Produce 48 new, varied Blender textures for human character

We have existing female and male character meshes created in Blender with rather generic clothing. We require 48 new textures (Materials) that can be applied to the characters - 24 for the male character and 24 for the female character.

The new textures should clothe the character for some type of sporting or exercise activity. The textures can be either tight-fitting or loose-fitting, in fact a range of different looks is welcome.

In addition we would like a variety of skin tones for the characters skin. i.e. using the Fitzpatrick scale ([login to view URL]) tones 1 to 6: we would like 4 male materials with skin tone 1, 4 with skin tone 2 and so on. Similarly for the female character.

The character mesh and the existing texture for both characters are attached. In addition the character mesh with texture applied is provided for reference. Any other information needed please let us know.

Compétences : Modélisation 3D, Maya, Rendu 3D, Animation 3D, Blender

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Concernant l'employeur :
( 1 commentaire ) West Wickham, United Kingdom

Nº du projet : #30997096

Décerné à:

(64 Commentaires)

Hello, Just wanna say that I've done similar job like this- painted in substance and submitted the textured UV layout maybe just like a week ago and luckily I won that contest, I'm more than willing to create the requ Plus

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6 freelances font une offre moyenne de 124 £ pour ce travail


Hi Am Noah A 3D Artist i can do the following to help you in your project and achieve as much realism as possible Modeling services formats: Blender, Zbrush,3dsmax/Sketchup+(unreal engine/Unity compatible formats) Serv Plus

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Hi, We recognize your details that you’re looking for Produce 48 new, varied Blender textures for human character. We have great knowledge of 3D Animation, Blender, 3D Rendering, 3D Modelling and Maya etc. Our team has Plus

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