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I’m looking for a 3D artist to create a fantasy coastal castle/environment for a Unity game based on reference images I will provide. The castle should include the main exterior structure, towers, walls, gatehouse, bridge, courtyards, stairs, and some walkable interior areas. It needs to be usable in-game, so doors, stairs, floors, and passages should line up properly for player movement. I want the overall shape and appearance to follow the reference fairly closely, especially the main towers, central keep, side sections, entrance, and bridge. This does not need to be an extremely high-poly cinematic model. I am looking for a practical, game-ready model that looks good while remaining reasonably optimized for Unity. Existing techniques, modular construction, reusable pieces, and efficient textures are completely acceptable. Deliverables should include the Blender source file, FBX or GLB, and textures/materials. Please keep the model organized into separate logical parts where practical so it can be adjusted later. I would prefer to start with a smaller test section — such as the front entrance, bridge, and towers — before continuing with the entire castle. This is an indie game project, so I’m interested in artists who can work efficiently and offer a reasonable rate. Please include examples of similar medieval, fantasy, castle, or environment work and your estimated cost.
Project ID: 40736847
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66 freelancers are bidding on average $141 USD for this job

With 9 years of experience in 3D modeling and design under my belt, I am the ideal candidate for your fantastical coastal castle project. Throughout my career, I've consistently produced high-quality work at an efficient pace, knowing that as an indie project you value both quality and budget. And my proficiency in Blender is well complemented by skills in 3D animation, rendering, and design. Understanding your need for a game-ready model that aligns spaces well for player movement, I'll develop your castle using modular construction techniques and efficient textures for optimum design flexibility and performance. Not to mention, I have a knack for meticulous organization which means you'll be able to fine-tune aspects of the model later with ease! Importantly, I fully comprehend your reference image's importance and will faithfully follow them for critical elements like the main towers, central keep, side sections, entrance, and bridge. My extensive background features several similar projects boasting immaculate attention to details. This blend of proficiency and creative talent will ensure that your project is delivered on time and beyond your expectations. I eagerly await the opportunity to create something extraordinary for your game!
$75 USD in 1 day
8.5
8.5

Hi, I can create an optimized, game-ready fantasy coastal castle for Unity. I’ll provide organized Blender, FBX/GLB, and texture files. Please contact me to discuss more in detail. Please have a look at my portfolio: https://www.freelancer.com/u/babanpreet852.html I have 8 years of experience in 2D drawings and 3D modeling, Rendering, texturing. 3D softwares are following:3Ds Max, Maya, Zbrush , Solidworks, AutoCAD, SketchUp. Thank you for your time and consideration.
$180 USD in 4 days
8.5
8.5

Hello, Having spent years specializing in 3D Animation, Design, Modelling and Rendering with tools like 3ds Max and Blender, I am adept at creating immersive and optimized models for game development. Using my skills in modular construction and reusable pieces, I can ensure your fantasy coastal castle not only meets your aesthetic vision but also is highly practical and game-ready. Understanding the significance of efficient use of textures/materials, I assure you that I will deliver a model that not only reflects the charm of a medieval castle but also remains reasonably optimized for Unity. My profound knowledge of organizing models into separate logical parts that are easily adjustable in future rounds up my skillset that fits right into your needs. To see concrete examples of my 3D design work particularly in medieval, fantasy, castle environments, I can share my portfolio which will further strengthen this pitch!
$75 USD in 2 days
8.1
8.1

Hello I’ll build the castle as a practical, game-ready environment for Unity, following your references closely while keeping the geometry optimized rather than unnecessarily high-poly. I’ll model the main towers, keep, walls, gatehouse, bridge, courtyards, stairs, and walkable interior areas with proper alignment for player movement. I’ll keep the castle organized into modular, logical parts with efficient materials and textures, then provide the Blender source, FBX/GLB, and texture files. I’m also happy to start with the entrance, bridge, and towers as a smaller test section before moving into the full castle. I can share relevant fantasy, medieval, and environment work. Thanks
$150 USD in 3 days
8.2
8.2

