Game trailer jobs
Greybox level design for indie game (Godot) — small single level Seeking blockout/greybox level design for one small level in an in-development indie immersive sim built in Godot. A working project file with all necessary systems and tools (doors, keys, interactions, player controller) will be provided; this job is layout and design only, no art. Scope: *Room geometry and spatial layout, door/key/lock placement, and route logic — the level should support multiple viable player routes to the objective, in classic immersive-sim style *Deliverable: playable greybox integrated into the provided project, traversable from start point to objective via all designed routes Excludes: art assets, texturing, set dressing, narrative content, and audio. All provided project files ...
I’m developing a stylized low-poly medieval fantasy game in Unreal Engine 5 called GuildFall, and I’m looking for a 3D artist to create a custom Adventurer Guild Hall. I already use a medieval low-poly village asset pack, and I will provide reference images. The Guild Hall should visually fit naturally into the same world while still looking more important and unique than the surrounding houses. What I Need Exterior Custom Adventurer Guild building Medieval fantasy / stylized low-poly style Medium to large size More impressive than normal village houses Clearly recognizable main entrance Space for a guild sign, emblem, banners or flags Interesting silhouette that makes it feel like an important landmark Game-ready and optimized for Unreal Engine 5 Proper UVs S...
...rendering, piece animations, and drag-and-drop mechanics. Chess Logic & Engine: Integration of the open-source Stockfish engine (or / custom rule validator) for move generation, legal move validation, FEN/PGN import-export, and dynamic AI difficulty levels. Game Modes for MVP: Player vs. AI (adjustable ELO/difficulty). [Specific Core Feature: e.g., Interactive Puzzle System / Asynchronous or Live PvP]. Backend & Accounts: Lightweight backend (Firebase / Supabase or Node.js) handling user authentication, profile ratings, game state saving, and analytics. Monetization Architecture: Integration of RevenueCat / Stripe / Google Play & Apple In-App Purchases for subscriptions or cosmetic unlocks. Required Qualifications: Demonstrated experience developing mo...
...(210 × 297 mm) and made as functional crafts that can be printed, cut, and assembled, not just regular illustrations. Some of the products I’m looking for include: • Moving Eyes Animals • Build Your Own Monster • Build-a-Dinosaur • Build-a-Robot • Build-a-Superhero • Build-a-Fairy / Mermaid • Emotion Spinner Wheel • Animal Feeding Game • Animal Rescue Game • Build-a-Pizza / Sandwich Game • DIY Paper Zoo • DIY Paper Farm • Paper Doll House • Space Mission Game • Pirate Treasure Hunt Depending on the product, I’ll need separate cut-out pieces, movable parts, assembly holes, clear cutting lines, and a practical mechanism so the finished craft actually works after asse...
MOUNTAIN BIKE TRAIL ASSET KIT (game-ready, real-time) I need the trail to look as real as possible—high realism. Based on pre-existing environments available for purchase on sites like , the cost of the project is around 30 USD. IMPORTANT: Deliver as SEPARATE objects, not a single merged scene. No baked lighting, no HDRI, no cameras. FORMAT - GLB (preferred) or FBX + OBJ - Textures included as separate PNG/JPG files - Y-up orientation, metric scale, real-world size - Pivot point at the BASE of each object, centered on the X/Z axes TEXTURES - Max. 2048x2048, square, power-of-two - No overlapping UVs; UVs must be unwrapped - Foliage must use Alpha Cutout (transparency in the PNG alpha channel), not opaque planes - Color + normal map. Roughness map optional. RULES - No bran...
I am looking for a freelancer to develop a functional model for predicting NFL game outcomes for against the spread and the total scores, covering both the regular season and playoffs. The model should aim for at least 55% accuracy and be designed for easy updates over time. Ideal candidates will have experience in sports analytics, machine learning, and predictive modeling.
I'm looking to create a new first-person shooter game on Roblox, akin to Rivals or Pixel Gun 3D. Key Features: - Weapon Customization: Players can modify their weapons. - Multiplayer Modes: Various game modes for multiple players. - AI Enemies: Incorporate AI foes for dynamic gameplay. Art Style: The game should have a vibrant, engaging cartoonish graphic style. Ideal Skills & Experience: - Proven experience in Roblox game development, especially FPS. - Strong background in 3D modeling and cartoonish art. - Expertise in implementing weapon customization and AI behaviours. - Familiarity with multiplayer game dynamics and server management. I look forward to your creative input and technical expertise! (I can tell if things are AI-generated) ...
