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Job Description: Technical Animator / Movement Scientist (Biomechanical Systems) Location: Qatar / Remote Project: Blindoff Movement Vision Model Role Type: Contract / Full-Time Overview We are seeking a Technical Animator with a deep understanding of biomechanics to architect a library of Atomic Actions. Rather than traditional performance capture, you will build a modular system where complex exercises (Squats, Lunges, Hinges) are procedurally "assembled" from isolated joint-segment motions. Your work will serve as the ground-truth foundation for a camera-native training intelligence ecosystem. Key Responsibilities Atomic Library Construction: Develop a comprehensive library of isolated joint animations (Action Strips) based on specific degrees of freedom (e.g., Ankle Dorsiflexion, Hip Flexion, Scapular Protraction). NLA Architecture: Design the layering logic in the NLA Editor, ensuring that "atoms" can be blended without deformation artifacts or coordinate conflicts. Mathematical Rigor: Ensure all animations align with precise anatomical angles (e.g., a "45-degree Hip Hinge" must be mathematically accurate for computer vision validation). Optimization: Create a clean, tagged metadata system for these strips so they can be called programmatically to "build" drills on the fly. Technical Requirements Software: Expert-level mastery of Blender, specifically the NLA Editor, Action Constraints, and Rigging (Rigify or custom bone hierarchies). Domain Knowledge: Strong grasp of human anatomy and biomechanical planes of motion (Sagittal, Frontal, Transverse). Python/Scripting: Ability to automate the placement and blending of Action Strips via the Blender API is a significant plus. Mindset: You believe that "one pair of eyes can't see the whole team" and want to build the digital eyes that can.
Project ID: 40416223
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26 freelancers are bidding on average $14,825 USD for this job

Hello, We've thoroughly reviewed your project details and are excited about the opportunity to collaborate on the Blindoff Movement Vision Model. Our team fully understands the need for a Technical Animator with expertise in biomechanics to develop a modular Atomic Action Library. In a similar project, we successfully built an AI-driven system for assembling complex movement patterns from basic joint motions, ensuring precise anatomical and mathematical accuracy for a camera-native training ecosystem. With over 8 years of experience and working with 200+ clients, we are end-to-end experts in AI-first product development, including automation and web platforms. Our skills align perfectly with your requirements: expert-level proficiency in Blender, Python scripting for automation, and a strong grasp of human anatomy and biomechanics. We invite you to message us for more details. We will provide a detailed, tailored proposal within 24 hours, showcasing how we can enhance your project to meet and exceed expectations. Looking forward to building something intelligent, scalable, and impactful together. Best regards, Puru Gupta Top 1% on Freelancer.com | Proven Record of Top-Rated Results
$20,000 USD in 50 days
7.6
7.6

With over a decade of experience in Full-Stack Web, Mobile, and Blockchain Architecture, I understand the critical need for a Technical Animator who can architect a library of Atomic Actions for your Blindoff Movement Vision Model project. My background in scaling projects for over 1 million users and developing high-security FinTech systems directly applies to the complexity of creating a modular system for camera-native training intelligence. A strategic insight for your project would be to focus on creating a clean and efficient metadata system for the Action Strips, allowing for seamless programmable drill-building on the fly. My past success in building Telegram Mini Apps serving millions of users showcases my ability to handle projects of this scale and complexity effectively. I encourage you to reach out to discuss the roadmap for your project further. Let's collaborate to bring your vision to life and create a groundbreaking Atomic Action Library for biomechanical systems.
$16,000 USD in 75 days
6.6
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As we stand at the precipice of a groundbreaking approach to training intelligence, my team and I at MHTechFusion are fully equipped to bring your vision to life. With our expert-level mastery of Blender, particularly in the NLA Editor, Action Constraints, and Rigging (be that with Rigify or custom bone hierarchies), we can surely build you the atomic library of isolated joint animations you seek. Your projects demands nothing less than a deep understanding of human anatomy and biomechanical planes of motion; this is where we truly shine. And let's not forget the importance of mathematical rigour, ensuring that every animation aligns with those precise anatomical angles. Moreover, in extension to our dedication for design, our abilities also allow us to provide clean, parametric CAD models; fully detailed engineering drawings; assembly files with exploded views and manufacturing-ready files. All things considered, we have been-a sojourner of the art we sharean adept student seeking; learning from each venture brought to us byin our commitment totoinnovative designszoekend naar de middenweg van dynamische zelfverbetering Increasing efficiency from designing to producingquality with cross-functional understanding and clearly docuing said partmentation has been a niche application.
$20,000 USD in 60 days
6.7
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⭐⭐⭐⭐⭐ Biomechanics Specialist for Atomic Action Library ❇️ Hi. Ive reviewed your project needs and see youre looking for a Technical Animator / Movement Scientist to architect a library of Atomic Actions for the Blindoff Movement Vision Model. I have already completed multiple projects where complex biomechanical systems were essential. I will build a modular system where exercises are procedurally assembled from isolated joint-segment motions, providing a robust foundation for your camera-native training intelligence ecosystem. ➡️ Why Me? Im PhD in Biomechanical Engineering with over 5 years of experience in technical animation, biomechanics, and procedural animation systems. My expertise includes deep knowledge of human anatomy, biomechanical motion, and advanced rigging techniques in Blender. I also possess strong skills in Python scripting and automation through the Blender API, which will ensure flawless integration and functionality in our project. ➡️ Let’s have a quick chat to discuss your project in detail, and I can show you samples of my previous work. ➡️ Some of my similar work: ✅ Procedural Animation System for Athletic Training ✅ Custom Biomechanical Models for Rehabilitation ✅ Virtual Reality Movement Simulation ✅ Automated Rigging Systems in Blender ✅ Real-time Biomechanics Analysis Software ✅ Motion Capture Data Enhancement ✅ 3D Model Optimization for Real-time Applications Waiting for your response! Best Regards, Dr. Muhammad Asad
$15,000 USD in 30 days
6.6
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Hello " Lets Gets Started, You are looking for Biomechanics Specialist for Atomic Action Library I know you have several tempting proposals here, but I guarantee you to be impressed by my work. I have various skills in 3D Rendering, Python, Blender, 3D Animation, Animation, Data Science, 3D Rigging and 3D Modelling. If you give me this chance you will be impressed, because I guarantee that I will meet your expectations. I invite you to get a look at my portfolio You Can see it from here : https://www.freelancer.com/u/sahildogra222 If you have any questions or queries, do not hesitate to contact me. I hope to start working with you. With regards! Sahil
$10,000 USD in 1 day
6.4
6.4

