
Unreal Engine Animation Engineer for Consulting or Work
min 50 $ USD / heure
We are looking for an Unreal Engine Animation Engineer who can provide consulting or work on a continuous basis. To be clear, the work is not about creating new character animation sequences, but to implement the underlying UE logic, state machines, blend space, rigging, related C++ libraries, etc.
The project is a FPS game. Animations are for human characters, 1st and 3rd person. Animations include normal locomotion, and tactical movements. Again, this is NOT for creating animation sequences.
We are open for someone to consult us as well as actual work.
Nº du projet : #37208198
À propos du projet
9 freelances font une offre moyenne de 50 $/heure pour ce travail
Unreal Engine developer here. I have been * Developing graphics engine architecture * Designing and developing 3D graphic rendering system (a SDK), keeping simulation products’ requirements in mind. * Designed applica Plus