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## PSX-Style 3D Artist Needed – Sci-Fi FPS Game Assets I’m currently developing a **first-person sci-fi shooter** set on an alien planet, and I’m looking for a **3D artist experienced in low-poly / PSX-style assets** to join the project. For reference, this is the visual style I’m aiming for: [login to view URL] I’m looking for someone who can create assets with that distinctive **old-school PSX aesthetic** — low-poly geometry, low-resolution textures, and a retro feel. ### First Asset: Mining Drill / Extractor For the first task, I need a **mining drill (extractor)**. I’ve attached a screenshot showing the environment and assets I already have, so you can see how the new asset should fit into the existing visual style. ### Requirements For the asset, I need: * **FBX model** * Maximum **3,000 triangles** * **512×512 PNG texture** * Fully working **animation** * **Break/destroy animation** * The asset should match the existing **PSX-style aesthetic** Please include some examples of your previous work, especially if you have experience with **PSX, low-poly, retro, or stylized 3D assets**. ### Long-Term Collaboration This is **not intended to be a one-off project**. I’m looking for someone interested in a **long-term working relationship**, as I’ll need more 3D assets for the game in the future. If you’re interested, please let me know: 1. If you can create this type of asset. 2. Your estimated price for the first mining drill. 3. How long you would need to complete it. 4. A link to your portfolio / examples of relevant work. I’m looking forward to finding someone who can become a regular 3D artist for the project.
Project ID: 40679990
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Active 5 days ago
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28 freelancers are bidding on average €31 EUR for this job

Hello, I reviewed the PSX-style asset requirements, and the key challenge is matching the existing retro aesthetic while keeping the mining drill within the 3,000-triangle limit and fully functional in-game. I can create the drill with optimized low-poly geometry, a 512×512 texture, working animation, and a clean break/destroy animation while keeping the proportions and visual language consistent with your existing assets. I’ll deliver the FBX and can structure the asset for easy integration into your game pipeline. I have experience with low-poly game assets, stylized modelling, texturing, animation, and optimization and can share relevant examples once we connect in chat. Also a quick question, should the mining drill be animated as a stationary extractor or include moving mechanical parts during its active state? Best Regards, Muskan
€10 EUR in 1 day
5.3
5.3

Ready to give your sci‑fi shooter the authentic PSX vibe? I’m Jibreel M. Utley, a 3D artist specializing in low‑poly, retro‑style assets that stay within tight triangle budgets and texture limits. **Key skills** - Low‑poly modeling (≤3,000 tris) - PSX‑era palette texturing (512×512) - Rigging & animation in Blender/3ds Max - FBX export for UE5/Unity **What I deliver** - Export‑ready FBX under 3,000 tris - 512 × 512 PNG texture using PSX palettes - Clean UVs and efficient workflow - Looping spin/extend animation + break‑away sequence - Consistent visual style with the PSX‑Tech reference **Approach for the mining drill** I’ll study your screenshot, block out the core geometry, layout UVs, paint a limited‑palette texture, then rig the operational spin and a destroy animation that respects the triangle budget. The final package arrives ready for immediate import. **Next steps** Do you have a preferred spin speed or a target fragment count for the destruction animation? I look forward to becoming your go‑to artist for the remaining assets. Best, Jibreel M. Utley
€30 EUR in 7 days
4.2
4.2

Hello, The key challenge is creating the mining drill with the distinctive PSX-era low-poly aesthetic while staying within the 3,000-triangle and 512×512 texture limits. I’ll model and texture the asset with optimized low-poly geometry, create the working and break/destroy animations, and deliver a game-ready FBX that matches the existing environment and visual style. Could you share the attached environment reference and confirm the engine so I can prepare the asset for the correct animation/import pipeline?
€10 EUR in 1 day
4.1
4.1

I’d love the opportunity to create the mining drill/extractor for your sci-fi FPS game and become a long-term 3D art partner for the project. I can create the asset specifically around the PSX aesthetic you’re targeting, including low-poly geometry, low-resolution textures, stylized details, and the retro visual treatment needed to blend naturally with your existing environment. I will deliver an optimized FBX under 3,000 triangles, a 512×512 PNG texture, a functional animation, and a break/destroy animation suitable for game implementation. My workflow focuses on clean topology, efficient UVs, optimized assets, and animation that feels responsive in-game. I can also maintain consistency across future assets so the game develops a cohesive visual identity. I’m confident I can meet your requirements with accuracy and professionalism. I’d be happy to share relevant portfolio examples and discuss your reference screenshot and animation requirements. Estimated first asset: $80–$120 Estimated delivery: 3–5 days Give me one opp
€20 EUR in 2 days
3.7
3.7

