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I’m assembling a roster of high-detail, realistic characters for an upcoming strategy game and need an artist who can bring them to life with convincing anatomy, believable materials, and strong personality. Scope • Style: photo-realistic (no cartoon or pixel art). • Asset type: characters only—no backgrounds or items for now. • Detail level: high; textures, lighting, and small accessories should read clearly at typical in-game zoom levels. What I’ll provide • Written briefs for each unit, including lore, role, and mood references. • Size specs and any engine-specific guidelines (e.g., transparent PNGs, layered PSDs). What I expect back • Concept sketch for approval. • Final colored illustration with clean edges, on a transparent background. • Source file with organized layers. If you’re comfortable iterating until the look matches the brief and you have a portfolio that shows realistic character work, I’d love to see it and discuss the first batch right away.
Project ID: 40586939
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Remote project
Active 57 yrs ago
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