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One M1941 US field jacket shell for UE5. Outer shell only, untextured - geometry and skin weights only. Later batches add ColorMask/Mask/Normal maps, no albedo; not this task. CRITICAL: bind to the stock UE5 Manny skeleton itself - SK_Mannequin, 161 bones. It must contain spine_04 and spine_05. The UE4 mannequin (three-bone spine) is rejected; we have already been sent one, sold to us as "Epic skeleton". Bind, do not retarget, and match Manny's reference pose exactly. I supply [login to view URL] plus idle, walk and jog clips. Build the M1941 "Parsons" jacket, NOT the M1943 - wrong year for this game and an automatic rejection. Notched lapel collar, two slash pockets, buttoned epaulettes, buttoned waist and cuff tabs. Deliver: FBX named exactly SK_US_Torso_JacketM1941_A, plus your source file. Acceptance: max 12,000 triangles; one mesh; max 8 skin influences per vertex, normalised; weighted smoothly across spine_01-spine_03 (we blend upper and lower body mid-spine, so a hard transition tears at the waist); ~180 cm on import, 1 unit = 1 cm; faces +X, up +Z; pivot at origin at the feet. Test it under animation before sending. With your quote: a screenshot of a UE5 skeleton hierarchy showing spine_05. A ~20-part modular commission follows if this passes.
Project ID: 40620238
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I have 10 plus years experience in 3D Modeling & Printing Specialist, I have exceptionally honed my expertise in 3D animation and modeling on various platforms that include Blender, SolidWorks, Fusion 360, AutoCAD, Autodesk Maya, 3ds Max, and ZBrush. I'm confident in my proficiency to create high polygonal meshes with clean topology; precisely what your project demands. Additionally, I own in-depth knowledge and hands-on experience in UE5 that ensures maximum compatibility of my outputs with your intended purposes. Notably, this project aligns perfectly with my forte as it demands intricate attention to details in the design-to-manufacturing workflow that forms the core of my experience. Producing high-quality game assets is another skill I bring to the table. Over the years, I have conceptualized, designed,cand delivered customized game assets with peak performance just like your project entails. Lastly, I understand the importance of effective communication and maintaining a collaborative approach throughout any project. Being a team player has been integral to my success, enabling me to seamlessly coordinate with clients and deliver optimal results within their time frames. It would be an honour for me to take your M1941 jacket shell skinned to UE5 Manny (SK_Mannequin, 161 bones) project forward in utmost accordance with your requirements.
£27 GBP in 15 days
5.5
5.5
16 freelancers are bidding on average £75 GBP for this job

Considering my extensive experience and expertise in the realm of 3D Design, Illustration, and Modelling including the use of software such as Blender, Zbrush, and Maya to mention a few, I am confident that I am the best fit for this project. Implementing photorealistic modeling that would be consistent with your needs is one of my core competencies. Moreover, having worked on previous projects involving sophisticated 3D models conforming to various specified requirements, I assure you that I understand the significance of mesh quality, skin inclination uniformity, and overall rendering compatibility vis-à-vis animation on UE5. My vast knowledge in using different software also guarantees that at no point would I require retargeting but binding between the shell and SK_Mannequin for seamless results.
£135 GBP in 7 days
7.8
7.8

Hello, With expertise that spans across a broad spectrum of 3D skills, including animation, design, modelling and rendering; I bring to the table the proficiency critical for this project. My deep-rooted understanding of the Unreal Engine contributes to my ability to work seamlessly with projects that involve specific requirements like yours. Over the years, I have developed an intuitive sense of detail and precision in creating 3D models of various complexity levels and making them function perfectly under animations. As a creative agency that thrives on bringing vision to life, we understand the importance of your timeline and product specifications. The fact that the M1941 "Parsons" jacket is essential for your game setting reflects our dedication to delivering exactly what our clients need without any compromise on quality. Given our track record and mastery over 3D visualization, we guarantee your jacket will not only fit snugly into SK_Mannequin but also maintain smoothness, even around spine transitions. At Art Studio Agency, we thrive on challenges and commitments to excellence; hence, I can assure you of an impeccable job done within the stipulated guidelines. To gain your trust, I would provide an early UE5 skeleton hierarchy screenshot highlighting spine_05 demonstrating our technical competence before proceeding to actualize your vision. Selecting us isn't just choosing a freelancer - it's opting for an art studio that Thanks!
£150 GBP in 2 days
7.7
7.7

As a seasoned 3D designer and artist with vast experience in your requirements, I am confident that I'll deliver the best results for your M1941 jacket shell project. My knowledge extends from using Adobe Creative Suite to Blender, 3ds Max and other various graphics soфware helping me develop a unique visual perspective to bring your vision to life.
£66 GBP in 1 day
7.5
7.5

