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I already have finished models of a lion, puma, lynx and hyena, each with a complete skeletal rig. What I still need is clean, production-ready weight painting so the meshes deform naturally in Blender during walk-cycles, runs and facial poses. Your task is to open the supplied .blend files, review the existing rigs and paint accurate vertex groups for every bone—especially around shoulders, hips, jaw and tail—removing clipping, candy-wrapper twisting or collapsing joints. I animate in Blender 3.6, so please work in that version (or later) and keep modifiers non-destructive. Deliverables • Four updated .blend files, one per animal, with weight maps applied and tested. • A short viewport preview (OpenGL capture is fine) showing simple walk or idle loops to confirm smooth deformation. I’ll test by rotating individual bones through full ranges of motion; if the mesh holds volume and stays artifact-free, the job is complete. Feel free to use Auto Normalize, mirror tools or any custom scripts—just document anything I should know. If you have questions about topology or reference poses, let me know and I’ll supply additional material right away.
Project ID: 40534863
26 proposals
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Active 6 days ago
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26 freelancers are bidding on average $21 USD for this job

Hello there! My name is Anmol and I'm excited to offer my 9 years of experience in 3D designing and animations, which includes a deep proficiency in Blender, for your project. I completely understand the importance of having clean and accurate weight painting for natural-looking deformations during various poses, be it a walk cycle, run or facial expression. And that's exactly what I bring to the table - the ability to make your animals not just move beautifully but convincingly. To ensure transparency throughout the project, I'll maintain proper documentation about any custom scripts or steps followed during the process. Furthermore, before delivering the updated .blend files for each animal, I'll provide a short viewport preview demonstrating walk or idle loops emphasizing on smooth deformations -this would provide you an opportunity to gauge my work early on and request any necessary tweaks. Thanks for considering my candidacy, it would be a pleasure to contribute my skills with your existing models for an amazing final product!
$25 USD in 1 day
8.4
8.4

Hello, I am confident in my ability to enhance the realism of your lion, puma, lynx, and hyena models through precise weight painting in Blender. By meticulously reviewing each rig and applying accurate vertex groups, I will ensure seamless deformation during various animations, such as walk-cycles and facial poses. Working in Blender 3.6 or later, I will focus on key areas like shoulders, hips, jaw, and tail to eliminate any clipping or unnatural joint movements. In the end, you can expect four updated .blend files with meticulously applied weight maps and a smooth deformation confirmation through a short viewport preview. I will maintain non-destructive modifiers and guarantee artifact-free results by testing the meshes extensively. Effective communication during the project will be a priority to address any queries promptly. Please have a look at our Freelancer Portfolio through the links given below. https://www.freelancer.com/u/CreativeDesign50 Looking forward to your positive response to establish a business relationship that will benefit both of us. Best regards, Kirandeep K.
$20 USD in 1 day
6.2
6.2

Drawing on my extensive experience in 3D modeling and animation, I provide technical solutions for smooth mesh deformation - the key to realistic motion. I specialize in using Blender for rigging and weight painting to produce accurate vertex groups. As your task requires clean, production-ready weight maps on four different animal models, my attention to detail and problem-solving skills will ensure quality outputs. One advantage I bring is my fluency with Blender 3.6, a software version you specifically mentioned. This means that leveraging mirror tools, custom scripts and Auto Normalize features is second nature to me - techniques efficient for a project of this nature. Additionally, I’m comfortable providing updates tailored to individual client needs; it’s a priority for me to maintain transparent communication and ensure timely completion. Lastly, my portfolio showcases precisely crafted geometries, perfect for manufacturing, visualization, and presentation. My focus on clarity, durability, and polished results aligns well with your vision for this project. Choose Mehar Awais and let's bring these animals to life with natural movements that preserve texture and form at every joint.
$10 USD in 1 day
6.3
6.3

I am highly interested in your project and possess the skills required.
$28 USD in 1 day
5.2
5.2

