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I need a skilled 3D artist to create a detailed digital model of a pair of boots. The end product should be cleanly surfaced, UV-ready, and suitable for close-up renders as well as potential game or real-time use later on. Once we agree on the style cues, I’ll share the reference material I have and clarify any missing dimensions so you can start blocking out the shape right away. Please keep the mesh optimized, avoid unwelded seams, and name everything logically so I can tweak materials myself in Blender or export straight to OBJ/FBX without a hitch. Deliverables – kept simple and clear: • Finished boot model (FBX or OBJ) with non-destructive, quads-based topology • Separate high-resolution textures (PBR maps: base color, roughness, normal, metallic) • A quick turnaround viewport render so I can review proportions before final export If you use ZBrush, Maya, Blender, or similar, that works for me—just let me know which pipeline you prefer. I’m ready to get started and happy to answer any technical questions right away.
Project ID: 40566152
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Active 57 yrs ago
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