With a passion for breathing life into fantastical worlds, I am thrilled about the possibility of contributing to your first-person sci-fi shooter. Throughout my 3 years of experience as a 3D artist, I have channeled my skills towards creating captivating and realistic environments and visuals. However, stylistically, I am no stranger to the PSX aesthetic you're searching for - having worked on numerous low-poly projects before, including stylized game assets. My familiarity with platforms like Blender 3D and Substance Painter align perfectly with your needs. I've produced FBX models with minimal triangle counts that satisfy even the most retro-hearty gamers while still retaining their wow-factor. In regard to your first project, the mining drill/extractor, my talent for effectively transmuting concept art into stunning animated game assets is primed for this particular task. Upon your approval, I assure you top-quality results delivered in a time efficient manner encompassing all the specifications you've detailed. What sets me apart isn't just my skills but also my dedication; turning projects into long-term working relationships is something that inspires me. It is important to me that both parties are happy with the outcome and I'm excited by the prospect of joining you on this journey as your go-to 3D artist throughout your game's development process.
€19 EUR in 1 day
3.3
3.3

Hi, I have thoroughly reviewed your project requirements for a PSX-Style 3D artist to create sci-fi FPS game assets, specifically the mining drill. With over 3 years of experience in 3D design, modeling, rendering, and animation, I am confident in my ability to deliver assets that align with the old-school PSX aesthetic you are seeking. My approach involves meticulous attention to detail to ensure the asset seamlessly integrates into the existing visual style of your game. I am dedicated to creating low-poly geometry, utilizing low-resolution textures, and infusing a retro feel into the design. I am excited about the opportunity for a long-term collaboration and am eager to discuss further details with you. Please feel free to reach out so we can refine the project requirements together. Looking forward to the possibility of working together!
€20 EUR in 1 day
2.8
2.8

As an experienced 3D designer, with a particular penchant for low-poly and stylistic aesthetics, I believe I would be an excellent fit for your project. While my portfolio showcases a range of different design styles, I'm not only capable but also enthusiastic about creating the PSX aesthetic you're aiming for. Having worked with both low-poly assets and retro-stylized designs before, I can assure you of my ability to commit to the specific requirements of your project. A great example of my work in this realm can be seen in on first-person shooter game I developed where I utilized low-poly and stylized assets for a consistent visual feel. Beyond just delivering on this specific asset requirement, my aim is to build a long-term relationship with you. This approach aligns perfectly with your intention for this project. I'm committed to delivering before deadlines are due while maintaining clear communication throughout the process to ensure your satisfaction as the client. With me on board, rest assured that you will get not just quality products but also someone dedicated to fully actualizing your vision.
€10 EUR in 1 day
2.4
2.4

With extensive experience in creating low-poly and PSX-style 3D assets, I understand the importance of maintaining a retro aesthetic for your sci-fi FPS game. I will craft a mining drill that seamlessly integrates into the existing visual style, ensuring it adheres to the specified requirements. Utilizing my expertise in low-poly modeling and texturing, I will deliver a high-quality FBX model with a maximum of 3,000 triangles and a 512x512 PNG texture. The animation, including a break/destroy sequence, will be meticulously designed to enhance the overall gameplay experience. Do you have specific design preferences or references for the mining drill to ensure it aligns perfectly with your vision for the game? https://www.freelancer.com/u/alphatechca Regards, Sahar H.
€50 EUR in 1 day
2.0
2.0

I can create the mining drill/extractor in a PSX-style aesthetic and keep it consistent with your existing environment. The scope is clear: FBX delivery, under 3,000 triangles, 512×512 PNG texture, full animation, and a separate break/destroy sequence. I’d approach this with a focus on silhouette, readable motion, and a retro PSX feel, simple geometry, intentionally low-resolution texturing, and animation that feels game-ready rather than overly polished. I’m also comfortable building assets with long-term reuse in mind, so future props and machinery can stay visually consistent across the project. If you’d like, I can start with the drill as the first benchmark asset and align closely with the reference style and your current in-game look. I’m ready to collaborate on a longer-term basis as additional assets are needed.
€250 EUR in 4 days
1.9
1.9

Hi! I’m a 3D artist specialized in Blender, with experience creating low-poly and stylized 3D assets, including modeling, texturing, rigging, and animation. I’m very familiar with the PSX/retro aesthetic you’re looking for and would be happy to create the mining drill/extractor while matching the visual style of your existing assets. I can handle the complete asset pipeline, from the low-poly model and 512×512 texture to rigging, animation, and the destruction/break animation. I’m also interested in a long-term collaboration rather than a one-off project. I’d be happy to continue creating the different props and assets you’ll need throughout the development of the game. Although my main expertise is 3D art, I’m also willing to learn Unity or whichever graphics/game engine workflow you are using, so I can better understand your pipeline and make sure the assets are delivered in the most useful format for your project. I’d be happy to discuss the mining drill in more detail, including the budget and estimated delivery time. I can also provide examples of my previous low-poly/stylized work. Looking forward to hearing from you!
€25 EUR in 7 days
1.1
1.1

