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    1,424 enemies travaux trouvés au tarif de EUR

    ...something that will help my aim slightly that maybe can be adjustable with mouse smoothing during "fights" to avoid it looking robotic. Maybe a possible sound ESP to know where enemies are based off of a sound signal OR possibly the mouse "tugging" towards an enemy player to "reveal" there location. I would need current time stamped video evidence of the

    €14 / hr (Avg Bid)
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    1 offres

    ...something that will help my aim slightly that maybe can be adjustable with mouse smoothing during "fights" to avoid it looking robotic. Maybe a possible sound ESP to know where enemies are based off of a sound signal OR possibly the mouse "tugging" towards an enemy player to "reveal" there location. I would need current time stamped video evidence of the

    €26 / hr (Avg Bid)
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    1 offres

    ...something that will help my aim slightly that maybe can be adjustable with mouse smoothing during "fights" to avoid it looking robotic. Maybe a possible sound ESP to know where enemies are based off of a sound signal OR possibly the mouse "tugging" towards an enemy player to "reveal" there location. I would need current time stamped video evidence of the

    €9 / hr (Avg Bid)
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    1 offres
    Project for Osman 8 jours left

    ...something that will help my aim slightly that maybe can be adjustable with mouse smoothing during "fights" to avoid it looking robotic. Maybe a possible sound ESP to know where enemies are based off of a sound signal OR possibly the mouse "tugging" towards an enemy player to "reveal" there location. I would need current time stamped video evidence of the

    €18 / hr (Avg Bid)
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    1 offres

    ...something that will help my aim slightly that maybe can be adjustable with mouse smoothing during "fights" to avoid it looking robotic. Maybe a possible sound ESP to know where enemies are based off of a sound signal OR possibly the mouse "tugging" towards an enemy player to "reveal" there location. I would need current time stamped video evidence of the

    €44 / hr (Avg Bid)
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    1 offres

    ...something that will help my aim slightly that maybe can be adjustable with mouse smoothing during "fights" to avoid it looking robotic. Maybe a possible sound ESP to know where enemies are based off of a sound signal OR possibly the mouse "tugging" towards an enemy player to "reveal" there location. I would need current time stamped video evidence of the

    €26 / hr (Avg Bid)
    €26 / hr Offre moyenne
    1 offres

    ...something that will help my aim slightly that maybe can be adjustable with mouse smoothing during "fights" to avoid it looking robotic. Maybe a possible sound ESP to know where enemies are based off of a sound signal OR possibly the mouse "tugging" towards an enemy player to "reveal" there location. I would need current time stamped video evidence of the

    €19 / hr (Avg Bid)
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    1 offres

    ...to avoid obstacles and sections of the map, the current plan is 3 zones that alternate, Ground level (Default) and Cave and water level, for example, the ground level has enemies that will run towards and behind you at different times (Can be explained further) The cave level being based more on spikes that once landed on end your run. Now you have

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    I am building a 2d game with stickman and I would need animation for each of his moves like a walking, bending, jumping etc. I would like enemies and final boss to be animated.

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    ...hero have to save by stopping the launch of the missile but in order to get to the missile he has to find a way to get to the launch site without being killed by the alien enemies that is surrounded in the city....

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    I'...Medieval 2D action platformer game (something similar to Hollow Knight), and I need the following 2D game assets: 1- one Hero Character with around 10 to 13 animations. 2- 7 Enemies with their attacks / move and die animations. 3- One boss enemy with several attacks animation. 4- Environment tile-set with 2D props and several layers backgrounds.

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    I am looking for an artist to create graphics for my dungeon themed iphone game. The game itself is completed and I need an update to the g...themed iphone game. The game itself is completed and I need an update to the graphics as well as a menu page and user interface. Types of graphics needed: floor tiles, walls, enemies, rats, roaches, traps, etc.

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    Image Detection S'est terminé left

    ...analyze screen live. 3-) This app detecting enemies (small, big, close, away) and show them with an arrow. Move arrow with the enemy, when enemy is walking. 4-) This app can detect enemies with full body or partial limbs (such as heads, arms). 5-) This app works without root. 6-) This app can detect enemies without making lag in the game, with latest

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    23 offres

    ...analyze screen live. 3-) This app detecting enemies (small, big, close, away) and show them with an arrow. Move arrow with the enemy, when enemy is walking. 4-) This app can detect enemies with full body or partial limbs (such as heads, arms). 5-) This app works without root. 6-) This app can detect enemies without making lag in the game, with latest

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    Build me a game S'est terminé left

    A game similar in play design to Realm of the mad god. Isometric 3D/2D pixel I have all the artwork, just the base de...(for eg. Unity) you need Just a few of the basic things that will be featured are randomly generated pixel worlds that up to 20 people can jump on and fight through waves of enemies and bosses to level up, get better gear and loot.

