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PlayStation 3 Port of C++ Coded Game

We need our C++ programmed PC game ported to Playstation 3.

About the game:

Colour Bind takes place in an abstract world where gravity is determined not by mass, but by colour. Players must navigate this unique world, by manipulating colour to allow them to reach the portal to the next [url removed, login to view] is a link to the trailer so you can see what the game is like. Trailer for the game [url removed, login to view]

What we need done:

-Port current game to Playstation 3

Current Libraries used for current PC game:

ODE (Open Dynamics Engine) for physics (not using ODE collisions though, that's my own system)

OpenGL, GLEW (GL Extension Wrangler), and GLFW (that's the windowing/input manager - a less crappy version of GLUT, basically)

DevIL (image library)

FreeType (font loading)

OpenAL

Ogg Vorbis

Requirements:

Have experience with C++ and porting to Playstation 3.

We are also looking to port the game to iOS, Windows Phone, Mac, Linux, Android and Vita. Please see the other projects that we have posted and as we would be interested in having one person do multiple ports.

Compétences : Programmation C++

Voir plus : port playstation, world programming system, world programming, windows game programming, programming used, programming libraries, programming font, opengl programming, opengl game programming, next version android, next android version, game link, current ios version, android gravity, android font, abstract programming, programming world, youtube ios, vita, v world, port mac, port, playstation, pc game, open gl

Concernant l'employeur :
( 3 commentaires ) Gainesville, United States

N° du projet : #1674354

2 freelance ont fait une offre moyenne de 7500 $ pour ce travail

RSn3Fa1X5

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jocool

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