Unity 3D hourly work (WebGL)
We need to work with a team for enhancing our Unity WebGL app by adding new features on an ongoing basis. We'd like to be billed hourly.
Our app might need rewriting as it was started as a prototype only. If it takes short time (less than 10 hours or so) then we would consider this option.
The app is a 3D asset management and editor of sorts. An example of the work to do is to add a new image to lay down flat on the scene and be able to select, move and orient it. The app already can select and move and rotate other 3D objects on the scene and load different objects.
We will share more information with the chosen developer.
Thanks for your bid!
15 freelances ont fait une offre moyenne de 13 $ /heure pour ce travail
Hi, i would like to work on this project. I work myself on a game project and have also experience in modelling with Blender. With kind regards, Cedric Oettel
I'm a 3rd year Computer Games Development with experience working with Unity 2d/ 3d and Unreal engines also I have experience using Source Code control tools such as bitbucket to keep track of my work.
Готов сделать для Вас эту работу. Цену и сроки можно определить после уточнения всех деталей. Делаю качественно и в оговоренные сроки. Скайп для связи - evgenyivanov11