1. Producing benchmark materials and textures using substance painter.
2. Produce high quality PBR textures for all real time assets.
3. Implement improvements/changes based on feedback and lead direction.
4. Texture assets using a wide range of reference material and tools.
5. Work with the defined pipeline.
6. Troubleshoot creative and technical issues as they arise.
11 freelances font une offre moyenne de 28018 ₹ pour ce travail
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[login to view URL] saw that you were looking for someone who can do textures for [login to view URL] reading your project description of texturing,this looks like a perfect fit for our skill [login to view URL] will be our great pleasure to work on your Plus
Hi, (European Art Designer / 3D Artist) How are you? I know you have several tempting proposals here, but I guarantee you to be impressed by my work. I am expert in different fields such as, architecture, interior and Plus
Hi There! I would love to help you with your project! I'm a full-time texturing artist having over 2+ years of experience in texturing digital assets for product design, also have extensive knowledge of creating low p Plus
I can make 3D texturing in Substance Painter as per the lead director's description, taking care of the technical aspects as a PBR value checker and making the best with the deadline. You can take a look on my last pie Plus
Hey everyone, I looked through the project and I have a really good background and experience as a lookdev artist, so please take a look at my portifolio and showreel and let me know if I can help you in your project. Plus