As a highly skilled 3D artist and animator, I specialize in providing deliverables that are clean, production-ready, and functional. Over the years, I've accumulated vast experience in weight painting for various skeletal rigs, giving me a deep understanding of how this step must be executed to ensure smooth deformations during animations. I work specifically with Blender 3D and its related tools extensively and have a thorough understanding of maintaining non-destructive modifiers while giving exceptional results. Furthermore, my expertise in Maya also comes in handy when working with complex 3D projects like yours. What sets me apart from others is my commitment to quality and client satisfaction. I know how important it is to achieve certain key results like removing clipping, candy-wrapper twisting or collapsing joints which assists in natural walk-cycles, runs and facial poses. My attention to detail combined with my ability to work quickly without compromising on quality will ensure that your animals' meshes hold volume throughout their full range of motion without any artifacts. Plus, my skills in Graphic Design & Branding, Photo Retouching & Manipulation, Video Editing & Motion Graphics would only augment the quality and visual appeal of your deliverables. Don't delay- let's bring your animals to life!
$30 USD in 1 day
4.7
4.7

Hello, I understand that you require clean, production-ready weight painting for your existing lion, puma, lynx, and hyena models in Blender to ensure natural deformation during various animations. I will meticulously review and enhance the vertex groups for each bone, focusing on key areas like shoulders, hips, jaw, and tail to eliminate any issues like clipping or collapsing joints. With my expertise in 3D Rigging and Animation, I am confident in delivering high-quality results that meet your requirements. You can view my previous work in 3D Animation, Rendering, Modelling, and Graphic Design in my portfolio: https://www.freelancer.com/u/Neelamr1991 I am committed to maintaining open communication throughout the project and am eager to collaborate with you. I look forward to the opportunity to work on this exciting project with you. Best regards, Neelam R.
$30 USD in 1 day
4.2
4.2

Hello, I can handle the weight painting and deformation cleanup for your lion, puma, lynx, and hyena rigs in Blender 3.6, ensuring clean vertex groups, smooth joint transitions, and natural deformation during full motion ranges like walk cycles, runs, and facial poses. I will carefully refine critical areas such as shoulders, hips, jaw, and tail to eliminate clipping, twisting, and volume collapse while keeping your workflow non destructive and animation ready. The deliverables will include four fully updated .blend files with tested weight maps plus simple viewport previews to confirm clean deformation. This is my initial bid, and I want to mention honestly that a project of this scope with four fully rigged animals will require a higher budget depending on mesh complexity and refinement level, which we can adjust once I review the files. I am ready to start immediately and can adapt to your pipeline and testing requirements. Best Regards, Muhammad Abubakar Siddiqui
$10 USD in 1 day
4.3
4.3

Hi there, I understand that you need clean weight painting for your lion, puma, lynx, and hyena models to ensure natural deformation during animations in Blender. I will meticulously review and update the existing rigs, focusing on accurate vertex groups for optimal movement around key areas like shoulders, hips, jaw, and tail. My goal is to eliminate any clipping or twisting issues for seamless animation. I will work in Blender 3.6 or a later version, keeping modifiers non-destructive for your convenience. Once completed, I will provide you with updated .blend files for each animal along with a preview to confirm smooth deformation in walk or idle loops. Rest assured, I will make any necessary adjustments to meet your expectations. Please share the files, and I will get started right away. Best regards, GenZ Solutions
$10 USD in 1 day
3.8
3.8

Hey, I can take your existing rigs and clean up the weight painting so all four animals deform properly in Blender 3.6 without collapsing joints, twisting artifacts, or volume loss. I’ll focus on correcting critical deformation zones (shoulders, hips, spine, jaw, tail), enforce clean vertex group distribution, and test full joint rotation ranges so your walk/run cycles behave consistently and predictably. Before I start, are all four rigs sharing the same base skeleton structure, or does each animal have custom bone hierarchies that need individual weighting logic? Regards, Atik
$15 USD in 1 day
3.7
3.7