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    ...on my own where I have a character fight enemies with kicking and punching and having good reactions when hit. I think if anyone out there understands this they shouldn't have a problem understand what I am asking for. One example to look at maybe a game called Gorn, which is a VR game where you fight enemies in a coliseum and hits taken show where the

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    ... There is a bonus if you keep reading. You will be making 12 stages. That includes a main character with his special attacks, background/foreground for each stage, some enemies. These will be programmed for Unity Engine. We have an OST already completed and a shop at [se connecter pour voir l'URL] This job also means you

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    ...minigame prototype based on "carnival bumper cars" in which the player will face other cars. In particular, I need to implement the movement of the player and the movement of the enemies. - Top-down isometric 2D camera. - The movement of the cars will be like in a "sliding floor", where it will be a bit difficult to stop because the car has "inertia". - Any

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    Video Game Concept (PC GAME) S'est terminé left

    ...factories, I also want there to be teams, with their own factories and defenses, like electric fences, and bullet shields. I am also kinda hoping there to be some kind of ai enemies, like monsters, that the player will have to fight, and they spawn from bases, which the player has to destroy to keep them from spawning. I want there to be immense flexibility

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    Develop Art for a 2D Game S'est terminé left

    Hello everyone, we are currently developing a mobil...can either choose to be compensated with money, or with shares in the games you help us with. The game will be comic, jungly themed. We need the whole package: Characters, enemies, skins, background, menus etc. Please let us know if any of you are interested, and send us some of your prior art.

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    Unity 3D MMO S'est terminé left

    ...Harvesting experience Harvesting max experience Creation level = 1 Creation experience Creation max experience Players gain experience by killing other players as well as enemies Combat If no gun is equipped player will need to be within a certain radius to punch other player or enemy Will need 2 guns Hand gun and rifle The hand gun and rifle will

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    I have to program a 2D game in C, eventually using SDL2 library (but terminal is acceptable). The game consists of two teams of tanks (our tanks and enemies tanks) which have to fight themselves, using shoots. The game has to comport a map with obstacles , a menu to start the game, and two modes (easy and hard). We also have to put a background music

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    Android App S'est terminé left

    I need an android racing game. Very simplistic, I will provide art. Features should go as follows: 1.) a few different enemies, all with the same structure but different max speed 2.) at least one enemy should have higher max speed than player 3.) in app purchases allow player to a faster car 4.) there is a menu that allows you to play the game or press

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    Build Maze Game in C++ S'est terminé left

    I am trying to implement “2D Maze” in C++ to solve the following 1. load a file containing a 2d array of 10 by 20, with items for walls, corridors and enemies 2. The player is represented by an instance of a Player class (you create) that either inherits from sf::Sprite or has a sf::Sprite object as a member variable. The player character is drawn as

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    ...need a game level 2D DEMO that is similar to castle crashers...here... [se connecter pour voir l'URL] The demo level should be single player, various spawning enemies up to 6, forest or grassland terrain with certain items provided by me, the character should move up|down|left|right| and fight in same directions, also there will be chests

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    I need a template project that has the following. A character that jumps up to dodge enemies. A infinite scrolling back ground. Score that increments based on enemies dodged. A screen for starting play and ending it. Image for this game will be provided use shapes and classes to differentiate objects. MUST BE IN JAVA. No C# No unity, No HTML5. JUST

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    I am making a 2D medieval RPG where you spend a lot of time in a tavern or in the wilds, fighting enemies. For the start, I need scenery images in pixel art style: - inside of a tavern at night - medieval town at night - dark woods Depending on how that works out and my ideas for content, many more sceneries may be needed in the future. Scenery images

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    19 offres

    ...force. The Protector''s Burden: A ring that give the user the ability to absorb hits and deflects them Lights way: A scepter that light power that can blind and burn enemies, and heal lalies Shot's Sniper: A sniper that belongs to the character "Shot", should be unique and big King of the jungle: A trinket that enable the user

    €61 (Avg Bid)
    À la une Garanti Scellé LDN
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    115 propositions

    ...can still strive to avoid having some of the rather common and ridiculous ones (like the Power of Love/Friendship, Villain Monologuing, Serial Escalation in regards to new enemies and conflicts that advance the plot, Fanservice that is unneeded and serves no relevance to the plot, Adults Being Useless, etc.) popping up. Through hard work, luck, ingenuity

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    3D Characters Animation S'est terminé left

    I'm developing an indy game. Now, i need so...rigging and animate their actions inside. I ask actions like run, idle, hit, combo hit, cast a spell, dizzy, die. if you done this and i like your work, i'll continue with enemies characters. Please send me your portofolio and a sample of this project at least an action of one of the character except idle.

