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Implementation of the ABF++ algorithm (UV unwrapping)

Implementation of the ABF++ algorithm (Angle Based Flattening; as described here: [url removed, login to view]~sheffa/ABF++/[url removed, login to view]) in Delphi (2010 compatible).

We are looking for an implementation, which

- builds on an existing basic triangle mesh library that will be supplied by us

- is reasonably fast and robust

- produces stable results on arbitrary meshes

- is sufficiently documented (code comments)

Interface: Implementation as method of the TTriMeshObject class or as a separate utility unit. The method is called on a mesh with empty UV coordinates. It reads the topology of the mesh, invokes the ABF++ algorithm and finally applies the generated UV coordinates to the mesh vertices.

Compétences : Delphi

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Concernant l'employeur :
( 4 commentaires ) Leipzig, Germany

N° du projet : #1013676

Décerné à :

doi6

Hi, i have implemented the basic algorithm. Please see PM

750 $ USD en 14 jours
(2 Commentaires)
4.2

5 freelance ont fait une offre moyenne de 2610 $ pour ce travail

AlosDeveloper

Hello, please check PMB

3500 $ USD en 35 jours
(25 Commentaires)
6.3
mt2

Delphi-7 (2010 compatible)

3500 $ USD en 60 jours
(0 Commentaires)
0.0
kevinxiaozi

Dear sir, I am proficient in Delphi programming especially in algorithm implementation. I am strong in image processing and have implemented many image process algorithms such as LSB, DCT, F5 in Stenography Histogr Plus

3500 $ USD en 30 jours
(0 Commentaires)
0.0
Cefazo

I can Help you

1800 $ USD en 25 jours
(0 Commentaires)
3.4