Hi there! I'm Sahil Rao (@SahilRao1247) - a 3D animation and motion graphics expert with experience in Blender. Your goal is to get clean, production-ready weight painting for your animal models, ensuring smooth deformation during animations. Given my expertise in 3D rigging and Blender, I'm confident I can help you achieve this. To tackle this project, I'll review the existing rigs, identify areas that need improvement, and apply accurate vertex groups for every bone - focusing on shoulders, hips, jaw, and tail. My approach will ensure non-destructive modifiers and efficient use of tools like Auto Normalize and mirror tools. I'll deliver four updated .blend files with weight maps applied and tested, along with a short viewport preview showcasing smooth deformation. Feel free to reach out if you have any questions or need additional reference material. Let's get started on this project together!
$10 USD in 1 day
5.1
5.1

Greetings, It looks like you're aiming to achieve smooth and natural animations for your lion, puma, lynx, and hyena models with proper weight painting. I can help with that by ensuring each mesh deforms correctly during animations, particularly around critical areas like the shoulders, hips, and jaw. My approach would involve carefully analyzing each rig and meticulously painting the vertex groups to eliminate any clipping or twisting. I’m well-versed in Blender and have tackled similar tasks before, so I understand the importance of keeping modifiers non-destructive and producing clean, production-ready files. I’ll provide you with the updated .blend files along with a viewport preview to showcase the animations. I’m confident that my attention to detail will meet your expectations and deliver the results you’re looking for.
$20 USD in 7 days
2.5
2.5

Hi, I’d love to help with your Blender animal rig weight painting project. I have experience using **Blender** to create clean weight painting, refine skin deformation, fix mesh clipping, and ensure smooth, natural movement across joints. Whether it's quadrupeds, birds, or other animal characters, I can optimize the rig for accurate deformations while preserving the model’s topology and animation quality. I’ll deliver a fully optimized rig with clean weight distribution, tested animations, and clear communication throughout the project. I’m ready to start immediately and ensure your character is production-ready. Looking forward to working with you! Best regards, Diksha L
$26 USD in 1 day
1.9
1.9

You are the exact client I would like to work with, seeking exceptional weight painting for your lion, puma, lynx, and hyena models to ensure seamless deformations in Blender. Recognizing the critical need for clean weight maps, my observation is that precise vertex group painting will enhance natural movements during walk-cycles and facial poses, eliminating any joint issues. I aim to deliver impeccable, production-ready results ahead of schedule, allowing time for testing and refinements. By leveraging my expertise in Blender 3.6, I will ensure a modern, user-friendly, and high-quality output. Missing this opportunity could lead to subpar animations that fail to impress your audience. Could you please share any specific reference poses or preferred animation styles? Regards, Joshua Jaime Saunders
$12 USD in 7 days
2.0
2.0

Hello, I am confident in my ability to deliver immaculate weight painting for your animal models in Blender, ensuring natural deformations across walk-cycles and facial poses. With extensive experience in 3D Design, Blender, Maya, and animation, I can open your .blend files, review the rigs, and accurately vertex paint for smooth, artifact-free movements. I will utilize tools like Auto Normalize and mirror features, documenting everything for easy understanding. To start, I can have the updated .blend files and viewport preview ready within a timeline suitable for your schedule. What specific reference poses or topologies should I focus on for optimal deformation? Thanks, Rahul
$10 USD in 1 day
2.0
2.0

Hello, As an accomplished 3D animator and modeller, I am well-versed in Blender's rigging and weight painting processes. Having worked on various projects for clients who prioritize precision and realism, I have developed a keen eye for detail when it comes to accurately painting vertex groups for smooth deformation. I understand that successful weight painting is pivotal to realistic animation, especially in key areas like shoulders, hips, jaw, and tail. I assure you of my ability to remove any clipping, twisting, or collapsing joints from your animal rigs. I can also guarantee volumetric continuity with no artifacts while rotating individual bones through their full range of motion. My expertise includes using the latest Blender version (3.6 or later) along with non-destructive modifiers that keep your models reusable.I’m particularly excited about this project because it aligns perfectly with my skill set and past animations. The power of your story lies in its visual execution, and I believe strongly in the profound impact a detailed animated model can create. Let's collaborate to bring your unique vision to life and deliver impeccable results that exceed your expectations! Thanks!
$10 USD in 5 days
1.6
1.6