حتماً. برای گرفتن **اولین پروژه و جلب اعتماد کارفرما**، بهتر است Proposal هم حرفهای باشد و هم نشان بدهد که دقیقاً چه ارزشی ارائه میکنی. این نسخه قویتر است: > **Hello,** > I’m excited to submit my proposal for your project. I have strong experience in **Data Entry, Microsoft Word, Excel, Web Research, Typing, and Graphic Design**. I am highly detail-oriented and focused on accuracy, quality, and meeting deadlines. > > I carefully follow instructions, communicate clearly, and always aim to deliver work that meets or exceeds my client’s expectations. I can start immediately and dedicate my full attention to completing your project efficiently and professionally. > > **I would appreciate the opportunity to work with you and prove the quality of my work through this project.** > > Thank you for your time and consideration. I look forward to working with you.
€19 EUR in 1 day
0.0
0.0

I DON'T COMPETE ON PRICE. I COMPETE ON RESULTS. I won't waste a second of your time with an AI response, as I'm sure you're already bored of it. So let's talk with facts, actions and implementation. I can help create a stunning asset that fits perfectly within your game's unique aesthetic. Your emphasis on a low-poly and old-school PSX aesthetic resonates with my skills and experience, especially for the mining drill you need. I specialize in producing FBX models with optimized triangle counts and textured to meet the retro style. My previous work includes various stylized 3D assets that align with your vision. I would love to discuss your upcoming projects with you and answer any questions you may have. Kind Regards, Stacey
€9 EUR in 14 days
0.0
0.0

As a mechanical and electrical engineer, with a deep understanding of 3D design, modeling and rendering, I am confident that I am uniquely equipped to create the PSX-style assets you need for your sci-fi game. My specialization in hardware development has given me ample expertise in creating every inch of an object and understanding how it should fit into a larger system. This ability would allow me to not only create a mining drill in line with your desired aesthetic but also ensure its smooth integration into your game environment. Although I may not have specific experience with PSX-style or low-poly designs in gaming, I confidently emphasize that my robust 3D modeling skills can be easily applied to any artistic style or project. Throughout my career, I have successfully fulfilled demanding engineering projects by adapting my skillset to fit the project’s unique requirements and I’m enthusiastic about doing so again for your game.
€19 EUR in 7 days
0.0
0.0

Hello, I can deliver this first task in less than 2 days. Before I fully dedicated myself as a programmer, I used to investigate a lot about doing PSX/PS1 style models including humans (I know humans has separated body parts and such and also about the low resolution textures and its dimensions aswell) and I used to made them with Blender (it was long time ago). I would like to come back to the artistic part of te game development and this project fits perfectly with what I used to do. If you want I can let you this first task for free as a little test in order you can know what I am capable to do. Also I can share my earlier artworks I've made like 3 years ago.
€8 EUR in 2 days
1.5
1.5

I can create the mining drill in the PSX/low-poly style shown in your reference, while keeping it within the 3,000-triangle limit and matching the existing visual style. For the first asset, I can provide: Low-poly 3D model 512×512 PNG texture Fully working animation Break/destroy animation FBX export Clean, game-ready asset My bid for the first mining drill is €20, with an estimated delivery of 5–7 days. I’m also interested in the long-term part of the project. If the first asset works well for you, I’d be happy to continue creating the additional game assets in the same style. I’ve attached relevant 3D work for reference. I can also follow your existing assets closely so the new drill feels consistent with the rest of the game.
€20 EUR in 6 days
0.0
0.0

Hi, I can create a stylized low-poly mechanical extractor similar to the reference you provided. I specialize in hard-surface 3D modeling and can create a clean, game-ready asset with the mechanical components, articulated legs, central body, and overall proportions matching your reference. I can also provide optimized geometry and suitable materials/textures for the final asset. I’m confident I can deliver a polished result within 7 days.
€25 EUR in 7 days
0.0
0.0

Hello, I love to create a dynamic, cinematic 3D animations that captures attention for your projects. I can handle modeling, rigging, animation, lighting, rendering, and final compositing. I primarily use Maya for polished visuals and cinematic effects. Workflow: Concept → Modeling/Rigging → Animation → Rendering → Final Compositing. I can deliver regular previews for feedback and complete the project based on the script, assets, and references you provide. Best regards, Theo Checchi
€19 EUR in 7 days
0.0
0.0

This project aligns closely with my experience, and I'd be excited to help bring it to life. Creating a mining drill that matches the PSX-style aesthetic is right up my alley, as I specialize in low-poly 3D modeling and have previously developed assets with a retro feel. While I am new to Freelancer, I have tons of experience and have done other projects off site. I would approach your goal by ensuring the drill is optimized within the 3,000 triangle limit and includes the required animations. I would love to chat more about your project! Regards, Bester Devenier
€14 EUR in 7 days
0.0
0.0

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