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Strong pixel art and sprite-design skills Overworld character sprites 32x32 Two-frame menu/icon sprites Front and back battle sprites Battle sprites should be created at 96×96 pixels, then scaled to 200% (2×) after completion Ability to maintain a consistent Pokémon-style appearance across multiple designs Comfortable working from concept art and reference images Please include examples of previous Pokémon-style sprites or similar pixel-art work when applying.
Project ID: 40603280
14 proposals
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Active 5 days ago
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Hello, ⚡ Your pixel art project aligns perfectly with my experience in sprite design and Pokémon-style pixel art. ⚡ I am a pixel artist with expertise in creating consistent, high-quality sprites for games. I will deliver all required sprites with attention to detail and style consistency. I have experience with similar projects. I am available to start immediately. Let's discuss your character concepts and reference images. Best regards.
$30 USD in 7 days
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14 freelancers are bidding on average $171 USD for this job

Creating a battle-intensive Pokemon fan game in RPG Maker is a stimulating challenge that aligns with my expertise. I have a strong background in game design, especially in crafting engaging battle systems, and extensive experience working with RPG Maker, including custom mechanics for PC platforms. I'm dedicated to designing diverse Pokemon and move sets that enrich gameplay and strategic depth. To tailor a solution that fits your vision perfectly, could you please specify the extent of custom feature integration you require and any particular gameplay mechanics you prioritize? Develop a distinctive question about the project's scope to ask the client Looking forward to crafting a captivating game together.
$69 USD in 14 days
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Hi there, Your Pokemon fan game needs stronger battle mechanics and balanced move design, and I can help with that. I have spent the last 4 years solving exactly this type of problem. I will use RPG Maker to build and tune the battle flow, create diverse Pokemon and move sets, and run Game Testing to catch balance issues and PC-specific bugs. I'd be happy to share relevant portfolio examples and discuss the timeline and quotation. Best regards, syed ribal www.freelancer.com/u/vertechsolutions - write short and to the point do not make it longer
$250 USD in 4 days
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Hi, I am a software engineer with over 16 years of experience, including game development, gameplay systems, and PC applications. I can build your battle-focused Pokémon fan game in RPG Maker, with particular attention to strategic encounters, balanced move sets, varied team compositions, progression, and an enjoyable battle loop rather than repetitive grinding. I would begin by defining the intended game length, available Pokémon, battle formats, difficulty curve, and whether you want an original story or a battle-facility-style experience. From there, I can create a polished playable structure and refine the balance through testing. I can also help with UI flow, save systems, performance, packaging, and guidance on using original or properly licensed assets for distribution. Relevant projects cannot be shared publicly, but I can show suitable examples privately. How many hours of gameplay, Pokémon, maps, and major battles are you targeting, and do you already have artwork and audio prepared? Please contact me to discuss details.
$250 USD in 30 days
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Hi, nice to meet you! I specialize in RPG Maker game development and custom battle system design, with over 9 years of experience helping studios and indie developers turn game concepts into polished, engaging PC titles. I understand RPG Maker's architecture, event system, scripting, and turn-based combat mechanics deeply—including how to build strategic battle systems, balance gameplay, and implement custom creatures, abilities, and progression without sacrificing performance or maintainability. Here's how I can help: * Design and develop an engaging, battle-focused RPG Maker experience with polished combat mechanics. * Create and balance diverse creature stats, move sets, abilities, and progression systems inspired by classic monster-battling games. * Implement custom battle features, AI improvements, animations, UI enhancements, and save/load systems for PC. * Deliver clean, well-structured code with thorough testing to ensure a smooth and enjoyable gameplay experience. Quick questions: * Which RPG Maker version are you planning to use (XP, VX Ace, MV, or MZ)? * Do you already have sprites, maps, and game assets, or should the project include custom content creation as well? Best regards, Khalid
$140 USD in 7 days
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Hi, You need a pixel artist who can keep every sprite consistent with the classic Pokémon-style visual language across overworld, menu, and battle assets. I can create clean 32×32 character sprites, two-frame icons, and detailed 96×96 front and back battle sprites, then scale them precisely to 200% without losing pixel clarity. I’ll work closely from your concept art and references, maintaining consistent proportions, shading, outlines, and palette choices across the full set. Portfolio: https://www.freelancer.com/u/Humaumair12 Warm Regards, Huma
$500 USD in 7 days
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Hello, I reviewed your requirements, and the main challenge is creating original pixel art that captures the recognizable Pokémon-inspired style while maintaining consistency across overworld sprites, menu icons, and battle sprites without losing clarity at different display scales. Each sprite set should follow a unified visual language, with clean silhouettes, expressive poses, and consistent shading so the characters feel cohesive throughout gameplay while remaining faithful to the classic pixel-art aesthetic. I have worked on similar pixel art and game asset projects and can share relevant examples once we connect in chat. Also a quick question, will the sprites be used with Pokémon Essentials or another game engine so the artwork can be prepared to match its specific animation and palette requirements? Best Regards, Atik
$50 USD in 1 day
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I’d be excited to help create a cohesive set of Pokémon-style pixel art and sprites that stay consistent across your character designs. I can produce 32×32 overworld sprites, two-frame menu and icon sprites, and detailed front and back battle sprites created at 96×96 pixels before being cleanly scaled to 200%. I’m comfortable working from concept art and reference images while carefully matching proportions, palettes, silhouettes, and visual details to maintain a unified style. My focus will be on producing clean, expressive pixel art that reads clearly at small resolutions while preserving the personality of each character. I’d be happy to share relevant Pokémon-style sprite work and similar pixel-art examples from my portfolio.
$100 USD in 1 day
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Clearwater, United States
Payment method verified
Member since Jul 24, 2026
$750-1500 USD
₹3000-7000 INR
$750-1500 USD
$30-250 NZD
$30-250 NZD
₹3000-7000 INR
$750-1500 USD
$30-250 NZD
₹3000-7000 INR