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I’m producing an event-style exhibition piece powered by a Kinect v2 (or Azure, if you prefer) and built entirely in TouchDesigner. The goal is an interactive installation where visitors see their own bodies translated in real time into generative visuals projected on a large screen. Body tracking is the sole interactive mode we need; no additional object or gesture recognition is required. Scope • Build a TouchDesigner network that takes the Kinect depth + skeleton data, isolates each visitor, and drives a dynamic visual scene that reacts to body position, movement speed, and proximity. • Optimise for a continuous public showcase: the patch must auto-start, reconnect to the sensor after hot-plug, and run at a stable 60 fps on a Windows 10 machine with an RTX-series GPU. • Provide an on-site configurable UI panel so I can tweak colour palettes, particle counts, and fade timings without diving into the network. Deliverables • The complete .toe project with all custom components, scripts, and assets. • A short setup guide covering hardware wiring, Kinect drivers, and recommended GPU settings. • One remote hand-off session (screenshare) to walk me through the patch and confirm everything meets performance targets. Acceptance Criteria ✓ Body joints are captured reliably for guests 1.2 – 3 m from the sensor. ✓ Visual latency under 120 ms from movement to screen response. ✓ No frame drops during a 4-hour continuous stress test. TouchDesigner 2022.x, Kinect SDK 1.4+ or Azure SDK are both acceptable; please specify your choice when you take the project so I can prep the PC accordingly.
Project ID: 40528175
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10 freelancers are bidding on average ₹11,318 INR for this job

I’ll deliver a complete TouchDesigner 2022.x installation using Kinect v2 SDK 1.4+ (or Azure on request), converting depth+skeleton into per-visitor generative visuals on a large projection. The network will auto-start, handle Kinect hot-plug/reconnect cleanly, and be optimized for consistent 60 fps on your Windows 10 + RTX setup. Visitor isolation will use the skeleton/body data to drive motion speed and proximity-reactive visuals with smooth, low-latency response. You’ll get an on-site configurable UI panel for palette swapping, particle counts, and fade timings, so you can tune the look without opening the patch. Included: custom components/scripts, the complete .toe project, a concise hardware + driver setup guide, and one remote hand-off screenshare to verify body distance reliability, <120 ms latency target, and 4-hour stress stability. What outcome matters most for visitors during peak moments—motion responsiveness, visual density, or comfort/latency?
₹8,500 INR in 14 days
5.3
5.3

Hi there, I will build a TouchDesigner 2022.x patch that consumes Kinect v2 (or Azure SDK) depth + skeleton data and drives responsive 3D visualization tied to position, speed and proximity; I can add a lightweight C++ bridge if low-level sensor access is needed and have deployed 60 fps installs on Windows 10 with RTX GPUs. - Complete .toe project with custom components, GLSL/CHOP networks, and driver scripts - Setup guide covering Kinect drivers, USB wiring, recommended GPU settings, plus an on-site configurable UI for palettes, particle counts, and fade timings - One remote hand-off screenshare to verify latency and performance targets - Post-deploy validation and rollback plan with backup checkpoint and 4-hour stress-test Skills: ✅ TouchDesigner 2022.x ✅ Kinect SDK / Azure SDK ✅ skeleton tracking & body-tracking pipeline ✅ Windows 10 with RTX GPU performance tuning ✅ real-time 3D visualization and latency optimisation Certificates: ✅ Microsoft® Certified: MCSA | MCSE | MCT ✅ cPanel® & WHM Certified CWSA-2 Available to start within 48 hours. Shall I prioritise ultra-low latency for single visitors or graceful multi-visitor behaviour when the sensor is crowded? ₹9600 , 1 day.
₹9,600 INR in 1 day
4.8
4.8

Hi! I am a software developer and interactive systems engineer specializing in high-performance computer vision, real-time graphics pipelines, and TouchDesigner installations. I will build a robust, rock-solid interactive network for your public exhibition. My Approach & Technical Choices: Sensor & SDK: I recommend the Azure Kinect SDK for its superior depth fidelity and advanced skeleton tracking, though I can easily optimize for Kinect v2 if your hardware is fixed. The TouchDesigner Pipeline: I will use the Kinect Azure TOP/CHOP to ingest raw depth and joint data, map player bounding boxes, and feed movement speed/proximity vectors into a GPU-accelerated GLSL/Compute Shader Particle System or instancing network to ensure ultra-low latency (<50ms) and a stable 60 FPS on your RTX GPU. Resilience & UI: I will build an intuitive, floating Custom Parameter Component (UI container) for on-site palette and particle adjustments. The network will feature an automated reset pulse to recover instantly from sensor hot-plugs and auto-launch on startup. Deliverables: 1. Optimized .toe project with clean network layout and modular containers. 2. Complete deployment guide detailing Azure/Kinect drivers, Windows auto-start scripts, and NVIDIA control panel settings. 3. A dedicated remote screenshare hand-off session to review performance logs and stress-test frames. Ready to bring your interactive projection to life. Let’s connect! Best regards, Muhammad Haseeb
₹9,500 INR in 7 days
1.9
1.9

