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    2,000 juce opengl shader travaux trouvés au tarif de EUR

    c'est un jeu 3d ou un vaisseau spatial doit éviter des astéroïdes pour arriver a une station orbitale. plus d'explications sur le projet dans le fichier.

    €186 (Avg Bid)
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    Jeu vidéo en 3D avec OpenGL S'est terminé left

    Développer un jeu vidéo minimaliste au choix en utilisant OpenGL. Un code source de base est fourni. Je dois rendre le projet au plus tard samedi 08/01 au soir.

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    Nous cherchons à intégrer OpenGL en réalité virtuelle Visual studio, Open GL, C++, Réalité Virtuelle/SDK VR

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    OpenGL exam S'est terminé left

    Bonjour je recherche quelquún pour faire un exam dópenGL ce Lundi

    €9 - €28
    €9 - €28
    0 offres
    application openGl S'est terminé left

    « Le « sujet » est un polyèdre irrégulier ayant au moins 20 faces avec normales (21 glVertex3f au minimum dans le code). Le sujet est articulé et ses « membres » peuvent être contrôlés indépendamment. Des touches permettent de le déplacer et/ou de changer son orientation. Lors de ses déplacements, le sujet ne peut pas sortir de l'univers fermé. Le sujet a une réplique autonome qui se meut dans l'univers en montrant aléatoirement ses possibilités de mouvements et celles de ses membres. (Une bulle entourant le sujet peut prévenir du contact avec les bords de l'univers.) »

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    OpenGL questions S'est terminé left

    OpenGL questions >>>>>>>>>>>>>>>>>>

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    ...currently dealing with an issue on a piece of code in OpenGL GLSL and C++. The code operates as designed when run on an integrated GPU but unfortunately, falls with a dedicated GeForce NVIDIA GPU (see pictures). The code deals with compute shaders and parallel computing of a combinatorial problem. The OpenGL and GLSL versions in use are 4.3. I'm sending pictures how it gives me the proper output on integrated and the error shown for dedicated NVIDIA. The solver must have a dedicated GeForce GPU and should first present that the code also doesn''t work for him/her on the dedicated GPU !! The key functionalities in use are Buffer Objects and Compute Shaders. As such, I'm in search of a skilled developer who: - Has in-depth expertise in OpenGL ...

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    SDL to SDL/OpenGL conversion S'est terminé left

    I am seeking a proficient C++ developer to port an existing demo from SDL-LightGun to an SDL/OpenGL one. GitHub repository: viudeo here The objective is to have the demo function equivalently SDL/OpenGL platform. right now its only showing white screen. Key aspects: - C++ proficiency - Familiarity with SDL and OpenGL - Experience in software porting - non need for a lightgun because a mouse will work

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    ...freelancer con experiencia en desarrollo web utilizando Flask y Bootstrap (con preferencia en Twisted) para un proyecto de integración con fiveserver que promete mucha emoción! ? Si tienes habilidades en el framework Twisted, ¡eso es una ventaja adicional que valoramos! ? El proyecto implica la creación de un sitio web que consumirá los endpoints proporcionados por fiveserver () para funciones como monitoreo, gestión de lobbies y usuarios. ¡Esperamos tu propuesta para colaborar juntos/as en este desafiante proyecto! Aquí te detallamos qué páginas queremos incluir: Página de inicio: ¡Diseño y contenido completamente libre para captar la atención de los visitantes! ? Página de mon...

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    OpenGL Billboards Development S'est terminé left

    I am looking for a talented developer, skilled in OpenGL, to create billboards that remain constantly pointed towards the camera for a project I am working on. - The core function of these billboards will be to process textures. - It is crucial that these billboards always face the camera irrespective of camera positioning or movements. - As the camera viewpoint changes within the scene, I need the billboard vertices to be accurately computed. The ideal freelancer for this project would have substantial experience in OpenGL and 3D graphics, a deep understanding of camera dynamics, and stellar problem-solving skills. They must be proficient in computing vertices and capable of ensuring the billboards maintain their size and position, effectively handling different camera vi...

