrastructure mechanics. I propose to have the basic mod framework ready for initial testing within 10 days, followed by iterative debugging based on your feedback to ensure flawless multiplayer checksum compliance and long-term gameplay balance. Could you please clarify how you prefer handling fallback localization if specific French terms require adjustments during testing? Also, are there any preferred tools or workflows you use for multiplayer checksum verification? Thanks,
€30 EUR in 6 days
2.2
2.2

Hi, I’m Nassim, a senior systems and game-development programmer who enjoys projects where mechanics, scripting precision, and long-term stability matter as much as creativity. My background includes logic-heavy systems, custom frameworks, and debugging environments where maintaining clean behaviour under complex rule sets is essential. What caught my attention here is the ambition behind the mechanics rather than simple content expansion. Progression systems like this work best when scripting, balance, and lore integration feel inseparable instead of layered on afterward. The combination of progression hierarchy, loyalty logic, and multiplayer-safe scripting makes this especially interesting. I’d like to review the existing Realms in Exile structure first, because compatibility and clean integration will shape everything that follows.
€140 EUR in 7 days
1.8
1.8

Hi, I've got extensive experience building and maintaining complex CK3 mods, particularly focusing on detailed mechanics and robust scripting. I've worked on projects involving intricate event scripts, defines edits, and custom character flags, ensuring smooth integration and performance. If you're interested, we can start with a small test mod to ensure it aligns with your requirements before committing to the full project. Best Regards, Rosmar
€140 EUR in 7 days
1.8
1.8

Sub-modding a total conversion like Realms is trickier than base game because you have to layer new mechanics on top of existing scripted events without conflicts. I would map the current mod's logic first, then build your additions in separate namespaces so Realms updates don't break your work. Available now, working draft ready in about a week. The bid may shift once we walk through the full scope together. Want to jump on a quick call?
€150 EUR in 14 days
1.6
1.6

I understand you need a fully functional Crusader Kings 3 sub-mod for Realms in Exile v4.3, specifically Mûmakan Ring-Lore & Shadow Sovereignty, focusing on independent ring-crafting, military centralization, and imperial domination. I've successfully implemented complex mechanics for similar total conversion mods, including a recent project that introduced a unique economic system for a fantasy setting. My approach will involve building the mod within the CK3 engine, utilizing Clausewitz scripting language for the core mechanics and defining new character interactions, decision trees, and event chains. I'll ensure accurate localization files are generated for both English and the required French in-game nomenclature, delivering a complete mod folder ready for Steam Workshop upload. What is the intended scope for the "ring-crafting" mechanic in terms of unique ring types and their associated buffs or effects? Ready to start as soon as you confirm scope.
€185 EUR in 21 days
1.4
1.4

Hello! I’ve developed a similar mod for CK3 that introduced complex mechanics and unique progression systems, resulting in a significant boost in player engagement. I’d love to show you my implementation details in chat. For your project, I would focus on ensuring robust Paradox Scripting and YAML accuracy to prevent any checksum issues. Setting up precise event scripts and custom character flags will be crucial, especially in managing the intricate tier hierarchy and crafting mechanics. What specific challenges have you faced with localization and event scripts so far? If you’re open, I can share my previous work, and we can see if it aligns with your vision. Looking forward to your response!
€140 EUR in 7 days
1.4
1.4

Hello! I see that you’re creating a deep mechanics-driven CK3 sub-mod for Realms in Exile v4.3, and I can build a fully functional, lore-accurate, and bug-free mod that’s ready for Steam Workshop deployment. I will structure the mod folder with clean localization in French, including all custom mechanics, traits, and building names like Forges Maîtresses de Mûmakan and L’Akhâsh-Mûmak Éveillé, ensuring the .mod descriptor is valid. I will implement precise Paradox scripts, defines edits, custom modifiers, and character flags such as has_forged_minor_ring and has_forged_master_ring, fully aligned with CK3 syntax to avoid checksum or version-lock issues. I will build the full 3-tier ring-crafting progression, enforce the 16-ring limit, manage vassal conversion to the Dark Cult, trigger automated cadet branch scissions, and set up all associated bonuses, opinion modifiers, and inheritance rules. I will implement the custom Dynasty Legacy Tree La Volonté des Anneaux, including fertility, gold tribute, and thrall combat advantages, while keeping the system balanced and lore-friendly. I will provide a concise changelog and setup notes so players understand unlocking, crafting, and progression mechanics from Duchy building to end-game ring mastery. The final mod will load without errors, pass multiplayer checksum, and remain stable for extended in-game periods, providing a fully polished experience for Southern and Black Númenórean rulers. Thank you very much.
€90 EUR in 7 days
0.6
0.6

As a full stack developer with experience in game development and modding, I am ready to tackle the complex mechanics-driven sub-mod project you've outlined. My firm specialization in crafting clean, maintainable architectures while utilizing languages like PHP, JavaScript (among others in my tech stack), YAML scripting makes me well suited for the robust Paradox Scripting and specificity required to avoid third-party mishaps like checksum errors or version lock issues. Moreover, I believe that my strong problem-solving acumen can help me effectively navigate diverse challenges - from setting up accurate event scripts and flags to fine-tuning modifiers and ensuring precise localization. I'll ensure that localization files for your stated French nomenclature are integrated accurately within the mod folder to provide a seamless user experience. Lastly, as a promoter of modular and scalable designs, I understand the need for balance in game mechanics. I have developed flawless applications over my experience so that running error-free experiences remain constant for patrons. I am willing to work closely with you and provide consistent communications & updates as I code your mod ensuring your expectations are met at every stage. Let's create a groundbreaking mod which adds depth, intrigue and fun to Crusader Kings 3!
€50 EUR in 7 days
0.4
0.4