I need a lightweight mobile application that shows real-time crash-point predictions for the Lucky Jet game on the 1Win casino. The same codebase must build cleanly for both iOS and Android; feel free to use Flutter, React Native or another cross-platform stack you are comfortable with, as long as the final binaries pass store review and run smoothly on recent devices. Core requirement • Live predictions: as each round starts, the app must display the projected multiplier early enough for a player to act on it. I will provide an API endpoint that streams the necessary game data; your task is to consume it, apply the prediction logic I supply, and render the result with minimal latency. Nice-to-haves (not needed now but useful if you architect for them): storing histo...
looking to create a dating App and social community. where can choose a person to date but there is also a part where post and look for sporting events to goto , wanting someone to watch the game with, or need a player. also be able to add like hosting a baseball tournment need players, or Superbowl who wants to get together and watch. Also be able to create an event like a supberbowl watch party . all sorts oriented
I am a solo indie developer working on a 2D top-down (3/4 perspective) strategy game based on chess mechanics. I am working with a micro-budget. The Package We Need: The Roster: The 6 classic chess pieces (King, Queen, Rook, Knight, Bishop, and Pawn) + a simple palette swap for the enemy team. Resolution: Strictly 16x16 px base. (Note: 16x32 px is completely fine for taller pieces like the King or Queen, as long as they fit perfectly into a 16x16 grid system). The View: They MUST be strictly 4-Directional (Facing Up, Down, Left, and Right). Animations: Walking animations for all 4 directions. (This is the priority for the gameplay feel). The Style: Medieval fantasy. They need to look like actual "living" characters but still be instantly recognizable as their chess co...
...night-vision nods or similar tactical kit—to give an unmistakably masculine, military vibe. Colour scheme isn’t just locked to black and gray so the logo prints cleanly on uniforms, vehicle wraps, patches and digital media. Please be creative. I’d also like a subtle reference to a crossroad or path worked into the composition; negative space, background shapes or an intersecting line are all fair game, as long as the design stays uncluttered and instantly readable. Please keep the style sharp rather than playful. Think modern tactical branding rather than vintage or minimalist purity, but still vector-friendly and scalable. Deliverables • Primary logo in layered AI, EPS and SVG • High-res PNG and JPG on transparent and solid backgrounds •...
...Brazilian Mobile Billiards Game I am looking for a talented video creator to produce a **short, highly engaging horizontal video advertisement for a mobile game**. ### About the Game The game is **Sinuquinha**, a Brazilian online billiards game for mobile. Google Play: ### What I Need I need a **horizontal video ad in 16:9 landscape format**, similar to the advertisements commonly shown for mobile games. **The video does NOT need to be interactive/playable.** The main goal is to create a **very eye-catching and engaging advertisement that makes people want to download and play the game.** ### Video Requirements * **Horizontal / Landscape format (16:9)** * Approximately 15–30 seconds * Designed for mobile game advertising ...
...text-based stories. I want to keep that balance while elevating quality, frequency and reach. A solid strategy, clear content calendar and consistent community interaction are essential to hit those targets. Deliverables I’m expecting: • A 90-day growth roadmap with platform-specific tactics • Hashtag, keyword and trend research (Meta Business Suite, TikTok Analytics, Creator Studio are all fair game) • Community management guidelines plus replies to comments and DMs • Simple KPI dashboard with fortnightly reports on follower gains, reach and engagement rate Acceptance criteria: measurable month-over-month increases in followers and engagement, with transparent reporting that traces results directly to the actions we take. If you have a track...
I’ve been playing Fortnite since 2019 and already sit at an advanced level, yet I’m hun...convert more games into comfortable wins. If you have a proven track record of elevating players’ ranks, I’d like you to guide me through live one-on-one sessions (voice plus screen share). Please share your own competitive or coaching experience so I can see how you’ve helped others progress. Deliverables • Five 60-minute coaching sessions focused on high-speed building edits, mid-game rotations, and late-game clutch tactics • Session-by-session action plans with targeted creative-map drills • Final performance review outlining my improvements and next-step recommendations I’m ready to start this week and can adjust to most tim...
