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I’m looking for a dedicated modder to build a “Costum units” package for Gates of Hell: Ostfront. The focus is on both Infantry and Vehicles, so the end result should introduce fresh squads, armor and support vehicles that feel native to the Men of War GEM engine yet stand out as unique additions. Here is what I need: • Original 3-D models or well-licensed kit-bashes, fully textured and rigged. • Proper entity, inventory and weapon configs so the new units plug straight into the current tech tree without breaking balance. • Integration files (resource, set and localization) ready for drag-and-drop installation in the user mod folder. • In-game testing to confirm animations, path-finding and AI behaviors behave exactly like vanilla units. I’m relaxed about the timeline—there’s no hard deadline—so we can iterate until the visuals and gameplay feel polished. If you already work with GEM Editor, Blender, Substance Painter or similar pipelines, that’s perfect; please outline your proposed workflow, any prior G o H or Men of War modding experience, and a rough milestone plan for model creation, texturing, export, and in-game tuning. Once everything is stable, I’ll need a short README with install instructions plus a changelog so future patches are straightforward. Let me know your questions or suggestions and we can lock down the scope together.
Project ID: 40194419
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29 freelancers are bidding on average €124 EUR for this job

Hello, I am thrilled about the opportunity to work on crafting a 'Custom Units' mod package for Gates of Hell: Ostfront. With a focus on Infantry and Vehicles, I aim to introduce fresh and unique squads, armor, and support vehicles that seamlessly integrate into the Men of War GEM engine while offering distinct additions. My proposed approach includes creating original 3-D models, fully textured and rigged, along with developing proper entity, inventory, and weapon configurations for seamless integration into the current tech tree without disrupting balance. I will also provide integration files for easy drag-and-drop installation in the user mod folder, conduct in-game testing to ensure animations, path-finding, and AI behaviors align with vanilla units. I have flexible timeframes to ensure the visuals and gameplay are refined to perfection, and I value collaboration to lock down the scope effectively. If you work with GEM Editor, Blender, Substance Painter, or similar tools, I can outline a detailed workflow, share my experience in G o H and Men of War modding, and create a milestone plan. Upon completion, I will provide a concise README with installation instructions and a changelog for future patches. I look forward to your feedback and suggestions to tailor the project to your vision. How would you like to proceed with finalizing the scope?How would you like to proceed with finalizing the scope?
€30 EUR in 2 days
8.2
8.2

Hello; We reviewed your project summary. We have excellent ideas for your project and we are very experienced in these projects. We are an architectural company made up of professional architects. We can complete your project in quality above your expectations. You can view our project examples from our profile. https://www.tr.freelancer.com/u/smparchitects?w=f Please contact us to talk about the details of your Custom Units Mod Creation project. Best regards SMP ARCHITECTURE DESIGN & MODELING COMPANY
€80 EUR in 2 days
7.3
7.3

Hey, After reviewing your Custom Units Mod Creation I am best suitable & talented Designer related to required project. I have almost 9 years of vast experience in designing. I can guarantee you to provide best of the best outcomes from your needs and will provide unlimited revisions until it meets your satisfaction because my client's satisfaction and fulfilment is my prime responsibility. I attained 5 stars of profile and numbers of kind reviews from clients. you can check my profile through this link below https://www.freelancer.com/u/GraficxDesigner Regards, 3D & Graphics
€101 EUR in 1 day
7.1
7.1

Hello there, This is Sajjad Khan. I am an Architect with more than 6 years of experience in my field in Design and Visualization, MEP, Structural etc. I am experienced in Revit, Rhino, Twinmotion, 3ds Max, AutoCAD, SketchUp, Lumion, D5 Render and Blender as well. I have recent experience in similar projects also. It’s an interesting project and I am really excited to start working on it. Please Get in Touch with me for further discussion on the project.. Thanks Sajjad Khan
€100 EUR in 3 days
6.2
6.2

As someone who marries technical know-how with a love of gaming, I believe I'm the perfect fit for your custom units mod project. My extensive experience in Unity Game Development (5 years and counting) means I've honed a skill set that lends itself well to the fine balancing act required to introduce new units into an existing tech tree without disrupting gameplay. Not only have I crafted captivating games from scratch, but I've also navigated the intricacies of 3D modelling, rendering and animation using tools like Blender seamlessly. On top of that, my passion for applying cutting-edge technology and exploring new frontiers aligns with the innovative vision of your project. These characteristics have driven my previous success in producing high-quality projects and game mods under different engines (including GEM), a testament to my ability to adapt and deliver. With me, you're not just getting a freelancer who "knows" how to create mods; you're hiring a seasoned professional who's ready to collaborate with you along every step of the way. From 3D model creation, texturing, export to in-game tuning and thorough testing, I will ensure your mod becomes an organic addition to the existing game ecosystem rather than a mere bolt-on. So let's mesh our skills together and elevate this project above expectations!
€140 EUR in 7 days
6.5
6.5