Hi, I read through your project for Blender Animal Rig Weight Painting. You need help with blender animal rig weight painting. I can build and deliver this efficiently based on the job requirements. This fits well with my experience in 3D Animation, 3D Design, and 3D Graphic Design. I can take what you outlined and turn it into a clean final delivery, with attention to 3D Animation and 3D Design and the details in your brief. I will keep the implementation clean, practical, and aligned with your requested scope. Send me the details and I can start immediately.
$10 USD in 1 day
1.0
1.0

Hello, I understand that you need clean and production-ready weight painting for the lion, puma, lynx, and hyena models in Blender to ensure natural deformation during animations. I will meticulously review the existing rigs and paint accurate vertex groups for each bone, focusing on key areas like shoulders, hips, jaw, and tail to eliminate any issues like clipping or collapsing joints. With my expertise in Blender and rigging, I assure you of high-quality results that meet your expectations. Please review my portfolio for a glimpse of my previous rigging projects: https://www.freelancer.com/u/AMSSolutions Effective communication will be maintained throughout the project, and I am excited to collaborate with you on this task. Looking forward to hearing from you soon. Best regards, Asma M.
$20 USD in 1 day
1.2
1.2

As an experienced creative with an extensive background in 3D design, graphic design, and animation, I confidently believe I can successfully complete your project. My skills in using Blender, Maya and other relevant software will prove invaluable in your quest for clean, production-ready weight painting for your animal models. I understand the importance of accurate vertex groups, especially around the crucial points like shoulders, hips, jaw, and tail to ensure smooth deformations during complex animations. Moreover, my years in the digital marketing industry provided me with a fundamental understanding of maximizing returns and creating optimized systems. I'll employ this knowledge during weight painting by using Auto Normalize, mirror tools and any custom scripts to enhance efficiency while maintaining non-destructive workflow for easier modifications in future. In conclusion, my robust proficiency in rigging and animation coupled with my proven track record in delivering results will certainly be a great asset to your project. Beyond simply completing it, I am driven to exceed your expectations as we work together to bring your models to life━just as you envisioned. Let's connect and discuss your additional queries━I am ready to make it a reality!
$20 USD in 7 days
0.5
0.5

Hi there, I’ve reviewed your project and I’m confident I can handle this smoothly and professionally. Your need for clean, production-ready weight painting in Blender aligns well with my experience in 3D animation and rigging. I understand the importance of accurate vertex groups for natural deformation during animations, especially in walk-cycles and facial poses. For this project, I will meticulously review and update the existing rigs for the lion, puma, lynx, and hyena, ensuring smooth deformation and eliminating any clipping or twisting issues. I will deliver four updated .blend files with tested weight maps applied, along with a viewport preview to confirm the quality of the deformation. I’m ready to start working on this and ensure the final result meets your standards. Looking forward to collaborating on this project. Best regards, Minhaj Ali 3D Animation Specialist
$20 USD in 7 days
0.0
0.0

Hi, I have carefully reviewed your project requirements and I am confident in my ability to deliver exceptional results for the Blender Animal Rig Weight Painting task. I will meticulously review the existing rigs for the lion, puma, lynx, and hyena, ensuring accurate weight painting for each bone to achieve natural deformation during animations. By focusing on critical areas like shoulders, hips, jaw, and tail, I will eliminate clipping and twisting issues. My approach involves working in Blender 3.6 or later versions, applying non-destructive modifiers, and providing you with updated .blend files for each animal along with a viewport preview to confirm smooth deformation. I am experienced in 3D Rigging and Blender, and I am eager to collaborate with you on this project. Let's refine the details together and ensure a successful outcome. Feel free to reach out with any questions or additional material you may need. Looking forward to working with you.
$25 USD in 1 day
0.0
0.0

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