As an experienced and multi-talented creative designer, 3D artist, animator, and web developer, I believe I have the ideal mix of skills and expertise to complete this UE5 project with maximum precision. My background in 3D design, modelling, rendering, and rigging uniquely qualifies me for the task at hand. Firstly, I appreciate the criticality of binding to the stock UE5 Manny skeleton itself while ensuring it matches Manny's reference pose exactly. I guarantee a seamless fitting of each part whilst adhering to your strict specifications - summoning the lighting, shadows, texturing, and geometry to bring M1941 "Parsons" jacket to life.
£60 GBP in 1 day
7.5
7.5

As a seasoned freelancer in the 3D arts, I've developed a solid understanding of your needs for the M1941 jacket shell project on UE5. My experience spans across various tasks you require, such as 3D design, modelling, rigging, and animation. I've handled similar demanding projects before with precision and efficiency. Thus, I'm confident in producing a highly-detailed, low poly mesh that flawlessly matches the SK_Mannequin. One vital advantage of working with me is my adaptability and commitment to client satisfaction. Understanding that this task is foundational for potential future assignments with you, I'll go above and beyond to ensure we hit the target dead center in terms of geometry and skin weights-coherently normalized across spine_01-spine_03.
£45 GBP in 1 day
5.1
5.1

Hi there, I understand you need a M1941 US field jacket shell skinned to UE5 Manny (SK_Mannequin, 161 bones). I will ensure the outer shell is clean, with accurate geometry and skin weights, bound to the specified skeleton without retargeting. The M1941 "Parsons" jacket will be meticulously crafted, meeting all your requirements, including notched lapel collar, slash pockets, and buttoned details. I will deliver the FBX file named SK_US_Torso_JacketM1941_A along with the source file. Rest assured, I will work within the specified parameters of max triangles, skin influences, and dimensions. I am committed to delivering high-quality work that aligns perfectly with your vision. Please share the necessary files and details to get started. Best regards, GenZ Solutions
£20 GBP in 1 day
3.8
3.8

Hello, I have extensive experience creating **game-ready character assets** for Unreal Engine and can deliver the **M1941 Parsons Field Jacket** exactly according to your technical specifications. The jacket will be modeled as a **single optimized mesh** (under 12K triangles), bound directly to the **UE5 Manny SK_Mannequin (161-bone skeleton)** with correct **spine_04/spine_05** hierarchy and smooth skin weighting (maximum 8 influences per vertex). I will maintain the correct proportions, UE5 scale, pivot placement, and orientation while ensuring clean topology suitable for animation. The asset will be tested using your supplied idle, walk, and jog animations before delivery. You'll receive the FBX named **SK_US_Torso_JacketM1941_A**, the native source file, and the requested UE5 skeleton hierarchy screenshot. Ready to support the full modular asset pipeline after approval.
£120 GBP in 7 days
1.6
1.6

As a seasoned Mechanical Design Engineer with an affinity for 3D Modelling and 3D Rendering, I am well-equipped to meet your M1941 jacket shell project needs. My extensive background falls in Product Design, Sheet Metal Design, and Manufacturing Ready CAD Solutions, which ensures that any technical requirements, like the SK_Mannequin skeleton with 161 bones or the smooth weighting across spine_01-spine_03, you've stipulated are meticulously accounted for. I have a keen eye for detail coupled with a strong engineering knowledge which will enable me to recreate the M1941 US field jacket shell accurately to your specification. My manufacturing-focused design approach aligns perfectly with your production-ready needs, promising you a high-quality FBX file exactly named SK_US_Torso_JacketM1941_A with an accompanying source file. Furthermore, I believe in reliable communication and on-time delivery - two crucial elements that define successful partnerships. If given the opportunity to complete this task to satisfaction, it'd be a catalyst for embarking on your ~20-part modular commission. I'm ready to turn your concept into a professionally engineered product ready for manufacturing with efficiency, creativity, and precision. May we proceed?
£55 GBP in 1 day
0.0
0.0

Hello, ⚡ Your M1941 jacket aligns perfectly with my experience in Unreal Engine clothing creation and rigging. ⚡ I am a 3D artist with expertise in garment modeling, skinning, and UE5 skeleton binding. I will create a game-ready jacket shell with precise weights and clean geometry, fully compatible with the UE5 Mannequin. I have experience with similar projects. I am available to start immediately. Let's discuss your specific requirements and timeline. Best regards.
£135 GBP in 2 days
0.0
0.0

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