Hello, I am excited to craft custom units for Gates of Hell: Ostfront that seamlessly blend into the Men of War GEM engine while adding a unique touch. With 7 years of experience in 3D modelling, game development, and animation, I assure you of top-notch units. My workflow involves creating original 3D models, texturing, and rigging, ensuring smooth integration and in-game testing. Let's collaborate to refine visuals and gameplay for a polished outcome. How can we tailor the units to exceed your expectations? How can we tailor the units to exceed your expectations?
€110 EUR in 1 day
5.5
5.5

Hello! I’m excited about creating custom units for Gates of Hell: Ostfront. I specialize in 3D modeling, texturing, and game design, ensuring seamless integration into the tech tree. With expertise in Blender and Substance Painter, I guarantee unique additions that enhance gameplay. I propose a structured workflow focusing on model creation, texturing, and in-game testing. I am committed to delivering polished visuals and balanced gameplay. Let’s collaborate to shape the mod's scope and ensure it meets your expectations. What are your thoughts on our combined effort? Could you provide more insights on the specific units or vehicles you'd like to see in the customization?
€100 EUR in 2 days
5.6
5.6

✅✅Hello, Expert here for your project!!!✅✅As an experienced full-stack engineer turned 3D designer, I bring a unique set of skills to the table that allows me to tackle your modding project with precision and innovation. Having worked in complex systems, like Ethereum and React Node stacks for data-heavy applications, I am well-versed in configuring entities and inventories - an asset that will ensure seamless integration of the new units into the existing tech tree while maintaining balance. Moreover, my eight plus years of experience in the tech industry have honed my problem-solving abilities and attention to detail - crucial qualities for creating original 3D models, properly rigging them, and ensuring they are fully textured. Having a background in full-staked means I am well-versed in collaborative work. I am comfortable working within a team or independently while taking ownership of delivery from specifications to testing. As we collaborate on this project, I am particularly interested in hearing your vision for the mod package, including any scope changes or specific milestones you'd like me to adhere to. Feel free to leverage my extensive skillset to brainstorm ideas or solve any design challenges we may encounter throughout the process. With me by your side, together we can create a mod package that feels truly native yet stands out as a unique addition in Gates holocaust:gates of hell's project!
€250 EUR in 7 days
2.2
2.2

I'm passionate about bringing your vision to life with a custom units mod for Gates of Hell: Ostfront. My plan includes creating original 3-D models, configuring entities and weapons for seamless integration, and conducting rigorous in-game testing. I am well-versed in GEM Editor, Blender, and Substance Painter, ensuring a smooth workflow. Let's collaborate to refine visuals and gameplay until perfection. Available in the Hungary time zone, I'm ready to discuss further and showcase my portfolio for your consideration. Looking forward to connecting, Syeda Rumaisa. https://www.freelancer.com/u/syedarumaisaa
€50 EUR in 1 day
1.4
1.4

The goal with custom units in Gates of Hell is achieving additions that feel native to the Men of War GEM engine while still expanding tactical variety. At Ace360 I have delivered comparable unit packs where new infantry and vehicles integrate cleanly without disturbing balance or AI behaviour. I will build the units using 3D Modelling and Blender to create original or properly licensed assets, then handle 3D Rendering and Animation so rigs and movement align with vanilla standards. Game Design and Game Development are applied through GEM Editor by configuring entities, inventories and weapons so squads and vehicles slot directly into the existing tech tree with predictable performance and reliability. To reduce rework, I structure integration files and localization early, then validate pathfinding, AI and animations through controlled testing passes. This avoids late stage balance issues and ensures future patches remain straightforward with clear configuration boundaries. A short conversation is usually enough to validate the execution approach before moving forward. Lance Full Stack Digital Director
€129 EUR in 7 days
1.4
1.4