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    Shader Programming Unity 3D S'est terminé left

    Looking for a skilled shader expert or graphics engineer to develop shaders and tools for Unity terrain and assets on URP (universal render pipeline, specifically for Android and iOS devices. The shaders are needed for Vegetation & Foliage, Reflective & Roughness assets, Water, and Vertex paint. The terrain shader must be optimized for low-end devices commonly found on Android and iOS platforms. All shaders must come with comprehensive documentation. We're not seeking overly complex shaders. Instead, we prefer shaders that make use of shader keywords to compile different variants based on device capabilities. This ensures compatibility across a range of devices, with simpler variants available for low-end hardware. To maintain performance, it's crucia...

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    Unity VFX and Unity Designer S'est terminé left

    I'm on the lookout for a technically skilled Unity VFX artist and designer. Here's what is the requirement: • Creation of outstanding VFX including particle effects, lighting effects, card effects, and shader programming. • These effects are primarily to bolster the gameplay experience and add further visual appeal to my Unity project. • I envision the theme to be highly fantasy-oriented. Indeed, a touch of whimsy, enchantment, and magic would just turn this into what I'm aiming for. If you have experience in creating VFX and designing in Unity, specifically with a knack for fantasy themes, you might be the perfect fit! I'm inviting all freelancers having the aforementioned experience to place their bids. Let's create something mesmerizing! ...

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    À la une Urgent
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    is our website. Please check it out. It''s an application designed to allow reps to go to any webpage, drop notes on the webpage, save them to that URL, and then when they present that webpage to ...and then when they present that webpage to an audience via screen share the audience is shared a clean emulated view of the rep's screen and the rep navigates from the view that has notes. The notes help the rep. We are looking for a developer that can come help us with our CURRENT solution and NOT tell us that they want to rewrite everything. These are things we know need to be done: - Because openGL is not working on Mac, we need to create a wrapper that allows our Mac CEF instance to be functional. - We need to finish the UI - We need to publish our app the associate...

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    Veuillez vous inscrire ou vous connecter pour voir les détails.

    À la une Scellé LDN
    Virtual Pipe Organ Project -- 4 S'est terminé left

    I want to create an organ software that lets you add and subtract all kinds of different stops and is physically modelled. It is actually, believe it or not, inspired by Modartt's Organteq. **Technical Skills Needed:** Knows how pipes organs work and how JUCE works. - **Programming Languages:** Proficiency in Java, Python, C++ is crucial. Experience with JUCE (for creating audio applications) will be highly advantageous. - **Software Development:** I want you to see what is wrong with my organ software and how to improve upon it. So far I have used ChatGTP and askcodi but they aren't the most efficient of course. The whole point is to improve upon the code written by the AI chatbots that I used. - **Debugging and Troubleshooting:** Ability to identify and fix b...

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    I need this effect made for me, it needs to be pixelated, it cannot be smooth or high res. It needs to have a controllable bulging effect for the cylinder and look exactly like this

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    I'm in need of a professional who can create a minimalist design Virtual Studio Technology (VST) plugin for a simple four-band equalizer. The plugin should be compatible with: - Windows Operating System - macOS, including the M1 and M2 chips The desired features for the equalizer include: LO: 400Hz MID:1000 HI:2000 HI+:4000 Q:0.5 Gain + - 15 (BAND) The ideal candidate for th...(BAND) The ideal candidate for this project should have extensive experience in: - VST plugin creation - Audio engineering and familiarity with equalizers - Programming for both Windows and macOS platforms. Overall, I'm looking for a sleek, minimalist design that is user-friendly and efficient in operation. Looking forward to your proposal and working with you on this project. Coding should be ...

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    I'm on the hunt for a highly proficient Unity 3D HDRP developer to bring to life a photorealistic virtual environment for virtual tour users. The project necessitates high exper...shapes and distances. • Create realistic shaders that mimic real world materials. Primary project goal: to create a realistic virtual environment for virtual tour users to explore and interact within. The perfect freelancer for this job should: • Have a strong background in Unity 3D HDRP, particularly in photorealistic settings. • Demonstrate a solid command of advanced lighting techniques and shader development. • Have a portfolio showcasing prior work in creating realistic virtual environments. By dedicating real expertise to this project, we can deliver an impressive, immersi...

