Bonjour, Je suis le fondateur d'Unimersiv, la première plateforme po...de modèle qui est très bien en terme d'optimisation et de qualité: [se connecter pour voir l'URL] Les modèles n'auront pas besoin d'être "rigged". Cela serait-il possible et quel en serait le coût ? Merci et bonne journée ! ...
I have a 3d model already that I need to be rigged first then would like to make a series of animations to use on the projection/led walls at live concerts. To ensure quality I would like to start with a simple 30 second animation and then move on from there for up to a few minutes of footage. I will also be needing a 2d animator to be creating simple
I have a static female model (naked body with jeans and shirt) I need the model: - rigged and skinned, ready to be animated with controls - with facial blend shapes for lip syncing and some emotions (references attached) I need this in Maya and Max, but Max is not so important, Maya is mandatory.
- Model it in T-Pose (it will be rigged and animated), - Make topology in a way that they can be customized later (such as a different colour belly, belly part should be assigned different material) - mouth open as in the images - eyes big and cute as in images - model also milk bottle separately - as low poly as possible - texture maps required Light-Shadow-
Searching for model maker and animator who understands 3D printing and who can: 1. Use the provided 3D rigged Blender model of a man and animate him running. Make a 32 frame loop of man running(See GIF) 2-Add hair to the model and create two outfits for the man. Clark kent and Superman. Keep in mind that Supermans cape must have a thickness to it so
I need a 3D character modeled, textured, and rigged for Unreal Engine (UE4), the project is a First Person Shooter that has a similar cartoon like art style to Fortnite and Team Fortress 2. The image below is a watermarked version of the concept art we need modeled.
...Minimum resolution 1920x1080 pixels @ 25fps PAL. Character Style do be modelled off the attached images, Character would need to be rigged for walking between the different services/objects and also have facial expressions rigged for talking (to be synced with the voice Over). Simple Black reflective flooring seamless room & non branded generic objects.
...characters--one adult sized and the other two child sized--are already fully modeled and made in the program Modo. The models can be used in other programs, but would need to be fully re-rigged if you are using a different kind of software. The spider model and enviroment would have to be made/provided by you. Please include examples of your work--especially child
We're an eLearning company based in Alberta, Canada. We're looking ...characters, informative and slightly humorous voice-over dialogue. Based on the current script, the video is about 10 minutes long. Characters have mostly been developed and rigged. Tools to be used would be Character Animate, After Effects, Premiere, and Photoshop/Illustrator.
Modelling and Texturing of P...from the reference image. - Model the puppy in T-pose (ears on the side as in the image, straight tail, mouth open as in the image, tongue out as in the image), it will be rigged and animated. - Texture maps required Light-Shadow- Color baked diffuse map, Normals map, Shadow map, Specular map - As low poly as possible
We have a rigged 3D model character! The character will be used in a game in Unity! We need short series animations of Hand Gestures with face emotions of Tour Guide! The STYLE of animation must be natural and realistic! Its preferred if you can animate by using motion captured devices (like kinect or others) You need to be creative and suggest
I want to create a scene in 3d. For this, I need Gandhi Ji's model and 20 Indian men and women rigged model with simple animation of walking. Please have a look at this video to check appearances of those humans. [se connecter pour voir l'URL] Please note that I need the source file. I will pay $200 for this This is just the beginning
Hi See Attached I need some 3d animation done I have one character rigged in Cinema 4D I need 8 poses/quick action done I have a plain background (see sample animation) The total animation time for all poses is about 11 seconds or 12 seconds The output need to be in Pro Res 4444 3200 x 1800 Most motions are dance moves one exception is the drumming
I need 4 animated bumpers (10 seconds) that feature from 1 to 4 characters in the scene. Animation only (the characters are pre-rigged), no lip sync or dialog. An example is found here: [se connecter pour voir l'URL] These are fairly simple animations such as: #1: 2 characters walk up to camera and wave to audience. #2: 4 characters
Summary: - 7 3D models in total. - For each 3D model, ...- Deliverables: pass us obj. files. - All models are based on 3D scans that will be provide by us. Just need to clean up and optimize for animation. - The models need to be rigged and should have a basic facial rig such as eyes blink, mouth movement and ear brow raise. - Deadline: Jan 5th 2019.
...mimic 15th Century wood-cut prints. I've included two cut out .png files of horses. These would need to be sliced up in Photoshop into the component parts and parented to the rigged horse composition within After Effects. Final deliverable materials would include the After Effects project file -- with two compositions -- one with a walking / trot speed
i have a character , i need it to be rigged , body and facial expressions , as well as animating certain motions , like walking , talking , jumping , screaming... will let you know later what they are . the character is already designed and vector the rig must be in adobe after effect .
Hey...by Minecraft's minigame "Bridges" or also know as "Walls" Currently I'm looking for a 3D modeler that is willing to do some basic but also complex models preferably already rigged and animated. Currently, almost the entire environment is complete and lots of the game mechanics are also done. I'm set to release the game around February and March.