As someone who has spent their career honing their abilities as a 3D artist, I have developed the right balance between creativity and technical proficiency for your Mid-poly Stylized Environment Model Unity project. My skills and experience will guarantee the efficient creation of a fantasy coastal castle in Unity that not only aligns with your reference images but is specifically optimized for gaming in Unity. Throughout my career, I have always embraced practicality and functionality in my designs, so generating a game-ready model for you that also remains reasonably optimized for Unity will be exciting and enjoyable for me. Although I am fluent in various softwares such as 3ds Max, AutoCAD, Blender, Maya and more, I understand the need to keep the delivered model organized and adjustable; therefore, I will ensure the model is properly organized into separate logical parts while also providing you the raw source files like Blender source file or FBX or GLB with all textures/materials.
$85 USD in 3 days
7.9
7.9

Drawing from my 12 years of experience in 3D design, I am confident that I can deliver exactly what you envision for your Unity game. My extensive skills in 3D Modelling, 3D Rendering, and using tools such as Blender and Unity perfectly align with your project's requirements for a detailed environment design. As an animator & digital illustrator, I bring unique creativity and meticulousness to my projects. My familiarity with architectural rendering means I understand the importance of proper line-up of doors, stairs, floors, and passages for player movement within the game. And that's precisely what you'll get with me – top quality work within a sensible budget. Looking forward to starting the exciting creative journey together!
$140 USD in 7 days
7.4
7.4

With immense pleasure, I bring you a wealth of skills and experience that make me ideally suited to create your mid-poly stylized environment model for Unity. As an adept 3D artist, I've honed my skills using Blender and 3ds Max and can adeptly create your desired fantasy coastal castle/environment that aligns beautifully with your provided references. My track record in delivering game-ready, optimized models will ensure seamless compatibility with Unity. Moreover, I'm well-versed in harnessing modular techniques and creating efficient textures to maximize in-game performance while still producing visually impressive results.
$66 USD in 1 day
7.5
7.5

Hi, A castle that has to look like the reference but also work for a player walking through is a different job from a pretty exterior and that's where I'd spend the most care. Environment art is what I specialize in, so the doorways, stair rises and floor heights get planned around player movement from the first blockout, not fixed after the fact. I like your idea of starting with the entrance, bridge, and towers. It's the most recognizable part of the castle, so it's the best place to lock in the silhouette and proportions against your references. I'd build it as modular pieces (wall segments, tower sections, stair units, arches) on a consistent grid, with tiling textures and trim sheets so the whole castle stays light in Unity and you can rearrange or extend pieces later. Everything would be separated into logical parts but they'd share the same material so the draw calls and resource cost is low. I'd send a quick blockout first, so we can agree on the shapes and walkable layout before any texturing. Deliverables: Blender source file, FBX and GLB, textures, materials set up for Unity and Unity project with simulations. Considering there will be multiple pieces I can try to keep it low around 100-120$ per piece (building, terrain and environment included) I can also build the environment in Unity with actual animated waterfalls and water surface etc. Portfolio: art--station: @denizay https://www.freelancer.com/u/gradynelson
$110 USD in 4 days
7.0
7.0

Hello, Your fantasy coastal castle for Unity needs to stay close to the reference while remaining modular, game-ready, and easy to adjust later. I can build the scene in Blender with clean separation of key parts—towers, keep, walls, gatehouse, bridge, stairs, and interior walkable sections—then optimize the layout for proper player movement and efficient in-game use. I’ll start with the requested test section, focusing on the front entrance, bridge, and towers, so you can review the shape, proportions, and style before I continue with the full environment. I’ll keep the model organized, reusable, and export it with textures/materials for Unity integration. Please have a look at our Freelancer portfolio through the links given below. https://www.freelancer.com/u/CreativeDesign50 Blender source file, FBX/GLB, textures/materials Best regards Kirandeep K.
$30 USD in 1 day
6.5
6.5

Hi there, I can create your game-ready fantasy coastal castle in Blender, closely following your reference images while keeping the model optimized for Unity. I can handle the towers, walls, keep, gatehouse, bridge, courtyards, stairs, and walkable interior areas, using modular/reusable components where practical. I’ll provide the organized Blender source, FBX/GLB, textures, and materials, with logical separate parts for easy future adjustments. I’m also happy to start with the entrance, bridge, and towers as a paid test section before developing the complete castle. I can share relevant medieval/fantasy environment and 3D modeling samples and confirm the final cost after reviewing your references. Best regards, Nadarajan Kiruba
$200 USD in 3 days
6.2
6.2

