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I’m assembling a new game environment and now need a collection of low-poly, realistic buildings and supporting structures. Every model has to be performance-friendly for real-time use while still reading as authentic when viewed up close. Clean topology without UVs, just low poly model. The scene will include varied architecture—think houses, small industrial units, maybe a few street props—yet each piece should remain under a tight triangle count and share a consistent texel density. I’m happy with 3ds Max, or similar; just export final meshes in FBX or OBJ along with the IDs. Deliverables • Low-poly, game-ready building and structure models • Source files and final exports packaged clearly 3DS Max file. The detail I will send during the interview. If you have an experience of creating buildings send a proposal immediately. Once delivered I’ll import everything into my level to verify scale, pivot placement, and performance. If those checks pass and visuals match the realistic brief, the milestone clears. Looking forward to seeing what you can craft.
Project ID: 40653000
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Active 6 days ago
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Hello, I’m a 3D modeler with experience in creating low-poly, realistic, and game-ready models. I can create buildings, houses, small industrial structures, and street props while keeping the models optimized for real-time performance without sacrificing their realistic appearance. I understand your requirements for clean topology, low triangle counts, consistent detail, and accurate scale and pivot placement. I can work with both 3ds Max and Blender and provide the source files along with the final FBX or OBJ exports. I can also follow your specific modeling guidelines and make sure the final models are fully suitable for integration into your game environment. I’m ready to start immediately. I can also provide relevant examples of my previous 3D modeling and building projects. Thank you, and I look forward to working with you. My WhatsApp number is +93 795529808
$25 USD in 7 days
0.0
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16 freelancers are bidding on average $27 USD for this job

I am a 3d Artist, and I have experienced 15 years of in 3D Modeling and marketing visualization with 3d object Also, I am an expert with Rendering, and I can give realistic photo images for 3D models. as customer needs Especially I give my priority to high-quality 3d object designing and Rendering with clients needs I am an expert in these fields -3D Modeling -Rendering -Photo-realistic image color calibration - I have sound knowledge of this software For 3D object modeling -Autodesk 3Ds Max - Rendering and photo editing -Photoshop
$20 USD in 7 days
5.5
5.5

⭐⭐⭐⭐⭐ Hi, I already have relevant experience creating low-poly, realistic 3D buildings and environment assets for real-time game use. I understand the balance you need between authentic visual detail and strict performance requirements, especially when the models will be viewed closely inside a game level. I can create houses, industrial structures, and supporting street props with clean, optimized topology and controlled triangle counts. I’ll follow your required scale, pivot placement, and consistent texel-density guidelines while keeping the geometry completely UV-free as requested. Final assets can be delivered in FBX/OBJ together with the editable 3ds Max source files. My workflow will start from your architectural references and technical requirements, followed by blockout, proportion/detail refinement, optimization, and final export. Before delivery, I’ll check geometry, scale, pivots, naming, triangle counts, and overall consistency so the assets are ready for your engine testing. I’ll keep communication straightforward throughout the project and can provide progress previews before final packaging. If you share the building references and target triangle limits, I can start immediately and focus on producing clean, performance-friendly assets that match your environment.
$30 USD in 1 day
3.4
3.4

Hi, I have carefully read through your project requirements and I am confident in my ability to deliver high-quality low-poly, realistic building and structure models for your game environment. With over 3 years of experience in 3D Modeling and 3ds Max, I am well-equipped to handle this task efficiently. My approach involves creating performance-friendly models with clean topology and consistent texel density to ensure authenticity both up close and in real-time use. I will deliver the final meshes in FBX or OBJ format, along with the source files in 3DS Max. I am excited about the opportunity to work on this project and I am looking forward to discussing the details further. Please feel free to reach out so we can refine the specifics together. Thank you for considering my proposal.
$25 USD in 1 day
2.5
2.5

As a game development expert, I certainly possess the skills and experience necessary to bring your game environment to life. Over the past nine years, my team and I have focused on transforming ideas into reality in the digital world, especially within website and mobile app development. However, this exposure enhances my understanding of creating optimized, high-performing assets that are crucial for a seamless gaming experience. In your project description, you emphasized the need for low-poly, realistic 3D assets—I am well-versed with precisely this domain. Additionally, I understand the importance of consistent texel density and clean topology for optimal performance without compromising visual quality. This knowledge enables me to ensure each asset is not only appropriate in its triangle count but efficiently designed without UVs—a feature critical for real-time use. Moreover, I assure you of my keen attention to detail when examining scale, pivot placement and game performance after importing the assets into your level. Through adhering closely to your brief and conducting thorough checks, I'll guarantee a precise match between your vision and final results. So let's work together and see what magnificent digital architectures we can create for your game world!
$120 USD in 7 days
2.1
2.1