We are developing **Nightshade Protocol**, a PC hacker simulation game built in Godot, and are looking for a talented UI/UX designer to create the polished visual design system for the game's fictional desktop operating system, **Nexus**. Most of the game is played through Nexus. Players use a desktop, open movable/resizable application windows, manage files and credentials, read email, monitor their computer, browse a fictional internet, manage money, accept contracts, and use hacking/investigation tools. The underlying game systems and application functionality are already being developed. We are primarily looking for someone to create the **visual/UI design and reusable component system**, not to program the gameplay. We want Nexus to feel like a believable ...
...should move fast, keep the energy high, and showcase clutch plays, dramatic comebacks, and jaw-dropping kill streaks. Here’s what I need from you: take the raw gameplay (or, if you’re set up to record directly, capture it yourself), sift through for those “wow” clips, and craft a polished highlight reel that feels cinematic yet true to the in-game action. Clean cuts, snappy pacing, light sound design or background music that doesn’t drown out the game audio, subtle on-screen text for key moments, and a smooth outro are all part of the job. The finished video should be ready to drop on YouTube and TikTok—1080p, 60 fps, widely compatible codec. Deliverables • One finished highlight video (length flexible—whatever showcases t...
I need a skilled scripter to modify an existing Roblox obby template. The project involves adding new obstacles and adjusting game mechanics. Key requirements: - Add new obstacles to the obby. - Adjust existing game mechanics as needed. - Provide custom scripts for some new obstacles, while also utilizing existing scripts. Ideal skills and experience: - Proficiency in Roblox scripting (Lua). - Experience with Roblox obby design and mechanics. - Ability to create and implement custom scripts. - Attention to detail and creativity in obstacle design. Looking for someone who can deliver high-quality modifications efficiently. Please provide examples of previous similar work. Essentially, you're putting my models into a squishy obby tower template and then adding physics ...
...admin tools, anti-cheat, queue priority, and any behind-the-scenes magic needed to keep performance smooth. Off-the-shelf resources are fine when they fit, but I expect most core mechanics to be written or heavily modified for this project. Deliverables 1. Fully configured GTA5M server on Windows, ready for public launch 2. All custom scripts installed, documented, and source-accessible 3. In-game admin panel with permission tiers 4. Step-by-step deployment guide so I can update or migrate the server later 5. One post-launch support window to squash inevitable day-one bugs I’ll provide the hosting credentials, branding assets, and any additional lore or economy parameters you need. If you have experience weaving Roleplay economies into Freeroam environments and ...
...“box-opening” experience where every new player selects a starter style—Girl, Boy, or Rare—before diving into the world of Common, Rare, and Legendary boxes. The core loop I’m after is lively trading and social interaction, with collection acting as a satisfying side quest. For the very first release I want to zero in on two pillars: • Rewards & Progression – a clear levelling path that hands out in-game currency and the occasional bonus box or item as milestones are hit. • Trading – a secure, player-to-player system that lets users swap any box or reward they’ve earned. Everything else on the feature list (daily login streaks, play-time bonuses, referral programs, donation booths, creator/partner growth initiativ...
My hyper-casual puzzle game is about to hit Google Play and the App Store, and I need a punchy 30-35 second ad, think Screwdom 3D pacing but with our own theme. You can see the mood I’m aiming for here: I will hand over all gameplay captures, UI elements, logo animations, BGM/SFX and music beds, so you can dive straight into cutting. The story beats I want front and centre are the core game mechanics and the light narrative wrapper that makes our version unique. If you can weave those two threads together and keep viewers hooked until the call-to-action, we’ll be a great fit. Usage will be Google Ads and social channels, so please keep aspect-ratio flexibility ( I need portrait 9:16) in mind and avoid anything that might get flagged by ad
I'm looking for an experienced developer to create a GTA5M server hosted on Windows. The server will feature Roleplay and Freeroam game modes. Key Requirements: - Windows server setup - Roleplay and Freeroam game modes - Custom scripts and assets as needed Ideal Skills and Experience: - Proficiency in Windows server management - Experience with GTA5M server setup and customization - Strong scripting skills for custom game modes and features Please provide examples of previous work and relevant experience.
