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I have a steady stream of jewellery-grade figurines that must go from concept to factory floor without a hitch. Every piece you create will be opened in ZBrush or Blender and head straight into CAM, so clean topology, correct scale, and watertight geometry are non-negotiable. The subjects vary, which means one week you might sculpt a highly realistic miniature animal, the next a stylised character or an abstract art form, the style shifts with each brief, and I need someone comfortable moving between them with ease. Your meshes must translate flawlessly to both metal and plastic production. Think proper wall thickness, no undercuts that can’t be milled or printed, and surface detail that holds up after casting or injection moulding. If you already optimise for lost-wax casting supports and understand shrinkage allowances, you’ll jump to the front of the queue. I will supply reference sketches or mood boards; you return a fully detailed ZTL or BLEND file plus final OBJ/STL ready for manufacturing. When necessary, provide a quick decimated version for client approvals. If you live in ZBrush’s DynaMesh, polish with ZRemesher, and round it out in Blender’s sculpt and retopo tools, we’ll get along well. Show me a couple of prior figurines(ideally ones that have already been cast or printed) and let’s begin.
Project ID: 40665469
6 proposals
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Active 4 days ago
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6 freelancers are bidding on average ₹895 INR/hour for this job

Hey, I work with 3d printable figures daily and I'm confident I can help you with this. You can check a small sample of my work directly on my profile. Feel free to contact me with your references and we can discuss the details.
₹750 INR in 40 days
7.2
7.2

# Proposal Hi, I’d be a great fit for your figurine workflow. I have experience creating detailed 3D models with a strong focus on **clean topology, accurate scale, watertight geometry, and manufacturing-ready output**. I can work comfortably across realistic animals, stylized characters, and more abstract designs, adapting the sculpting approach to each brief. I’ll pay close attention to **wall thickness, removable undercuts, surface detail, tolerances, and casting/printing requirements** so the models are practical for CAM and production. My workflow can include **ZBrush DynaMesh → sculpt/detailing → ZRemesher → polishing/optimization → Blender for final cleanup and export**, depending on the project. You’ll receive the required **ZTL/BLEND master file along with clean OBJ/STL manufacturing files**, plus a decimated version when needed for approvals. I’d be happy to share relevant figurine work and start with your first concept.
₹575 INR in 40 days
3.3
3.3

Hello, I’d be very interested in working on this project. I’m experienced with Blender and 3D modelling, including sculpting, retopology, mesh cleanup, and preparing models for 3D printing and manufacturing. I can work from your sketches or mood boards and create detailed figurines while adapting to different styles, whether realistic, stylised, or more abstract. I also pay close attention to scale, watertight geometry, clean topology, wall thickness, and manufacturability so the final models are ready for CAM, printing, or casting. Blender is my main tool for this type of work, and I’m comfortable with sculpting, remeshing, retopology, and detailed mesh preparation. I can deliver the final BLEND file together with OBJ/STL exports and, when needed, a lightweight decimated version for review. I’d be happy to start with one figurine and build from there if the result matches what you’re looking for.
₹550 INR in 40 days
0.0
0.0

Hello, seems like a great project :) I am used to modelling figurines for 3D print ; can do both high poly or optimized topology. I can work in a variety of styles with great accuracy. You can check out my portfolio on my profile !
₹2,200 INR in 30 days
0.0
0.0

Ahmedabad, India
Member since Aug 23, 2026
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