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    UMG Waveform simulation S'est terminé left

    I am seeking an experienced Unreal Engine developer with a strong background in material creation and shader programming to develop a dynamic material effect. The successful candidate will be tasked with creating a material that simulates fluctuating signal strength bars, which dynamically adjust their height based on in-game variables to be used in UMG and on Static meshes Key Responsibilities: Design a dynamic material in Unreal Engine that visually represents fluctuating levels through vertical bars on an EMF reader device. Ensure the bars dynamically adjust their height based on a predefined variable or set of conditions, simulating the detection of varying levels. Frequency, speed and color should all be parameters. I have attached an image which represents what I require.

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    ...allowing for more than two concurrently open windows. The proposed solution involves: BaseWindow Class: This class will manage SDL2 windows and contexts, along with ImGui contexts and rendering. Actual ImGui drawing code, such as ImGui::Button, could be handled in derived BaseWindow classes. Additionally, the BaseWindow class should handle SDL resizing events to ensure correct window and OpenGL viewport updates. Derived Windows (from BaseWindow Class): Custom windows can be derived from the BaseWindow class. These derived windows will primarily contain a Render() function, passed back to the base window for SDL2 and ImGui rendering, buffer swapping, etc. The ability to override resize event callbacks while retaining the BaseWindow's functionality is also c...

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    Advanced FPS game Engine 3d Dev S'est terminé left

    ...Windows platform. This project demands a sophisticated system capable of handling intricate gameplay dynamics and high-quality graphics. **Requirements:** - Develop an advanced FPS game engine for Windows. - Engine must support high-quality graphics and complex game mechanics. - Experience in game development, particularly in FPS. **Ideal Skills and Experience:** - Proficient in C++/C# and DirectX/OpenGL. - Strong background in 3D graphics programming. - Familiarity with Windows platform development. - Previous experience developing game engines, preferably for FPS games. - Understanding of physics, AI, and network code for multiplayer games is a plus. I aim to collaborate closely with the developer to ensure that the engine meets the specific needs of my project, offering pl...

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    Virtual Pipe Organ Project -- 2 S'est terminé left

    I want to create an organ software that lets you add and subtract all kinds of different stops and is physically modelled. It is actually, believe it or not, inspired by Modartt's Organteq. **Technical Skills Needed:** Knows how pipes organs work and how JUCE works. - **Programming Languages:** Proficiency in Java, Python, C++ is crucial. Experience with JUCE (for creating audio applications) will be highly advantageous. - **Software Development:** I want you to see what is wrong with my organ software and how to improve upon it. So far I have used ChatGTP and askcodi but they aren't the most efficient of course. The whole point is to improve upon the code written by the AI chatbots that I used. - **Debugging and Troubleshooting:** Ability to identify and fix b...

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    Fix UV Mapping S'est terminé left

    Hi Volodymyr, I need help with fixing some uv mapping logic in a vertex shader. I created a sandbox that illustrates the problem: Rotating the UVs applies auto-scaling so that a texture that is sampled with these UVs fills its bounding box. This works. I also have to apply cropping but my implementation distorts the UVs when they have been rotated/scaled. Can you fix this?

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    I'm looking to recruit an OpenGL/DirectX expert proficient in developing 3D modeling software in C++. Must be someone with noteworthy experience in developing CAD software. Specifically, the project involves producing highly realistic land, ground, and mining 3D environments. Considered a Fit if: - You must be proficient in OpenGL or DirectX, DirectX being preferred - You've previously developed complex software projects revolving around CAD. - Have an extensive understanding of how to build, implement, and fine-tune 3D models, particularly land, ground, and mining scenarios. - Strong skills in producing highly accurate and detailed models are expected. -An understanding of geospatial coordinates or mining, surveying would be helpful. An expert understanding of 3...

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    I'm looking for someone to hard surface model a vacuum cleaner. Doesn't need to be totally exact as long as the end product looks like something similar to this. This is modelling ONLY. No need for renders Please in Blender (Other software is okay if I can see you also do good work, we could then work with .fbx's or similar) with a high quality quad based mesh. Simple principled shader materials (no maps) are fine for now, i'll edit the materials myself. Please make sure there are no holes or overlapping meshes or other errors. And if there is something like a wheel, the wheel in real life will not be welded onto the object so model it separately - I'm happy for it to be one object but just not joined by vertices, like a real wheel won't be part of t...

