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make engine for table games (dominoes,backgamons,card games ect.) , computer should calculate the ideal move counting oponents hand and derived from that make short and long term atacking and difencive strategy

hello i decided to make table game portal. at this moment i am searching for programer who can write ex. dominoe game engine that can calculate the ideal move and oponents hand.

computer should calculate the attacking strategy (collect as much points as possible) and defensive strategy (oponent not to collect points).

main thing is that computer should be stronger than human . and shoult calculate the move within secounds .

Compétences : Algorithme, Intelligence Artificielle, Mathématiques, Analyses statistiques, Statistiques

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Concernant l'employeur :
( 0 commentaires ) Tbilisi, Georgia

Nº du projet : #17762902

Décerné à:


Good day. Ofcourse, there are already good general purpose algorithms for this kind of game. For example the MiniMax algorithm. My prefered approach would be this kind of algorithm that is a search in solution space Plus

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