With my passion for bringing technical precision and visual clarity to complex projects, I am confident that I am the Technical Animator you need for your Atomic Action Library. Over the years, my team at Buildtrix Studio has lent our expertise to a variety of industries which allowed us to develop a unique set of skills capable of meeting diverse project challenges including those stemming from engineering, manufacturing, healthcare, and pharma fields. I have a strong record in high-value projects that require precision, and consistency; exactly what you are striving for with your camera-native training intelligence ecosystem. My mastery of Blender, particularly the NLAE and Action Constraints functionalities identified in your job description, would be invaluable for your project. Whether using Rugify or custom bone hierarchies, I possess the rigging skills necessary to build your modular system with procedural "assembly" capability. In conclusion, my skills as a Technical Animator combined with the perspective we offer as Buildtrix Studio will provide you with an unrivaled solution for your Atomic Action Library project. With the convergence of our multi-industry animation expertise with structured production systems, lengthy projects like this go smoothly: clear goals defined, efficient pipelines implemented in alignment with client objectives and brand standards. Choose me to bring life to your vision!
$15,000 USD in 7 days
6.5
6.5

I will help you create a high-quality atomic action library with accurate biomechanics, realistic motion, and clean animation data. At the end, I will deliver production-ready assets suitable for animation, simulation, and integration. Freelancer profile: www.freelancer.com/u/awaisshehaz
$11,520 USD in 15 days
6.1
6.1

I am excited about the opportunity to contribute to the Blindoff Movement Vision Model as a Technical Animator with a specialization in biomechanics. My extensive experience using Blender, along with my solid understanding of human anatomy and biomechanical principles, positions me well to develop a sophisticated library of Atomic Actions. I am committed to delivering high-quality, highly accurate animations and ensuring a seamless integration of the components with the necessary mathematical rigor. You can trust my dedication to achieving your project's vision through innovative solutions.
$15,000 USD in 7 days
5.4
5.4

Greetings, I understand you need a Technical Animator with biomechanics knowledge to build an Atomic Actions library in Blender. You need isolated joint animations (Action Strips) based on degrees of freedom, NLA Editor layering logic for blending without artifacts, mathematical accuracy of anatomical angles, and a tagged metadata system for procedural drill building. Here is how I will work: I will use Blender with Rigify or custom bone hierarchies. I will create Action Strips for each joint segment: ankle dorsiflexion, hip flexion, scapular protraction, etc. Each strip will have precise angle values (e.g., 45-degree hip hinge) and clean bone constraints. I will design NLA layering logic so atoms blend without coordinate conflicts. I will add a metadata system with tags for joint, plane of motion, angle range, and exercise type. I will also write Python scripts to automate placement and blending via Blender API. You will receive a complete Blender file with all Action Strips, NLA stacks, metadata, and a script to call strips programmatically. I have mastery of Blender rigging and NLA. I understand anatomical planes and biomechanics. I am ready to begin as soon as you share a priority list of atomic actions and target exercises. Thanks, Revival
$10,000 USD in 30 days
4.7
4.7