I’m expanding a hero-shooter and need a dep...palette so nothing clashes with the existing UI. Here’s how we’ll work together: whenever a new ability is approved, I’ll send you a short brief or rough sketch over Discord. You’ll translate that concept into a clear, visually unique icon, then hand back final PNGs (and source files if vector) ready for the game build. Payments run $4–8 per icon and are settled via PayPal right after approval, so quick, reliable turnarounds matter. To start, please share a few examples of similar game UI or ability icons you’ve produced and outline the steps you follow from sketch to final export. If the first batch nails readability, consistency, and style, I’ll keep the commissions coming as the...
...withstand normal handling without easily breaking minimize the need for FDM supports wherever reasonably possible clean closed geometry no mesh holes no self-intersections no hidden internal surfaces no overlapping body geometry manifold / watertight final mesh anatomically reasonable transitions between shoulders, arms, torso, hips and legs The characters do not need to be high-end cinematic or game characters. This is a humorous physical product. The priority is that the characters look good, are recognizable and attractive in their intended style, print reliably and are reasonably durable. Required Files For each of the three character variants I require: final print-ready STL file preferably also the fully editable Blender (.blend) source file The files must use correct...
My 1998 Yamaha Exciter 135 will idle at the dock but refuses to move past roughly 5 mph no matter how far the throttle is advanced. After a short run the engine overheated and now won’t stay running at idle either. I need an experienced marine tech who...outline your relevant experience with Yamaha jet boats or comparable two-stroke setups when you reply. If we’re a good fit, the next steps are: • On-site inspection and written estimate • Clear list of any parts required (with sourcing options) • Repair, adjustment, or replacement work • Water-test at the ramp to confirm full throttle operation and stable idle The boat is already on its trailer and I can meet you at my driveway or the local launch. Timing is important; the sooner we can sche...
You’ll be transforming our season’s game list into a fun, colorful 8.5" × 11" schedule poster that we can print and hand out to players, parents, and fans. I’ve already gathered every photo I want featured and I’ll share a couple of sample layouts for inspiration, but feel free to let your creativity take the lead—the goal is an energetic, eye-catching design that reflects the spirit of our girls team. Key points to keep in mind • I DO NOT WANT THE EXACT EXAMPLE MADE ITS JUST AN EXAMPLE BE CREATIVE Format: a single, high-resolution printable PDF (Letter size) ready for immediate print at 300 dpi. • Style direction: bright, bold, and playful rather than sleek or traditional. • Content: integrate the supplied pictures...
I’m looking for a clean, instantly recognisable visual identity for my indie game studio, Bad Turtle Games. I’m aiming for the same kind of confident simplicity seen in studios like Naughty Dog, Insomniac Games, Bungie, Valve, and Respawn: distinctive, professional, memorable and not overly designed. This is a studio/company logo, not a logo for an individual game, esports team or streaming brand. The design should feel minimal and modern, with a limited colour palette, strong shapes, and a clear silhouette. Clever use of negative space is welcome where it makes sense, but the overall result should stay simple and immediately readable. I’d like the identity to have some personality without becoming cartoonish or aggressive. Because the studio is called Ba...
...menu for Call of Duty: Mobile that runs on rooted Android devices (Android 10 and above). The finished product must be delivered as an APK that can be injected into the game once root permissions are granted; no separate manual patching on the user’s side. Licensing & keys Access to the menu will be controlled through time-limited keys (24 hours, 1 week, 2 weeks, or 1 month). I will generate and distribute those keys myself from a secure, web-based panel you build for me. Only I should be able to log in, create, revoke, or extend keys; users will simply enter the key inside the menu to activate their chosen period. In-game features • ESP: must highlight enemies clearly and include hit-box visualization. • Aim assist: needs smooth aiming with on-...