Hello, As a seasoned Full-Stack developer, I've built robust software solutions for diverse industries and complex projects just like yours. My proficiency in both the frontend and backend ensures that I can deliver on your end-to-end requirements. Additionally, I have ample experience with game modification and am no stranger to the Paradox Scripting and YAML accuracy demanded by your project. My skills extend to precise event scripts, defines edits, modifiers, and custom character flags which precisely aligns with the task at hand. What sets me apart is that I don't just stop at the functional implementation. I endeavor to provide a comprehensive product including accurate localization files using the required French in-game nomenclature for mechanics/traits and a concise changelog and set-up notes to guide user understanding. And, as someone who values long-term relationships, rest assured that my commitment extends beyond submitting the final product. I'll also assist you with any debugging or changes necessary to make sure this mod not only loads without errors but performs perfectly over time. Understanding dynamic balance within a game is pivotal in keeping players satisfied. Having shipped CK3 mods before, I am cognizant of the need to maintain perfect balance while expanding mechanical options, much like what your mod entails. It's worth noting that my client reviews repeatedly highlight my availability and communication Thanks!
€30 EUR in 3 days
0.0
0.0

I can help develop a functional, mechanics-driven sub-mod for Crusader Kings 3 that integrates smoothly with your Realms total conversion. I have experience working on CK3 mods focused on gameplay depth and mechanic accuracy. My approach will ensure your sub-mod complements the core Realms mod while maintaining stability and player engagement through careful balancing and testing. Are you looking for feature expansion or focusing on refining existing mechanics?
€140 EUR in 7 days
0.0
0.0

Hey — saw your post about building a mechanics-driven sub-mod for Crusader Kings 3 Realms total conversion. One big challenge here is making sure your new mechanics don’t conflict with existing game systems, which can cause bugs or imbalance. Are you working from the CK3 modding tools alone, or planning custom scripts to handle your mechanics? I’ve built and balanced several CK3 mods, so I know where things often break or need extra attention. Send over your current mod files or a design doc, and I’ll take a look at how to make it solid and stable.
€140 EUR in 7 days
0.0
0.0

Hi, your Mûmakan Ring-Lore & Shadow Sovereignty mod for CK3 sounds like an epic and intricate project. I have experience developing and debugging complex CK3 total conversion mods, including event scripting, custom buildings, traits, and localization across multiple languages. My approach: • Build a fully functional mod folder compatible with Steam Workshop • Implement the 3-tier ring-crafting system with correct flags and modifiers • Localize all content into French accurately • Debug scripts to prevent checksum or version-lock issues • Provide concise changelog, setup notes, and multiplayer-ready testing I can deliver a polished, lore-accurate mod that runs 50+ in-game years without errors.
€100 EUR in 7 days
0.0
0.0

Hi, I’m excited to help bring Mûmakan Ring-Lore & Shadow Sovereignty to life. I’ve built complex CK3 mods with custom events, buildings, traits, and localization, ensuring full compatibility and multiplayer checksum integrity. My approach: • Create a complete mod folder ready for Steam Workshop upload • Implement all ring-crafting tiers, Duchy buildings, and vassal mechanics • Accurate French localization for all in-game text • Script debugging to avoid errors and version-lock issues • Provide clear changelog and setup instructions I’ll deliver a fully functional, lore-rich mod tested for long-term stability.
€140 EUR in 7 days
0.0
0.0

As a passionate and experienced web and app developer, my skillset extends beyond your expressed requirements. For this unique Crusader Kings 3 Sub-Mod project, I would utilize Paradox Scripting and YAML coding to ensure your mod folder functions smoothly with the game's Steam Workshop upload tool, eliminating potential checksum errors or version-lock issues. Drawing on my database management expertise with MySQL, PostgreSQL, and MongoDB, I can create a robust localization structure across your mod that accounts for accurate French in-game nomenclature according to the mechanics/traits you've described. Moreover, my strength in creating clean .mod descriptors and comprehensive set-up notes means that not only do I build functional solutions, but I ensure that other players fully comprehend and appreciate the seemingly complex mechanics of your mod. Adaptability is another asset I possess that speaks directly to the heart of your project; my ability to collaborate effectively and align products with different clients' needs will be paramount here. Shall we embark on this adventure together? With me as part of your modding team, you'll enable Crusader Kings 3 players from all walks of life to orchestrate their own rebellions within Sauron's realm - forging an exciting new path towards Shadow Sovereignty.
€140 EUR in 7 days
0.0
0.0

I am committed to delivering high-quality work that meets your expectations. Your need for a clean, professional, and user-friendly Crusader Kings 3 mod folder—with seamless integration of robust Paradox scripting, accurate French localization, and automated event triggers—is clear and precise. With expertise in game modding, scripting, and YAML accuracy, I ensure flawless implementation of complex mechanics like your 3-tier ring-crafting progression and custom traits. While I am new to freelancer, I have tons of experience and have done other projects off site. I would like to chat more about your project! Regards, Andiswa Ngqika
€100 EUR in 14 days
0.0
0.0

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