Hello, I'm Mubashir, a Full-Stack Developer, Engineer, and UI/UX Specialist with 6+ years of experience in interactive installations. I'd love to bring your project on creating an interactive installation with TouchDesigner and Kinect to life. The core focus is on reliable body tracking for engaging generative visuals responding to visitors' movements in real time. Deliverables: - Interactive installation with TouchDesigner and Kinect - Reliable body tracking for dynamic visuals PROCESS: - Design a TouchDesigner network utilizing Kinect depth and skeleton data - Optimize setup for continuous showcase with auto-start functionality and stable 60 fps on Windows 10 with RTX-series GPU - Create on-site configurable UI panel for adjusting color palettes and particle counts - Perform rigorous testing for reliable body joint capture and under 120 ms visual latency - Deliver complete .toe project with setup guide and remote hand-off session My Portfolio: https://www.freelancer.com/u/mubashir021 Even if you're still exploring options, I can provide a FREE detailed quotation and project proposal with a suggested roadmap at no cost. Mubashir Ahmed
₹12,180 INR in 10 days
0.6
0.6

We recently wrapped up a project very similar to this, building an interactive installation for events. We've built a similar project for service businesses and achieved outstanding results. We understand the importance of a clean, professional, and user-friendly interface. Our team specializes in developing seamless, integrated, and automated solutions. With 75+ 5-star reviews and a top 1% ranking among 75 million users, we guarantee top-notch quality. I'd be happy to discuss your project in more detail and share how we can bring it to life efficiently and professionally. Best case, we work together. Worst case, you get free advice that helps you move forward. Regards, Martinus.
₹9,400 INR in 7 days
0.0
0.0

Hi, I have experience with TouchDesigner, Kinect-based tracking systems, Python scripting, and real-time interactive installations. I can build a stable TouchDesigner network that captures skeleton/depth data, generates responsive visuals, includes an easy-to-use control panel, and is optimized for long-duration exhibition use with auto-reconnect and 60 FPS performance. I will provide the complete .toe project, setup documentation, and a remote handover session to ensure a smooth deployment.
₹12,000 INR in 7 days
0.0
0.0

Hello, I have strong experience in software development using C#, .NET, Azure, and real-time application development. Although TouchDesigner is not my primary technology, I am confident in understanding new frameworks quickly and delivering stable, high-quality solutions. I understand your requirement to build an interactive installation using Kinect v2/Azure Kinect for real-time body tracking and generative visuals. The project requires reliable sensor integration, smooth 60 FPS performance, automatic reconnection, and an easy-to-use configuration panel, all of which align well with my experience in building performance-focused applications. I will communicate regularly, provide clean and maintainable work, and ensure the solution is thoroughly tested before delivery. My focus is always on quality, reliability, and meeting project deadlines. I would be happy to discuss the technical details and workflow before we begin. Looking forward to working with you. Best regards, Shubham
₹5,000 INR in 7 days
0.0
0.0

Hello, I would love to work on your interactive exhibition installation. I have experience developing real-time interactive experiences using TouchDesigner and sensor-based inputs. I recommend using Kinect Azure for improved tracking accuracy and long-term reliability, although Kinect v2 is also supported. I can build a robust TouchDesigner network that translates body movements into responsive generative visuals while maintaining stable 60 FPS performance on RTX hardware. The system will include auto-start, automatic sensor reconnection, and a custom control panel for adjusting visual parameters during exhibitions. Complete source files, documentation, and a remote hand-off session will be provided to ensure a smooth deployment. Best Regards, Vishal Kumar Tiwari
₹10,000 INR in 30 days
0.0
0.0

Kolkata, India
Member since Jun 20, 2026
$250-750 USD
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€250-750 EUR
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€30-250 EUR
₹12500-37500 INR
$250-750 USD