I have developed an android game and I am looking for including ad mobs (banner, interstitial and rewarded). However, ads are not coming including test ads. I need someone to help fix it. Technical expertise required - native android, cordova, javascript, html, XML, ad mob, github
Job Title: Experienced Hardware Engineer – Custom Embedded Linux IoT/Controller Hardware (Prototype) We are looking for an experienced Hardware & PCB Engineer to design a prototype expansion module/accessory for an interactive game controller environment. The device will be a high-performance, ultra-low-power embedded board featuring wireless connectivity (Bluetooth & Wi-Fi) and a 6-axis Accelerometer/Gyroscope (IMU) motion-tracking sensor suite. The target architecture is based on an Embedded Linux platform (ARM/SoC/SoM) with a heavy engineering focus on battery power optimization and custom power management circuits. Your main responsibility will be board-level schematic design, multi-layer PCB layout, component selection, and preparing production-ready manufacturing...
...Goal: I am looking for a retro developer to port/recreate Moorhuhn 2 / Winter Edition for the Game Boy Advance (as a .gba ROM playable on hardware flashcarts or emulators). ​Technical Feasibility Context: ​Moorhuhn Winter Edition (PC, 2000/2001) is older and built on the exact same engine/gameplay logic as Moorhuhn 3. ​Since the original developers already successfully ported Moorhuhn 3 to the GBA in 2002, we know for a fact that the GBA hardware can easily handle this game mechanics-wise and graphically. ​I need the Winter Edition version (snow background, winter sprites, sounds) brought to GBA using the same mechanics (moving crosshair, shooting, reload, timer, score). ​I will supply the PC game files / ISO and the Moorhuhn 3 GBA ROM as a direct technical referenc...
I need a skilled photo editor to remove specific elements from a video game screenshot. The goal is to clean up the image for a better presentation. Requirements: - Remove cheats from the screenshot - Eliminate names below characters - Background should remain unchanged Ideal Skills and Experience: - Proficiency in image editing software (e.g., Photoshop) - Attention to detail - Experience with similar image cleanup tasks Looking forward to your bids!
My Unity-based PC title is already playable, yet it still carries the rough edges left after the previous developer stepped away. I now need a seasoned Unity dev to step in, refine what exists, and push the project over the finish line. Scope of work • Re-skin the entire user interface, covering the main and options menus, every in-game HUD element, and the loading screens. I have fresh mock-ups ready; you’ll translate them into clean, scalable UI prefabs that behave consistently at different resolutions. • Implement a full ranking system—think season-based leaderboards with local and global views, automatic score submission, and basic anti-cheat checks. • Introduce a level progression system that unlocks content, ties into player profiles, and saves remo...
I want to bring to life a cross-platform survival game in the spirit of the recent “Whiteout Survival” ads. The project targets both iOS and Android from day one and must feel native on each store. Core Vision • 3D graphics that deliver the same cold, rugged atmosphere shown in the ad, optimised for mid-range devices without sacrificing visual punch. • Engaging survival mechanics: temperature, hunger, shelter, and day-night cycles that constantly pressure the player. • Deep yet intuitive resource-management loop covering gathering, crafting, base upgrades, and worker assignment. Scope of Work You’ll take the concept from paper to a test-ready build. That means creating stylised low-poly assets or integrating stock packs where it saves t...
...neon—think vibrant pinks, cyans and electric purples illuminating a high-tech HUD rather than the familiar retro pastels. Here’s what has to sit front and center in the design: • Chat box • Donation alerts • Follower / Subscriber count All elements should share the same angular, cyber-style framing so they feel like they came straight out of an in-game interface. Please keep the overall footprint compact so nothing crucial in-game gets covered, yet leave enough breathing room for legibility on both 16:9 and 21:9 streams. Deliverables • Ready-to-use transparent PNG/WebP layers for each element • A scene mock-up in OBS Studio (.json or .overlay) showing recommended placement • Source file (PSD, AI or Figma) with neatly ...
I’m expanding a game project and need a single low-poly prop built to a realistic standard. You’ll work from reference images that I’ll supply, keeping the triangle count lean enough for real-time performance yet detailed enough to read convincingly up close. Topology must be clean, UVs non-overlapping, and everything ready for drag-and-drop use in Unity or Unreal. Because the model will live in-game, optimisation is just as important as visual fidelity. Please make sure shading holds up under dynamic lighting and that textures stay crisp at common streaming resolutions. Deliverables • .fbx (or .obj) of the final mesh • PBR texture set: Albedo/Base Color, Normal, Roughness, Metallic (plus AO if you bake one) • Optional LODs if you alre...
