Blizzard creates files on the harddrive. There is a general file that conatins information about all installed Blizzard applications:
%PROGRAMDATA%\[login to view URL]\Agent\[login to view URL]
In addition to that each application then has a ".[login to view URL]" file inside its directory which contains its version number.
What we require is a C/C++ code that parses the file structure so that it can be read or that information can be changed and then saved to a file that Blizzard will parse correctly on its end.
6 freelance font une offre moyenne de $158 pour ce travail
Thank you for giving me a chance to bid on your project. I have already worked on a similar project before. I have got Rich experience in C/C++ and Operating System, Algorithm and Data Structure, .NET. I am ready to Plus
hello,how are you. i read your bid carefully. i am c/c++, opencv expert and have full experience for 10 years. c++ language is my top skill. i can provide most quality and high speed. if you want to success, please Plus
So after doing a little research I came across a tool that supports for reading and saving all release versions of DBC, DB2, WDB, ADB and DBCache of Blizzard's client db files. And it in C#, so we can either convert it Plus
Hello , i will be glad to work with you , i have wide experience in embedded systems and embedded software field valued for straight three years . I have some previously made works as samples . I'm using - C programm Plus
I'm used to building some parsers in Python and C++, so I think that this assignment should not be hard for me. Also the company name Blizzard rang a bell for me =) I am a fan of SC2.