Hello, As a member of the Senior Development Team, I bring extensive breadth and depth in the intersection between design and development ─ a crucial asset for your "Custom Units Mod Creation" project. Our team's proficiency in 3D Design, Modelling, and Animation can enhance your Gatess of Hell: Ostfront game by introducing new squads, armor, and support vehicles that seamlessly blend with the existing assets while standing out uniquely. Moreover, our prior experience with Men of War modding ensures we're well-versed with the engine and can implement your "drag-and-drop installation" requirement effortlessly. Our team's robust expertise in software architecture further empowers us to write clean codes that are maintainable, scalable and as important-free as possible. Lastly, apart from delivering a polished end-result for you at every stage of the project, we also offer long-term support and reliability – which means we won't just disappear once the mod has been implemented successfully. Through this collaborative partnership, I aim to help take your game to unprecedented heights with custom units that breathe fresh life into your players' experiences. Looking forward to hearing from you soon! Thanks!
€100 EUR in 7 days
0.0
0.0

Hello, How are you? I have checked your job description and I’m confident I can complete exactly what you need. I have extensive experience with 3D modeling and game development, particularly with the Men of War GEM engine and related tools like Blender and Substance Painter. I'm skilled in creating original 3-D models and rigging them appropriately for seamless integration into existing game frameworks. This job is an ideal match with my skills and experience. I can provide original units that will enrich the gameplay while maintaining balance, along with complete integration files ready for user installations. I will also carry out thorough in-game testing to ensure that animations and AI behaviors are up to standard. Please send me a message so that we can discuss more. Thanks,
€155 EUR in 1 day
0.0
0.0

Hi, I’ve worked on projects like this before, so what you’re describing makes sense to me. And I'm really interested in this project - Custom Units Mod Creation. I usually focus on getting things done cleanly and making sure they work properly in real use, not just on paper. I’m comfortable either improving an existing setup or helping build something new, depending on what stage you’re at. I keep communication straightforward, share progress along the way, and flag issues early so there are no surprises later. If you want, you can share a bit more about the current setup or the goal you’re trying to reach, and I can let you know how I’d approach it. Thanks, Jesse
€200 EUR in 7 days
0.0
0.0

Hello, After reviewing your project details, it's clear you need a skilled modder to create custom units for Gates of Hell: Ostfront. I specialize in developing original 3-D models, configuring entities and weapons, and ensuring seamless integration for a smooth user experience. With experience in GEM Editor, Blender, and Substance Painter, I can deliver unique squads and vehicles that blend seamlessly into the game environment. What you will get: - Original 3-D models with textures and rigging - Proper entity, inventory, and weapon configurations - Integration files for easy installation - In-game testing for optimal performance Rest assured, I will work closely with you to refine the visuals and gameplay until they meet your standards. Best regards, Inshaal Ali Creative Specialist
€30 EUR in 1 day
0.0
0.0

Good Day We have hands-on experience in 3D modeling, texturing, and game modding workflows, making us confident to build a custom units package for Gates of Hell Ostfront. We will create original or properly licensed 3D models, rig and texture them, and set up configs so they integrate smoothly into the GEM engine tech tree without breaking balance. Our team will test in-game to ensure animations, AI, and pathfinding work like vanilla units. Could you share which units or factions you want us to focus on first Best regards Future Station
€150 EUR in 3 days
0.0
0.0

We’ve delivered similar projects and understand how to build this efficiently, cleanly, and without overcomplicating things. Your need for original, fully textured, and rigged 3D models integrated seamlessly with proper configs and user-friendly drag-and-drop installation shows a clear focus on balanced, professional modding. We specialize in 3D modeling, rigging, and game integration using Blender and Substance Painter, ensuring smooth animations and AI behavior aligned with vanilla units. While I am new to freelancer, I have tons of experience and have done other projects off site. I would love to chat more about your project! Regards, Dylan Rheeder
€200 EUR in 14 days
0.0
0.0

Hi there, thanks for sharing your project. I am an experienced game modder with 5+ years creating custom units for Men of War and GEM-based engines, including infantry, armor, and support vehicles. I can deliver fully modeled, textured, and rigged 3D units, with proper inventory, weapon, and entity configs for seamless integration into the tech tree. To start, I’ll need your preferred faction/style references, existing mod files or baseline configs, any restrictions on unit balance, and target tech tree placements. My workflow covers modeling in Blender, texturing in Substance Painter, GEM Editor integration, in-game testing, and producing a final README and changelog for easy installation and future updates. I am looking forward to working with you. Thanks, Jonathan
€120 EUR in 2 days
0.0
0.0

Vác, Hungary
Member since Jan 31, 2026
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