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    ...responses only, this website is spam-planet. Why are there no rules against this. Anyway, I have various plastic bottles i need recreating in 3D. Please give me a quote to make all of them. I may just start with 1 however to check quality. Please make sure topology is nice and quads, subdivision ready! Will be used inside Blender, so please a blender user only. Just add a very basic principled shader material to them. i'll edit this myself. Please Blender 3.6 :) For the labels please cut them out and shrink-wrap(skin-wrap) them to the bottle face with a very very small gap. Crease the edges of this label so when we add a subdivision modifer it doesn't lose its shape. Please then add the label onto the object, you should find one matching it in "Cleaning "...

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    I'm seeking an experienced OpenGL developer for implementing wireframe rendering on a Commodore 64 platform. The project is currently at the basic setup stage, requiring expertise to elevate it to the next level with your programming skills. Ideally, TGI support can be incorporated if needed to ensure optimal performance. Potential future expansions may include advancements such as face filling features. Key Requirements: - Proficient in OpenGL - Experience with Commodore 64 programming - Ability to design and implement wireframe rendering - Familiarity with TGI support could be advantageous - Have used CC65 here is initial working state of line drawer Please note that although the initial project requires a focus on wireframe rendering, there

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    Basic OpenGL 3D Plane Model S'est terminé left

    I require a competent OpenGL programmer who specialises in 3D modeling to review my code and give advice via teams / zoom for a basic structure of a plane. The preferred individual should be highly skilled in creating 3D models using standard ratios. Given this, there's no requirement for the model to have a detailed exterior or interior, only a simple structure is required for this project. This need extends to the ability to work efficiently, deliver high-quality work on time, and have a keen eye for detail. Previous experience with 3D modeling in OpenGL is a must.

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    MiniOpenGL Porting for Commodore 64 S'est terminé left

    ...seeking a proficient developer capable of porting MiniOpenGL on a Commodore 64. The goal of this task is to achieve compatibility with my existing software. This includes: - Ensuring compatibility with specific development software. This project should be focused on making MiniOpenGL compatible with CC65, a comprehensive software development package. Skills and Experience: - Experience in OpenGL and porting it on different platforms - Deep understanding of Commodore 64 architecture - Proficiency in CC65, because the ported MiniOpenGL needs to be compatible with this particular development software This project is ideal for someone who enjoys a challenge and is looking to expand their toolkit while making an impact on my software's functionality.

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    Build a realistic environment with planets simulating the Sun-Earth-Moon model. The background will be black with stars in random positions. The Sun should be in the center of the scene. The Earth will rotate around the Sun and around itself. The Moon will revolve around the Earth. The .obj files of the planets, and lectures with examples will be given in chat. deadline: 21/1 budget: $50 USD

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    Build a realistic environment with planets simulating the Sun-Earth-Moon model. The background will be black with stars in random positions. The Sun should be in the center of the scene. The Earth will rotate around the Sun and around itself. The Moon will revolve around the Earth. The .obj files of the planets, and lectures with examples will be given in chat. deadline: 21/1 budget: $50 USD

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    I'm looking for an adept 3D developer specialised in using OpenGl and Shaders. The specifics of the project are not yet defined as your input and suggestions will be highly appreciated. • Project Goal: While the type and purpose of the 3D project is open-ended, I'm interested in exploring opportunities in game development, visualizations, and animations in different sectors, ranging from entertainment to education and marketing. • Ideal Skills & Experience: Proficiency in 3D modeling and rendering, along with deep knowledge of OpenGl and shaders is essential. A portfolio of diverse 3D projects would further attest to your adaptability and creativity. • Application Information: Despite having the choice to include past work, experience, or de...

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    I require an expert in OpenGL to develop a customized, interactive 3D project for me. The project will encompass a small map filled with a few specified objects including: - Buildings - Drones - Targets These objects should mirror real-world counterparts however they don't need to be hyper-realistic. Bidders with the knowledge of creating a good balance between realistic and artistic styles will be appreciated. The project's functionalities should include: - Smooth movement - Efficient collision detection - Dynamic animation Ideal candidates will have established experience with OpenGL, 3D modeling and animation, and game development. Skills in creating realistic but not overly detailed models would be preferred. This project is more about function and lifelike ...