I have a desktop-based puzzle game approaching its next build and I need a fresh set of eyes on the core gameplay mechanics. Your job is to install the current PC build, play through all available levels, and note any moments where the intended logic fails, a mechanic feels inconsistent, or a step can be bypassed entirely. Please record observations while you play (video capture is fine) and submit a concise report describing the issue, how you reproduced it, and any quick thoughts on potential causes. If you spot purely visual problems or crashes, you’re welcome to add them as side notes, but my top priority is validating that every puzzle element behaves exactly as designed. Because this is an active development branch I’ll share a Steam key and a short design do...
I need a fresh visual identity for my RV company, Forged, that instantly tells customers we build rigs that feel as tough as they do refined. Start with a symbol-based logo—no standalone text marks—capturing a balanced blend of rugged grit and premium luxury. Think sturdy geometric forms or stylised monograms that could sit proudly on an off-road trailer yet still look at home in a high-end showroom. Once the logo is locked in, carry that same visual language across three sticker types: • Vehicle decals large enough for the sides and rear of our RVs • Smaller promotional hand-out stickers for events and trade shows • Clean label stickers sized for product packaging and accessories Deliverables I’m expecting: 1. Primary logo in vector (AI,...
We are looking for one 3D Blender artist/generalist, to take ownership of the unit and building art production for my game project an 3D science-fiction RTS viewed from a high gameplay camera. The ideal partner can deliver the complete two-faction roster. At minimum, a candidate must be able to complete one entire faction from concept to Unity-ready delivery. We are not looking for artists who can provide only a few isolated assets. The planned maximum scope contains two visually distinct factions — Humans and Aliens — with: - 15 unique unit types per faction, for 30 units in total; - 12 unique building types per faction, for 24 building families in total; - three visual evolution tiers for every building family: T1, T2 and T3; - construction, operational, damaged, hea...
...Mobile Legends: Bang Bang squad, zeroing in on how we coordinate during high-pressure team fights. I plan to reach that goal through a structured series of organised scrims against similarly skilled opponents. Here’s the flow I have in mind: • Design a scrim schedule that mimics tournament conditions (best-of-three and best-of-five formats). • Lead each session with clear draft objectives, in-game shot-calling principles, and real-time role synergy checkpoints. • Capture every match, then break down the replays—highlighting initiation timing, target priority, terrain control, and ultimate layering. • Deliver concise, clip-based feedback after each block of scrims so the squad can review and apply fixes before the next set. • Pro...
I need an Android-only application that can forecast the multiplier curve in 1xbet’s Crash game with convincing accuracy. Two core capabilities matter to me: • Real-time predictions that update before each round starts, giving the user a clear multiplier target or “safe cash-out” point. • A back-end layer that continuously absorbs past Crash rounds so the model can refine itself through historical data analysis. You are free to pick the stack—Kotlin, Java, or a cross-platform engine such as Flutter—so long as the final APK runs smoothly on current Android versions and the source code is clean, well-documented, and easy to extend. I will supply sample data streams; you handle everything else: data ingestion, model training, on-device inf...
We are looking for an experienced game marketing specialist or marketing team to help promote our game globally and attract new players. The game is currently in an advanced stage of development, with most major features already completed. The remaining major development task is the in-game economic system, which is planned to use blockchain technology. We have not started development of this economic system yet. We are currently reviewing blockchain developers on this platform and expect to begin development within approximately one week. What we need We are looking for someone who can help us prepare and execute a global marketing strategy, including: Global player acquisition Game promotion and awareness Social media marketing Community building Ma...
I’m ready to turn a fresh mobile game idea into reality and need an experienced developer who can take it end-to-end for both iOS and Android. The core concept is already sketched out; what I’m missing is the technical muscle to code, design, test, and launch a polished product on the App Store and Google Play. Here’s what I expect: • Unity, Unreal, Godot, or another proven cross-platform engine that lets us maintain a single codebase while still delivering native-feeling gameplay on each platform. • Collaborative refinement of mechanics, art style, and monetisation approach (ads, in-app purchases, or premium—whichever best suits the final design we agree on). • Weekly playable builds so we can iterate quickly on feedback. • F...