Are you looking for a Technical Animator who can build a biomechanically accurate, modular motion system—where complex exercises are assembled from precise atomic joint actions? I’m an CAD Engineer with 5+ years of experience in simulation, kinematics, and 3D systems design. I combine technical modeling with structured workflows, making me well-suited for building reproducible, data-driven animation systems. Approach • Atomic Library: Create isolated joint action strips (e.g., hip flexion, ankle dorsiflexion) with strict angle control • Biomechanics Accuracy: Align all motions with anatomical planes (sagittal, frontal, transverse) and measurable joint limits • NLA System Design: Build a clean layering architecture to combine actions without deformation or coordinate conflicts • Parametric Control: Ensure motions (e.g., 45° hinge) are mathematically defined and reusable • Metadata System: Tag and structure actions for programmatic access and CV pipeline integration Tools & Workflow • Blender (Rigging, NLA Editor, constraints) • Python scripting for automation (Blender API) • Structured naming + data tagging for scalable libraries Deliverables • Atomic action library (well-structured NLA strips) • Rigged system ready for procedural blending • Documented angle definitions and constraints • Metadata-ready structure for integration I focus on precision, repeatability, and clean system architecture—critical for your vision model. Best regards, Hasan A.
$10,000 USD in 7 days
3.7
3.7

Hi there, I’m Everett, a seasoned Technical Animator with extensive experience in biomechanics and animation systems. I understand that you’re looking to build a library of Atomic Actions for your Blindoff Movement Vision Model, focusing on procedurally assembling exercises from isolated joint motions. My background combines biomechanics with advanced animation techniques, enabling me to create a modular system that ensures accurate representations of human movements. I have expertise in utilizing Blender, particularly the NLA Editor, to layer and blend animations seamlessly. Additionally, my knowledge of human anatomy allows me to ensure precise alignment with anatomical angles. In implementing this, I will create a comprehensive library of Action Strips, ensuring they are tagged for effective programming. My ability to script in Python will facilitate automation within Blender, enhancing efficiency in your development process. I’m available for real-time communication and can provide a simple demo within 12 hours of project start. Q1: What specific movements do you want prioritized in the Atomic Actions? Q2: Are there any existing animations or libraries you’d like to integrate with this project? Q3: What is your preferred method for reviewing progress during development? Looking forward to your insights! Best regards, Everett
$18,000 USD in 35 days
1.7
1.7

Lets chat, a free consultation and no obligation. I understand you need a clean, professional, and user-friendly solution for your "Biomechanics Specialist for Atomic Action Library" project. My skills in PHP, Java, JavaScript are a perfect fit for this project. While I am new to freelancer.com, my extensive experience delivers integrated, automated solutions. Regards, Jason McLachlan
$15,000 USD in 3 days
1.4
1.4

As an experienced Technical Animator and Movement Scientist, I am excited to bring your vision for the Blindoff Movement Vision Model to life. My extensive background in biomechanics and proficiency in Blender, particularly with the NLA Editor and Rigging, will allow me to construct a robust library of Atomic Actions that accurately reflect human motion. I understand the importance of mathematical precision in animations and can ensure that every joint-segment motion aligns with the required anatomical angles for computer vision validation. In addition to developing the comprehensive library of isolated joint animations, I will implement an efficient metadata tagging system to facilitate programmatic access to these Action Strips, enabling seamless assembly of complex exercises. My strong grasp of human anatomy and biomechanical planes of motion will ensure that the animations are not only technically sound but also applicable in real-world scenarios. Collaboration is key, and I am committed to clear communication throughout the project to meet your expectations and timelines. With a dedicated work ethic and the use of advanced AI tools, I am confident that I can deliver quality results within the estimated timeframe. I look forward to discussing this opportunity further and contributing to the innovative training intelligence ecosystem you are creating.
$14,090 USD in 14 days
0.6
0.6

Hi, I read your project about building a biomechanical Atomic Actions system. I understand you need precise joint-based animations that can be layered and used programmatically without errors. I have experience working with Blender (rigging, NLA Editor) and can create clean, modular action strips with accurate anatomical movements. I can also ensure proper structure so these actions blend smoothly and stay mathematically consistent for further use. I can help you: Build a structured library of joint-based actions Set up NLA layering without deformation issues Keep movements accurate and optimized for system use Do you already have a base rig, or should I create a custom one for this system? I’m ready to start and can keep things simple, clean, and reliable. Best regards, Muzammil Fareed
$15,000 USD in 7 days
0.0
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Doha, Qatar
Member since Dec 16, 2023
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