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    We are seeking a skilled and WebGL developer to enhance our VR project. The current engine functions smoothly on OpenGL, but compatibility issues have arisen with WebGL. The project utilizes React Fiber and for development. Key Requirements: Strong proficiency in and WebGL development. Experience with React Fiber for VR applications. Troubleshooting skills to address issues with the transition from OpenGL to WebGL. Deliverables: Identify and resolve compatibility issues with WebGL. Optimize the React Fiber and codebase for seamless VR experiences. Submission Requirements: The attached files include the current React and code for your review. We look forward to collaborating with a talented developer who can bring our VR project to its full

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    ...captivating experience that encourages users to explore the relationship between their actions and the evolving artwork. Starting Point: Begin with openFrameworks 3D and noise examples. Utilize Perlin noise for generating coherent values for line directions. Incorporate addons like ofxGui for interactive controls and ofxPostProcessing for visual effects. Consider exploring advanced 3D transformations and shader programming for more complex visuals. Challenges: Optimizing the system for real-time interaction without performance issues. Ensuring the installation caters to users with varying levels of tech familiarity. Learning advanced graphics programming to achieve the desired visual complexity. Specific Help: Seeking feedback on making user interaction intuitive and engaging. In...

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    Unity URP Shader Creation S'est terminé left

    Seeking a skilled shader programmer to create a simple shader using Shader Graph for Unity URP. The shader will be an automatic tiling striped effect, that can be used on any flat plane of any size and maintain the same striped effect / size. The striped effect should have :- - detemine width of each stripe (and so distance in beetween e.g. 1m width) - animate speed - the stripes should move downloads to create an animated effect - fade off at the edge. So for example on a square plane, the striped effect would blend off to fully transparent at the edge - controllable colour Ideal candidates should: - Have experience in creating shaders for Unity URP. - Demonstrate their expertise through past works or detailed project proposals. - Have a good understanding ...

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    ...experienced OpenGL (C++) developer able to assist in creating a virtual environment (3d look from car cabin) for my school project. Key Tasks: * Creating moderate complexity 3D Models: You should be proficient in designing 3D models of small buildings and simple characters. * Implementing shaders and lighting effects: Bring your expertise in making the virtual environment more realistic and attractive. Skills and Experience: * Proficient in OpenGL (C++) programming * Hands-on experience with 3D modeling * Strong knowledge and experience in shaders and lighting effects. * Prior experience in developing virtual environments would be an added advantage. The idea is to create a 3D look from a car cabin. I would provide the code for the instrument panel, which is written ...

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    I'm looking for a seasoned game developer to create a stimulating 3D color sorting puzzle game incorporating keyboard and mouse controls up to a maximum of $60. Key skills needed include: - Proficiency in C programming - Expertise with OpenGL and GLUT - Experience in 3D game development The goal is to implement a 3D game to solve the well-known Color Sort Puzzle. The game is implemented in C using OpenGL and GLUT. These puzzles consist of jars with water of different colors that do not mix. The objective is to pour water from one jar to another (following some rules) until all jars contain water of the same the game to be implemented, blocks will be used instead of water or balls. A block is a 3D shape, for example, a cube. The game has n jars with a capacity of l ...

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    ...collane (sistema gia esistente) Quello che si richiede: Creazione di un set che includa luci e telecamere ottimizzate per valorizzare i materiali degli anelli, con un focus particolare sulla resa realistica dei materiali "diamante" e "oro". Effetti Visivi Avanzati: Implementazione di effetti come bloom, rifrazione e altri effetti visivi per aumentare il realismo. Materiali e Shader Personalizzati: Sviluppo di materiali/shader personalizzati per "diamante" e "oro" che possano essere applicati facilmente a qualsiasi mesh di un modello .gltf importato, con particolare attenzione alle mappe UV (wrap maps). Struttura del Modello 3D .gltf esistente : Anello pietra_1 materiale_diamante struttura_1 materiale_oro.....

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    ...the automstion line, leaving the actual sliding up or down (automation) of the line to the user, though also allowing for automation of something like a tempo knob on a plugin like VITAL or SERUM, is the most likely use of this plugin. Ideal Skills and Experience: - Strong experience in DAW plugin development, particularly for Ableton Live. - Proficiency in programming languages such as C++ or JUCE, along with knowledge of audio processing algorithms. - Familiarity with Ableton Live's software architecture and API. - Ability to understand and implement specific feature requirements efficiently. - familiarly with sound design processes and busy work involving the fine tuning of said sounds If you are a talented developer with a passion for music production and expertise i...

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    Necesito ayuda con un proyecto que consiste en usar C++ y OpenGL para conseguir una animación en específico.