Hey there, I'm Sakshi, and I can assure you that my 3D skills and industry experience make me an ideal candidate for this intriguing Unity project of yours. Not only do I specialize in creating practical, game-ready models, but I'm also well-versed in the modular construction approach you mentioned. This means I can design your fantasy castle and environment with separate logical parts, making future adjustments easier. Through my diversified skill set ranging from 3D animation to architectural working drawing and creating photorealistic 3D renderings, I can fully deliver all your desired elements including the main exterior structure, towers, walls, gatehouse, bridge and more. You'll receive a well-organized Blender source file with FBX or GLB formats perfectly compatible for use in Unity along with efficient textures/materials.
$38 USD in 1 day
6.2
6.2

Drawing from my extensive background as a Unity Game Developer and proficient 3D Artist, I am well-situated to design and construct the interesting fantasy coastal castle environment your project requires. I have over six years of experience working with Unity, during which I have been committed to producing high-quality, visually captivating environments optimized for smooth in-game experiences. My understanding of the specific technical aspects relevant to your needs - like the alignment of gameplay elements - is sound, and I'm adept at adapting structures to blend well with distinct assets. It's worth noting that in my professional journey, I've handled numerous intricate projects that required both skill and efficiency. Comparable projects where I've dealt with medieval/fantasy settings bear testament to this competency. Believe me when I say that working on an indie game project isn't just about delivering quality; it's also about providing an excellent final product within a reasonable budget. My quote will reflect these ideals without compromising on creative finesse. Let’s connect soon and make this mid-poly stylized environment model a reality!
$140 USD in 7 days
6.1
6.1

Hi, I can create a practical, optimized fantasy coastal castle environment for Unity based closely on your references. I’ll start with the front entrance, bridge, and towers as a test section, ensuring proper player-scale stairs, doors, floors, and passages before expanding into the full castle. I’ll use modular construction, reusable assets, efficient materials, and organized logical parts while providing Blender source, FBX/GLB, and textures. With 8+ years of 3D modeling and game-environment experience, I can deliver efficiently for an indie workflow. Portfolio: https://www.freelancer.com/u/mahadhasan012 Best regards, Mahad Hasan | 3D Environment Artist
$30 USD in 1 day
5.1
5.1

Opening: You want a mid-poly, game-ready coastal castle for Unity. I can deliver a testable, optimized asset set that aligns with your references and is ready for gameplay. Solution: - Modular assembly: exterior, towers, walls, gatehouse, bridge, courtyards, stairs; designed as reusable blocks for rapid iteration. - Player-friendly layout: precise alignment of doors, stairs, floors and passages for smooth navigation in game. - Optimization: low-to-mid poly, texture atlases, PBR materials, and Unity-friendly LODs. - Exports and organization: Blender source plus FBX/GLB, textures, and a clean, logical hierarchy for future tweaks. - Test-first approach: start with front entrance, bridge, and towers before expanding to the full castle. - Animation-ready by design: naming and pivot setup to support Animation and 3D Animation workflows. Deliverables: - Blender source file - FBX or GLB - Textures (diffuse, normal, roughness, metallic, AO) with PBR workflow - Organized modular parts and a small test Unity scene (optional) Budget + Timeline: - Budget: Negotiable; scope agreed after test validation - Timeline: Test section 5-7 days; full castle 14-21 days, depending on iterations Why me: I craft game-ready assets with clean hierarchies, clean UVs, and scalable textures, keeping animation pipelines in mind. Portfolio: https://www.freelancer.com/u/zarminagull189 Closing: I’m ready to start with a test section to lock in proportions and performance.
$190 USD in 3 days
4.7
4.7

Hello, I’d be glad to create your fantasy coastal castle as a practical, optimized Unity ready environment. I have years of experience in 3D modeling and Blender, including architectural and game ready assets. I can accurately build the towers, keep, walls, gatehouse, bridge, courtyards, stairs, and walkable interiors from your references, with proper player movement and organized modular parts. I suggest starting with the entrance, bridge, and towers as a test section before developing the full castle. I can start now and work within your required timeline. Best Regards Muhammad Abubakar Siddiqui
$30 USD in 1 day
4.7
4.7

