The proposed project involves the creation of a sample screenshot of an Interactive video game product. The video game sole purpose is to promote and educate high school students about personal finances such as budget management, credit score awareness, and the prime importance of the correlation between your credit score and the flexibility of your financial options. We want the video game to utilize three concepts of gamification, the progress and reward model, limited information cascade, and a leveling up systems. We want the programmer to develop a simple interface, similar to Farmville. Where the user will be represented by a personalized avatar that will be immersed in a virtual animated city where he/she will be exposed to financial situations where they will be able to apply their financial knowledge to select the best option. Good financial decisions will be rewarded with an increase in level points that will fill a progression bar and allow the user to level up their character. An increase in level will expose the user to more information about personal finances and to different in game situations. For this project we want you to create the home interface that will display the virtual city and the avatar in the middle, a progression bar on the side of the screen and a side menu where the user can see their current in game statistics such as their current investments, their available budget, their updated credit score, and a learning tab with information about personal finances. Additionally, due to the online feature of the platform there should be a separate side menu with the user's friends so that they can visit their city and share advice.