Building a Compiler: C++11

You will write a small compiler that will read an input program and represent in a linked list asa sequence of instruction. A node of the linked list represents one instruction. A instruction node specifies: (1) the type of the instructions, (2) the operand(s) of the instruction (if any) and, for jump instructions, the next instruction to be executed (the default is that the next instruction in the list is executed). After the list of instructions is generated by your compiler, your compiler will execute the generated list of instructions by interpreting it. This means that the program will traverse the data structure and at every node it visits, it will “execute” the node by changing the content of memory locations corresponding to operands and deciding what is the next instruction to execute (program counter). The output of your compiler is the output that the input program should produce.

Compétences : Programmation C++

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( 0 commentaires ) Ahmedabad, India

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I have experience writing compilers and virtual machines. Some time ago, I created a compiler for a programming language of my own design: [login to view URL] I have also created a very simple VM for ev Plus

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HI..i am proficient in C/C++ programming along with data structures like linked lists and implementing compiler to read program instructions and execute them and help you on your project.

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im a 4 star coder at codechef i have solved more than 2000 problems in compitive programing platforms like codechef,hacckerank,codeforces,leetcode, geeksforgeeks im very proficient in data structures and algorithms i Plus

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I would like to make a compiler, and you will give me this task very seriously. Can you describe the specific requirements in detail?

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