Nous cherchons à intégrer OpenGL en réalité virtuelle Visual studio, Open GL, C++, Réalité Virtuelle/SDK VR
« Le « sujet » est un polyèdre irrégulier ayant au moins 20 faces avec normales (21 glVertex3f au minimum dans le code). Le sujet est articulé et ses « membres » peuvent être contrôlés indépendamment. Des touches permettent de le déplacer et/ou de changer son orientation. Lors de ses déplacements, le...
I need you to develop some software for me. I would like this software to be developed for Windows using C++ with OpenGL
Please locate the attached file "Description_3" for the details about this project. Write an OpenGL program that generates a simple 3D maze game. This games contains the following functions: Modeling Texturing Camera Control Collision Detection Floating/Spinning Objects The details of these requirements are described in the attached files
Greetings. I am interested in a very simple graphical enviroment using GDI calls, it is a winapi32 project done with c ++. I wish to point out something important, I need this done using GDI calls only, which means that the use of opengl, and/or directx calls is forbidden. Take a look at this youtube link, this is basically the type of software I want
using assimp in opengl please complete with th following specifications
I need someone with experience on OpenGL functionality for Android to copy open gl code from an existing application (i have the code) in a new project. all the other stuffs are linked, just to put them in, i am not skilled in opengl, please do not apply as spam. To avoid bots, please in your message at the beginning type in word "banana".
Write a program using a twodimensional OpenGL texture pattern to display a red-and-black checker-board.
Consultant required for native android 3d graphics programming with below skillset 3-5 years of native android 3d graphics programming. OpenGL, importing models, setting up animations, customizing lighting, physically based rendering. 1+ year working with ARCore inside native Android applications. Familiarity or capability to quickly learn sceneform
With use of OpenGL for Android we are looking for someone to develop a feature that shows a 3D rendered football field with focus on the goal. Simulation of penalty shots against the goal should be animated. The coordinates for the trajectory of the shot is retrieved from a table or database. In the next phase of the project we would like to add an
I wrote a C# script in Unity that will take a video feed and create a cube map then assign that cube map as property in a shader for some game objects. the code works fine but it is slow. (attached) I would like to use multi-threading for each face of the 6 faces in the cube map through the job system or any other method in Unity which can accelerate
I need you to help me for a project using openGL.
all of the following draws must be implemented using openGL 1- Draw the cardioid, rose, and spiral parametric curves. 2- draw the graph of the following functions and use windows to clip both them: y = x^3 + 2*x^2 + 3 y = 2*sin(x) + 0.5*cos(x) 3- Draw a smile emoji using dots only. 4- Draw a simple maze using lines only. 5- Draw any Islamic meander
...(sonido o vídeo). 7. FRAGMENTO Shader: Incluir la posibilidad de pintar los objetos por franjas de colores mediante el fragmento shader. El usuario debe poder activar / desactivar este tipo de pintado. El usuario debe poder modificar la anchura de las franjas interactivamente mediante un elemento del forms .. 8. vertex shader: el usuario podrá seleccionar
1. Please read the document carefully before bidding. 2. I want the full source code for the project. 3. I will test the source code to confirm it works as expected before releasing the milestone.
...support RGBA, this will be displayed on many different backgrounds (light and dark) and the transparency will be used very extensively. Should be easy to include in my project I'm making in QT Creator on Linux. Additional benefits would be: Unicode support. Colored outlines, I ideally only need a black outline. Method to query
...converted to c++ but to run on ubuntu (qt). The application currently uses win api to paint 2 types of 2d charts + some arrows. I need it changed to use the graphic board (opengl) because the amount of data is huge and the app doesn't work smooth when scrolling/zoom in or out. The app needs to smoothly work when painting over 10m points. The app
Hi, im looking a developer to convert a C++ program that work with openVG library to do the same thinkgs but using openGL library. The software has 3 functions: show a digital clock, show an emergency message and show a scrolling text ticker in overlay.
I need someone with experience in OpenGL and C++ to make an existing application faster. The application is working fine but the performance must be improved, more details will be sent in chat.
...android and ios platform. Must be expertise in any of the platform/s like( Unreal Engine , Unity, Corona SDK, Lumberyard, Cocos2D-x, etc. ). Must expertise in rendering through OpenGL. Flexible in Work timing. Ready to work on long term projects. You are invited to showcase your expertise with us. Please submit your proposals including your projects matching
Aquire the face mesh from ARKit (ARFaceTrac...face mesh from ARKit (ARFaceTrackingConfiguration) and draw them side by side (ARSCNView and OpenGL) using OpenGL. Make a splitted scene where you see on the left side the camera scene (rendered by ARSCNView) and on the right side rendered with OpenGL. The OpenGL projection must match the ARKit aquisition.
I need to draws a neighbourhood of similar-but-different looking houses by creating one parameterized house and then redrawing it multiple times with different parameter values. I'll send you full details to interested candidate, but it's a simple work for pro programmers
...so anpassen/umschreiben kann das er mit dem Shader Sildurs Vibrant Shader v1.13 Lite und OptiFine_1.7.10_HD_U_D7 funktioniert (Shaders Mod wird nicht benötigt da diese OpitFine version dies übernimmt). Der Mod ColoredlightsCore funktioniert mit dem Mod Pack solange der Shader aus ist, aktiviert man den Shader stürzt Minecraft ab und lässt sich auc...
Hi, I am programmer also but don't have time. I have few projects that I want to make. Let me ask you few questions first: 1) Do you have experience with Linux and OpenGL shaders? 2) Qt - can you program in QML language? 3) Any examples of your work? (Screenshot is enough) Thanks
Ahoj Jane, jsem taky Čech a hledám někoho, kdo má zkušenosti s C++, OpenGL a shadery. Hledám někoho na dlouhodobější spolupráci. Měl bych jeden takový malý projekt na otestování vzájemné spolupráce (placený). Měl bys zájem?