Hey , I just went through the project description, and I see you are looking for someone experienced in 3D Studio Max, Game Development, 3D Modelling, 3D Game Art, 3D Graphic Design, Game Optimization and 3ds Max. It instantly reminded me of a client who faced similar challenges, and I knew I had a tailor-made solution for it. Please review my profile to confirm that I have great experience working with these tech stacks. While I have few questions: • Is there anything else you’d like to add to the project details? • What’s the top hurdle you’re facing with this project? • What is the timeline to get this done? Why Choose Me? 250+ Projects. 5 Years. Zero Misses. My reputation is built on a single metric: Flawless Execution. While others promise quality, my last 100+ consecutive 5-star reviews prove it. I don’t just finish the job; I set the standard. The portfolio here is just the tip of the iceberg. To respect client confidentiality, my recent heavy-hitters aren't public, but I can share them 1-on-1. Regards, Ali .
$10 USD in 5 days
1.5
1.5

I can create realistic low poly buildings and supporting structures designed specifically for real time game environments. I will focus on clean topology efficient geometry and accurate proportions while keeping the models within your required triangle limits. I can work from your provided references and create varied architectural assets such as houses industrial structures and street props while maintaining a consistent visual style across the complete collection. Since UVs are not required I will focus on clean low poly modeling and efficient mesh construction. The final assets can be organized clearly with proper scale pivot placement and object IDs and delivered in 3DS Max source format along with FBX or OBJ exports as required. I will also ensure the models are suitable for smooth integration into your game environment. I understand that performance and visual quality are equally important for this project. I am ready to review your detailed requirements during the interview and begin creating the assets according to your specifications.
$20 USD in 3 days
0.0
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I’m interested in working on your low-poly game environment project. I have experience with 3ds Max and architectural 3D modeling and can create realistic, optimized buildings and structures suitable for real-time game use. I can deliver clean low-poly topology, controlled triangle counts, accurate scale, proper pivots, and organized 3ds Max source files. I can also provide final FBX/OBJ exports with IDs, packaged clearly for easy integration. I understand the importance of balancing realistic appearance with game performance. I can share my previous building and architectural modeling work for reference. Looking forward to working with you. Thank you!
$23 USD in 6 days
0.0
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I recently helped another client create a collection of low-poly, game-ready assets for a dynamic game environment. I can deliver high-quality, performance-friendly buildings and structures that align with the realistic aesthetic you're aiming for. My focus will be on clean topology and maintaining a consistent texel density, ensuring that each model meets your specifications for tight triangle counts. I have experience with 3ds Max and can provide the final models in FBX or OBJ format, along with the source files, exactly as you need. I have 5-star reviews on similar projects. Feel free to reach out for a free consultation to discuss your vision further. Regards, Daniel
$15 USD in 7 days
0.0
0.0

Hi there, I love the challenge of creating low-poly, realistic buildings that not only look great but also perform well in a game environment. With experience in crafting detailed models tailored for real-time use, I’m confident I can deliver exactly what you’re looking for. I noticed you want a collection of varied architecture, from houses to small industrial units, all with clean topology and a consistent texel density. That’s right up my alley! I can use 3ds Max to ensure everything is optimized and export the final meshes in FBX or OBJ as you need. I specialize in creating game-ready assets and have a knack for ensuring they meet performance standards without sacrificing detail. You can expect speedy communication and a fast turnaround from me. Let me know if you are available for a quick chat! Regards, Wonita
$10 USD in 7 days
0.0
0.0

Hi , You need an expert in Game Optimization, 3ds Max, Game Development, 3D Modelling, 3D Graphic Design, 3D Studio Max and 3D Game Art, and I have a tailor-made solution ready for you. Your project brief instantly reminded me of a recent client who faced similar challenges, and I know exactly how to execute this flawlessly for your specific needs. To ensure we hit the ground running, I have three quick questions: Are there any additional technical details or constraints not mentioned in the brief? What is the primary hurdle currently blocking your progress on this? What is your strict timeline for completion? Why trust me with your project? The Record: 250+ Projects. 6+ Years. 100+ consecutive 5-star reviews. The Standard: Zero misses. I don’t just finish the job; I guarantee flawless execution. The Availability: Full-time freelancer, online 9 AM - 9 PM EST. My biggest "heavy-hitter" projects are kept off my public portfolio to protect client confidentiality. Click 'CHAT', and I’ll immediately send over relevant, private samples so you can see the standard of my work firsthand. Best regards, Muhammad Arsalan
$10 USD in 3 days
0.0
0.0

Hello, I’m interested in helping you create the low-poly buildings and supporting structures for your game environment. I have several years of experience working with Blender, mainly in 3D modeling and architectural visualization. Earlier in my career, I also worked on some assets for games, so I have previous experience with real-time modeling requirements such as clean topology, polygon optimization, correct scale, organized objects, and export preparation. My current work focuses strongly on architectural modeling, including buildings, interiors, furniture, and hard-surface assets, which fits well with the type of environment models you need. I can create realistic low-poly assets, keep the geometry optimized, maintain proper pivots and scale, and deliver organized FBX or OBJ files along with the original Blender source files. My main software is Blender. If `.blend` source files are acceptable instead of native 3ds Max files, I would be happy to discuss the project and review your references and technical requirements. Best regards, Jose Raul Lopez - CEO the Lopez Visual Studio
$20 USD in 4 days
0.0
0.0

Hi I'm 3d game-ready artist I have experience in topology workflows, UV mapping, and optimizing models for game engines to achieve maximum quality with minimum resource consumption. If u want to call me dm me in telegram @clover_ue
$20 USD in 7 days
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