ML in Games

A small "game" where you should have a maze with 2 players/agents..each one should find the exit using a different algorithm: one using A*(maybe this one tuned) and one with supervised learning. You can choose what technique you want to use for for the supervised learning and reinforcement learning(q-learning, neural networks and so on). You can also choose the programming language.

The project should be well documented,with all the design choices and decisions made explained.

A report to explain the algorithms/techniques and showing the results, also a comparison on the 3 algorithms based on the performance and how could be any of them improved.

Compétences : Programmation C, Programmation C++, Design de jeux, Mathématiques, Matlab and Mathematica

en voir plus : use of algorithms in programming, use of algorithm in programming, q programming language, q find, programming with algorithms, programming techniques, programming technique, programming learning game, programming language performance, programming language for games, programming language comparison, programming games in c++, programming for games, ml programming language, ml programming, maze design, learning programming with games, learning programming with game, learning programming language, learning programming, learning game programming, learning c programming, learning a programming language, learning algorithms programming, learning algorithms for programming

Concernant l'employeur :
( 1 commentaire ) -, Romania

Nº du projet : #2404096

Décerné à:


Hi As agreed Best regards

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3 freelance font une offre moyenne de $199 pour ce travail


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