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    I am seeking a skilled freelancer with a keen eye for detail to help create and optimize 3D textures and shaders for my game. Specifically, I need these elements to be: - Tailored for a Gaming application - Optimized for Unity game engine - Styled in a cartoonish manner The ideal freelancer for this project would have extensive experience in 3D texture and shader creation, a strong understanding of Unity, and a portfolio showcasing previous work in cartoon style graphics. This ability to provide optimized, high-quality and stylish graphics is crucial for the success of my project.

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    Software Development with DirectX 9 S'est terminé left

    I am looking for a software developer experienced in DirectX 9 to assist with a game development project. The specific functionality required for the software is game development. Requirements and Specifications: - Knowledge on UI development with DirectX 9 - Development of loading screens. - Development of new UI components with Shader. If you have experience in DirectX 9 game development and meet the above requirements, please apply for this project.

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    Write a C++ application that uses a custom class(es) with OpenGL and a third-party library (i.e. ASSIMP) to load and display animated 3D objects in OBJ files. Your program should load and render the objects in the 3D screen.

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    Cubo Rubbik 3D con Android Studio S'est terminé left

    Aplicacion para determinar el estado actual de un cubo de Rubick y replicarlo en OpenGL (NO RESOLVER EL CUBO) - Asumir el CUbo Clasico cuya configuración es 3x3. Desarrollado en android Studio y tomando como ejemplo el siguiente vinculo:

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    Cubo Rubikk 3D S'est terminé left

    Aplicacion para determinar el estado actual de un cubo de Rubick y replicarlo en OpenGL (NO RESOLVER EL CUBO) - Asumir el CUbo Clasico cuya configuración es 3x3. Basarse en un prototipo como el siguiente

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    VST Audio Plugin to be created S'est terminé left

    ...there. Key Requirements: - Compatibility with Windows and Mac operating systems - Experience in developing VST audio plugins - Strong knowledge of audio signal processing and compression algorithms - Proficiency in programming languages such as C++ or JUCE The ideal candidate will have prior experience in developing audio plugins and a deep understanding of audio signal processing techniques. Additionally, knowledge of popular digital audio workstations (DAWs) and familiarity with industry-standard VST plugin development frameworks like JUCE would be highly advantageous. The plugin should include the following functionalities: - Compression: Implement a high-quality compression algorithm to control dynamic range and enhance audio clarity. - User Interface: Design an int...

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    C programming opengl simple project S'est terminé left

    I am looking for a C programmer with experience in OpenGL to create a simple project. The main functionality of the program will be to create an interactive user interface. Specific requirements for the project include: - Displaying simple 3D shapes such as cubes and spheres. - The program should be able to implement shaders to enhance the visual effects. The project needs to be completed within a week. Ideal skills and experience for the job: - Proficiency in C programming language and OpenGL. - Experience in creating interactive user interfaces. - Knowledge of shaders and 3D graphics.

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    Scellé LDN
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    1 offres

    Hi Developers/Teams, I am looking for help scraping ret...found while scraping. { 'retailer': 'Nordstrom', 'model': '', 'brand': 'SPECTRUM', 'upc': '', 'name': 'Mykonos Travel Book 6-Piece Makeup Brush Set $56 Value', 'price': 0.0, 'description': 'What it is: A set of six eye- and face-makeup brushes inspired by the luxury of travel and designed to go with you on your next getaway.nSet includes:n- A24 Brow Duon- A04 Tapered Finishern- A28 Flat Fluffy Shadern- A32 Precision Cheekn- A35 Paddle Complexionn- B08 Magic Wand', 'manufacturer': '', 'height_cm': 0.0, 'width_cm': 0.0, 'depth_cm': 0.0, 'w...

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    opengl desktop application S'est terminé left

    OpenGL Desktop Application - I am looking for a skilled developer to create a desktop application using OpenGL. - The main purpose of the application is to display the music score on 3D env. - Key requirements are to parse, display and play the MusicXml or Midi. (editing is optional) - The client specifically wants the application to focus on parsing a xml and draw a music score. - The ideal candidate should have experience in OpenGL and music notation. Look forward to hear from a developer experienced in OpenGL and music score. The proper candidate will be provided with more details. Thanks.

    €1281 (Avg Bid)
    €1281 Offre moyenne
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