Hi, I'm Stefan. This caught my attention mainly because I love creating immersive environments that bring fantasy worlds to life. I've designed various 3D models for games, focusing on creating optimized assets that enhance gameplay. I understand the importance of modular construction and ensuring that everything aligns perfectly for player movement. Here's how I'd approach it: ▸ Start with a detailed breakdown of the reference images to establish the main dimensions and layout. ▸ Focus on creating the entrance, bridge, and towers first to ensure they fit seamlessly into the overall design. ▸ Use efficient texturing techniques that maintain visual quality without adding unnecessary complexity. I genuinely enjoy diving into projects to understand the vision fully and treat the outcome as something I'd proudly showcase. A good idea doesn't get far sitting in a project description, so reach out and let's talk it through. Regards, Stefan.
$150 USD in 14 days
4.8
4.8

Hi there, I am excited about the opportunity to work on your project creating a fantasy coastal castle/environment for your Unity game. I will meticulously design the main exterior structure, towers, walls, gatehouse, bridge, courtyards, and interior areas to ensure they align seamlessly for player movement within the game. My focus will be on creating a practical, game-ready model that balances visual appeal with optimization for Unity. I am committed to delivering organized source files, FBX or GLB formats, and high-quality textures/materials. I am open to creating a smaller test section initially to ensure the project aligns with your vision before proceeding with the entire castle. Let's discuss further and share any reference images you have in mind. Best regards, Inshaal Ali
$30 USD in 1 day
4.5
4.5

Hi there ! As an experienced 3D artist with a focus on creating game-ready models, I believe I'm the perfect fit for your Unity project. Throughout my 7 years in the field, I've garnered extensive knowledge in modeling and animating for various applications including gaming, and that has enabled me to understand intricacies such as optimizing models to ensure smooth player movement. I'm proficient in software like Blender, Maya, and Z-Brush which means I can provide not only detailed models but also the sources files you may need for future adjustments. One of my biggest strengths is my efficiency without compromising quality. As an indie project, you need someone who can deliver on time and within budget. I completely embrace this understanding and always aim to exceed client expectations. I am skilled at using modular construction techniques which would be particularly useful in your project. In addition, having worked on various medieval-fantasy themed projects including castles and environments, I'm already coming in with a wealth of knowledge that's aligned with your needs. They will give you a good sense of what we can achieve together on your fantasy coastal castle in Unity: A practical model that looks great while being optimised for game performance. Let me help bring your ideas to life. Thanks & regards Gaurav Sharma....
$30 USD in 2 days
4.2
4.2

As an Interior Designer, I have extensive experience in creating visually stunning and functional spaces. My skills in 3D modeling and rendering, along with my expertise in programs like AutoCAD, SketchUp, and Blender, make me the ideal candidate for your castle environment project. I understand the importance of accurately translating concepts into tangible renderings, particularly in the context of game development. My portfolio is replete with diverse projects that showcase my adaptability to different styles, including medieval and fantasy designs which align perfectly with your requirements. I've also had significant experience creating intricate architectural models with efficient textures, ensuring a game-ready output without compromising quality. Moreover, I'm known for working efficiently within project timelines without sacrificing quality. My reasonable rates will be at par with the indie game budget, but make no mistake - you won't be compromising on the quality or attention to detail by choosing me. Let us start small with the front entrance, bridge, and towers as you mentioned - it would be a great opportunity to show just how seamless my design will integrate into your game. So hand me the mantle of architecting this fantastical coastal castle and get ready for a captivating experience in Unity!
$140 USD in 3 days
4.1
4.1

Are you looking for a game-ready fantasy castle that closely follows your reference images while remaining optimized for Unity? I can help develop the castle using a modular 3D modeling workflow, focusing on accurate proportions, practical geometry, and playable environments. With 5+ years of 3D CAD and mechanical design experience, I can create organized 3D models with properly aligned structures, stairs, floors, passages, and entrances. I’ll begin with the front entrance, bridge, and towers as a test section, allowing you to review the style and proportions before proceeding with the complete castle. What I’ll deliver: Modular castle exterior, towers, walls, gatehouse, and bridge Walkable courtyards and interior sections with aligned geometry Optimized, game-ready 3D assets for Unity Organized Blender source file and FBX/GLB exports Textures and materials, with reusable components where practical I can work in stages to keep the project manageable and accommodate your indie game budget. Please share the reference images and preferred level of detail so I can estimate the test section and full castle separately. Best regards Bilal.
$40 USD in 3 days
3.9
3.9

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