We're making a game on Unity for mobile, we have a 2D sketch reference of the character and we want to make it in 3D and rigged with 15 animations of social simulations. *The artist must also texture the 3D model and rig it PLEASE CHECK THE REFERENCE BELOW BEFORE PROPOSE
A 3D model of a cartoon soldier based off provided concept art. the character mus...3D model of a cartoon soldier based off provided concept art. the character must be high quality, textured and rigged, and be usable in Unreal Engine for game development. The character will be holding weapons so the fingers need to be rigged with the rest of the body.
Rig may need tweaking. Have a fully functional walk cycle using 12 animation principles. Including overlaps.
I need a 3D short movie 50-60 second, The character ready rigged and I have the source file, the movie is a firefighter boy setting in home without his parents and a fire start then he get a fire extinguisher and use it to fight the fire to stop it. maybe will need to change the clothes of the character
I have a few models I have sculpted in blender that I want retopologized, UV unwrapped, and rigged. The priority here is to Retopologize my mesh to work well in unity (Performance wise) and in blender for animation(Deformation Wise). That means I want at little tris as possible while still having as low polycount as possible. Rigging is not required
Hello fellow Freelancers! I'm creating a new game and I need a low poly, rigged and textured model of President Trump along with 15 other similar models. Please place bid for the entire 16 models. Please refer to the attached image to see the quality I want. Looking forward to finding the right person!
...visible, the portion that can't be seen ( because another shape is on top of it ) will be echoed on the reverse side when isolated from the larger mass. It's preferred that it be rigged as well ( priced with and without rigging ). This is the first project. The second project, most likely going to the winner of this bidding proposal, will be of a similar style
Create a fully rigged 3D character based on 2D concept art, but altered to fit the established 3D art of the game. In-Game screen shots will be provided as Art Direction reference. 2D Concept art will also be provided as a style guide.
Hello! My name is Mark and I am working on an indie Point & Click adventure set in a comedic Film Noir setting. The game is being produced by Pinhead Games. We are looking for someone to create game ready custom characters that fit out art style and software compatibility. As an indie developer, we have a limited budget so most of our secondary characters are being created with a somewhat ...
Hello Abraham, as discussed in our chat: 250 for two character ...man and the woman) + detective clothes for the man (4 texture variants) + winter clothes for the man (1 texture variant) + the clothes for the woman (4 texture variants). All rigged in a way it works perfectly with Unity3D and in a way the hanging parts of the coats can be made dynamic.
...I need a creative individual to create a 2D character that will be animation ready. What do I mean by animation ready? *Character turnaround *Colored in *Mouth Positions *Rigged * * Bonus Points for walk cycle/poses ** To clarify you're not required to animate this character just create the framework and tools necessary for other animators to do the
...character witch is made by Damon Woods, for me this is the level I am looking for, the characters will need to have a body and a head, and in a second phase they need to be rigged. Damon Woods character Jaxx [se connecter pour voir l'URL] [se connecter pour voir l'URL] The characters I want to have created in 3D are: Robert De Niro
Hi, I have an FBX file with full body mesh and skeleton and I have a OBJ file with a full body mesh. I need the OBJ file mesh rigged with the skeleton from the FBX file. I need a clean result for MOCAP animations. The FBX and a preview of the OBJ can be found here: [se connecter pour voir l'URL]
I need someone to create customized 3D rigged characters for using in Unity. The character should have some live moment when idle (moving head and hands naturally) and have the following actions. 1) walking 2) running 3) jumping 4) ducking (bend down) 5) dying (falling down) Important: Please provide me your rates per character in your bid. I need
I need a low poly 3D character for a mobile game. The character should look cartoony and based on Beetlejuice from the Howar...(he's about 3 feet tall) [se connecter pour voir l'URL] The final deliverable is a rigged, low poly FBX file that looks like Beetlejuice.
Hello, for a special project we need a characters lips to be animated. The Character is existing and rigged, it has been created in Maya. The audio file is in German and about 1:15min long. We need the character ready to be embedded in Unity (fbx/prefab) within 2-3 days. While the character is talking he needs to move his arms, but we already got the
...working on. (Still early stage). The game is being developed in Unity. The ‘look’ I am aiming for is a hand painted – cartoonish – low poly style. And I need the character to rigged (humanoid bone structure), textured and animated with at least a walk and idle animation. Preferly I would like the bone structure to be able to work with Unitys animator so
Hi, i have rigged a character but i am unable to fix some problems with the face part of the rig. Im not sure how to fix it and im in a rush so hmu. Problems eyes does not sit in the right place and area around eye weigh painting needs to be fixed. File [se connecter pour voir l'URL]
The project consist on the texturing and animating the following character: - [se connecter pour voir l'URL] The project consist on an the following animation: - Idle position: 30 sec. animation of the character that move the hand (saying hallo) and somethimes stamping his feet (this should be intended
...a designed and rigged 3d character on unity. The suit and gloves should look like the references but in white and black, also the mask should be a bit transparent and show the face of a man. I also need 2 of the whole 3d model in black or white versions of the shoes and gloves with the whole body in white. The character must be rigged in humanoid and