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Preciso de um modelo 3D do trem CAF ViaMobilidade especialmente otimizado para Roblox Studio. O foco é manter o equilíbrio entre fidelidade visual e desempenho in-game. Requisitos essenciais • Todas as portas da cabine modeladas como peças separadas • Portas de passageiros em peças individuais • Bogies e rodas destacados em partes independentes • Braços do pantógrafo separados • Fans do teto isolados como objetos distintos • Interior básico que lembre o trem real, mas sem excesso de detalhes para não pesar no jogo • Texturas em média definição (não quero alta nem baixa) • Projeto desenvolvido em Blender • Nenhuma animação é necessária neste estágio Entrega esperada 1. Arquivo do projeto Blender (.blend) organizado por coleções/nomeação clara. 2. Exportação compatível com Roblox Studio (por exemplo, .fbx com hierarquia preservada). 3. Texturas em pastas estruturadas e prontas para importação. 4. Pequeno guia de importação indicando colisão e escala usadas. Se precisar de mais informações sobre medidas ou referências fotográficas, posso fornecê-las rapidamente. Estou à disposição para esclarecer qualquer dúvida durante o processo para garantir que o resultado final se encaixe perfeitamente no meu jogo. O Modelo é para o roblox studio, Que permite apenas 20,000 Triângulos por modelo. Então se puder fazer até o máximo de 19,000 Por vagão (Que São apenas 2, Cabine/Vagão passageiro) Já seria ótimo. Primeiro antes de tudo, Preciso saber quanto seria o orçamento para poder iniciar o planejamento de quanto posso investir nesse trem.
Project ID: 40474574
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10 freelancers are bidding on average $173 USD for this job

With nearly a decade of experience in 3D design, I am confident I can bring your vision of the CAF ViaMobilidade train for Roblox Studio to life adeptly. My mastery of Blender as well as my deep understanding of geometry optimization - which is essential for your game on Roblox - enables me to create models with the perfect balance between visual fidelity and in-game performance. To ensure this delicate balance, I strictly adhere to the parameters provided, always keeping the triangle count within the specified limits while preserving the richness of detail in the model. My former experiences have honed my skills in compartmentalizing details: separate doors and windows, distinct bogies and wheels, isolated pantograph arms – nothing is beyond my abilities. Organized project files and a clear naming system are something I religiously maintain. Furthermore, I am very comfortable working with structured folder systems that make it easy to navigate through textures needed for imports.
$75 USD in 1 day
8.4
8.4

Hi, ★★★ Blender Expert ★★★ 3+ Years of Experience ★★★ I can create a 3D model of the CAF train optimized for Roblox Studio, ensuring a balance between visual fidelity and in-game performance. This will include: - All cabin doors modeled as separate parts - Individual passenger doors - Bogies and wheels highlighted as independent parts - Basic interior resembling the real train - Textures in medium definition - Organized Blender project file and compatible export for Roblox Studio I will handle the project by using Blender to ensure all specifications are met, focusing on the 20,000 triangle limit for the model. Ready to start once you provide any additional details or clarifications. Thanks!
$160 USD in 3 days
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0.0

IF YOU'RE NOT HAPPY, DON'T PAY. I recently completed a project delivering a fully automated workflow for a client. I bring real experience from large-scale projects, although I'm new to Freelancer. Working alongside tech giants like Microsoft, I focus on clean, scalable solutions. I understand the need for a 3D model of the CAF ViaMobilidade train optimized for Roblox Studio, balancing visual fidelity and in-game performance. My approach ensures simple, reliable delivery from the start, building for the long term. I'm prepared to commence promptly. If this aligns with your project, feel free to reach out to discuss scope and pricing. Regards, Patrick
$150 USD in 7 days
0.0
0.0

I understand you need a highly optimized 3D model of the CAF ViaMobilidade train for Roblox Studio, similar to the performance-conscious assets I've delivered for other interactive platforms. My focus will be on balancing visual fidelity with the specific demands of the Roblox engine, ensuring a smooth in-game experience. My approach involves detailed polygonal modeling in Blender, prioritizing clean topology and efficient UV unwrapping. I'll meticulously separate all specified components—doors, bogies, wheels, pantograph arms, and ceiling fans—into individual, easily manipulable meshes. Texturing will be handled with Substance Painter, targeting mid-resolution PBR materials that achieve the desired visual quality without excessive memory overhead. The basic interior will be modeled with performance in mind, capturing the essence of the real train without unnecessary polygon counts. To ensure we're perfectly aligned, could you clarify the intended scale of the train within Roblox Studio (e.g., 1:1 or a scaled-down representation)? Also, are there any specific color palettes or livery details for the Linha 5 Lilás that are critical to replicate? I'm available for a quick chat to discuss these details and how I can deliver an exceptional model for your project.
$191 USD in 21 days
0.0
0.0

Olá! Posso criar o trem CAF ViaMobilidade otimizado para Roblox Studio, mantendo até 19.000 triângulos por vagão para bom desempenho no jogo. O projeto incluirá: • Portas separadas • Rodas e bogies independentes • Pantógrafo separado • Interior simples • Texturas médias • Arquivo Blender + .FBX para Roblox Entrega completa e organizada. Orçamento: $250–$450 USD Prazo: 1–2 semanas. Posso começar após receber as referências do trem.
$100 USD in 3 days
0.0
0.0

I understand you need a 3D model of the CAF ViaMobilidade train for Roblox Studio, with specific attention to optimizing for in-game performance while maintaining visual fidelity. I have previously delivered a highly optimized 3D asset for a racing game that achieved a 30% reduction in load times by carefully managing polygon counts and texture resolution. My approach will involve creating a detailed model in Blender, ensuring all specified components like cabin doors, passenger doors, bogies, wheels, pantograph arms, and roof fans are modeled as individual, articulated parts. The interior will be basic but recognizable, and I will utilize medium-definition textures to strike the right balance. The final output will be a .fbx file ready for import into Roblox Studio, with clean topology and optimized UVs. How should the articulated bogies and wheels be rigged to allow for rotation and suspension movement within Roblox Studio? Ready to start as soon as you confirm scope.
$204 USD in 21 days
0.0
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Consigo trabalhar nesse projeto de forma confortável. Já trabalhei em projetos parecidos, visando área de jogos e suas especificações, apesar do meu portfolio ser hoje focado em miniature e escultura.
$150 USD in 10 days
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