I’m creating a story-driven fan game and need sixteen original 2D talk-sprites that instantly read as “Danganronpa.” Please lean into the series’ trademark sharp line work, heavy shadows, and bold pop-art accents so every pose feels dramatic on screen. Each character should come to life through a small set of expressions that fit their Ultimate talent and personality rather than a fixed checklist. One sprite might shift between a sly grin and a panicked stare, while another cycles from stoic calm to explosive rage—whatever best sells who they are in the script. For consistency across dialogue scenes, keep proportions, lighting direction, and color treatment uniform; only the traits that define the characters should vary. Deliverables • 16 high...
On Tuesday, September 26th I will be running two light-hearted, prize-only game tables and I need two outgoing people to keep each game moving smoothly. One table is a simple “count to 21” game; the other alternates calling out black or red numbers. Casino-style familiarity is preferred, yet it is absolutely not required—solid basic addition, clear communication with guests and a sharp eye for detail matter far more. Your role on the night: • Arrive a little early to learn the rules and help with a quick setup. • Explain the game, oversee each round and keep friendly banter going. • Track scores accurately so prizes can be awarded. • Wrap up and pack the materials when we finish. Everything you need—card...
I'm looking for someone to build a comprehensive Discord server for my World of Warcraft raiding guild. The server should include: - Voice channels for raiding - Text channels for strategies and discussions - Automated notifications for: - Raid timings and schedules - Guild announcements - Game updates and news Additionally, I'll need the following bots integrated: - Raid management bot - Role assignment bot - Moderation bot Ideal skills and experience: - Experience in setting up Discord servers - Familiarity with Discord bots and their functionalities - Knowledge of World of Warcraft, especially raiding mechanics Looking forward to your proposals!
I need a fully-playable “single cell” environment built for Unreal Engine that feels alive, compact, and visually rich. Picture a village packed with narr...natural day/night cycle; dynamic lighting is preferred • Include collision, navmesh, and simple pathing so AI can move everywhere a player can. • All assets must be licence-cleared or original; if you lean on Marketplace packs, blend them seamlessly so the final space feels hand-crafted. Deliverable An Unreal Engine project (or a clean level that can be migrated) ready to drop into my existing game build and marked up clearly in the World Outliner. Acceptance I’ll walk the scene in PIE: no missing textures, no obvious pop-ins, consistent 60 fps on my reference machine (RTX 2060). Once that tes...
I'm seeking a skilled game developer to create a dark fantasy NSFW visual novel for PC. The game will feature predominantly furry characters, with the possibility of incorporating some human characters. Key Requirements: - Dark fantasy and NSFW themes - Predominantly furry characters, some human - Engaging visual novel format - High-quality artwork and storytelling - 3d character and map design Ideal Skills & Experience: - Experience in developing visual novels, especially NSFW content - Strong artistic skills, particularly in furry and fantasy art - Proficiency in game development for PC platforms - Ability to create immersive narratives and character development Please include relevant experience in your application.
...in French medical studies. You take charge of one patient, from admission to handover, and you are scored the way an examiner would score you. To be clear from the start, because the genre name misleads: this is NOT a hospital management game. No staff, no inventory, no finances, no room building. One patient at a time. The medical content and the scoring system already exist, they are mine, and you will never have to write or judge any of it. WHERE IT STANDS The product works. It is a web application ( / React / TypeScript) with a complete game loop, a scoring system, medical content and an automated test suite. It is not a prototype and it is not an idea on paper. Visually, it is not there. Sixteen hospital rooms and twenty-four corridors exist as pre-rendered Blend...
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I need a reliable ...helper to stand in the queue at a specialty card shop on release day, purchase a limited-stock collectible card game product, and ship it off to me the same afternoon. Here’s the flow: • Arrive at the store early enough to secure a good spot in line. • Buy the exact trading card game item I specify (I’ll confirm the set name, quantity, and any purchase limits beforehand). • Keep the purchase receipt and a quick photo of the sealed product for confirmation. • Ship me the product send a tracker and give me receipts so i can reimburse you ! That’s all—no other errands. You just queue, purchase, and deliver. Let me know if you’re available, familiar with collectible card game releases...