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    I am making a game in UE4 and I want game assets created for it. Level Backdrops/ powerups/ characters and different character states/ enemies at least 4. Think of mario if you will + Asssets for UI

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    Trophy icon Design my book cover S'est terminé left

    ...amnesiac who calls himself “CC," continue to resist, living out their faith. As others are drawn to his side, some begin praying for a miracle that will drive out America’s enemies and restore their liberties. PLEASE NOTE: Genre: Christian Action Adventure; Biblical Speculative [se connecter pour voir l'URL] TAKES PLACE IN FORESTS AND RURAL VILLAGES. THIS IS AN UN...

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    204 propositions

    This level of the game is the first level and it needs the main character, and four enemies. you are also responsible for designing the level's field's element. As you know, when you design one part of the ground for example, you can apply that throughout the level. You must spend your skill to design simple but funny characters in one way or other

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    ...animations required just (Idle, Sword Slash, Special Skill, Ultimate Skill). The special Skill will be just a wide slash that hits all enemies, and the ultimate be a spirit coming out of the sword and slashing all enemies multiple times. The type of graphics am looking for is the following 2d or 3d: 1- Onmyoji arena 2- Alchemist code 3- Battleborn tap

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    À la une
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    Something like the image i have posted i want a game that is fully 2d has a simple combat system and just a few levels with a few ai attacking enemies and bosses

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    Project for Krzysztof K. S'est terminé left

    ...with a reliable person/team for bigger projects I have planned. This project will be very basic. Main requirements: connect players together with unique identifier. Give enemies and players networked health and add networked score. Create basic ai with particle system magic attacks. This is my first time using freelancer so I'm not sure if this

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    ...have a simple CONSOLE C text game. There are several maps. we have a player (c character) who can take trasures and advance his accuracy, attack and armor. there are some enemies and a final boss. All in text ! The solo mode is ready. Also some part of multiplayer is ready: all clients know when another client moves or attacks. I ATTACH in the 7z server

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    ...looking to create some more detailed assets specifically for our project. As well as that we're in need of characters designed and animated, as well as a variety of different enemies. As it is currently known of, these are the things that will for certain be needed: -Title screen with basic buttons for things like "play, continue, load, options, credits

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    unity 2d game S'est terminé left

    I need a unity developer to make a 2d game for me about the game -2d game -multiple levels -at the end of each level you have to fight a boss - the characters and enemies provided by me -the gameplay style should be like king of fighters

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    2D Tower Defense Game S'est terminé left

    Needing a 2D isometric Tower Defense game created for iOS/Android. Pathfinding, UI, Attacks, Charters/Enemies Full source code/assets to be given over at the end to continue working on in my personal capacity. Potential for more work post completion.

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    demo game scene S'est terminé left

    ...player should be able to move around envirionment main player should be able to open chests main player should be able to acquire a weapon main player should be able to defeat enemies show player health and skill levels you can use any environment, characters or assets you create or have permission to use. Please show at 3 games of this type you have created

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    Im looking for a game designing using Un...existing [se connecter pour voir l'URL] must react to being attacked by the player. Secondly, add a special weapon for the player, Special weapon must be able to attack and damage or destroy enemies in a unique way different from the standard weapon, special weapon must use limited or recharging ammo, preventing continuous use.

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    ...brief until the end, every detail is important and we will be checking against this brief when approving or refusing the content. Title: [How Do Lizards Escape From Their Enemies?] Description of the post: This post is an in depth Questions & Answers post (Q&A) article. Every single heading is developed into a related question and answer fact, something

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    Trophy icon Cryptocurrency Wallet Design S'est terminé left

    ...I'm looking for a mockup design for a cryptocurrency wallet. Please read the features below: 1. Flat Design 2. Outer Space Theme 3. Right Tabs: Shows Online Friends, Enemies, Inventory 4. Top Right: Amount of Crypto the player has and USD conversion 5. Left Tabs: Home, Send, Receive, Transactions, Address Book, and Autopay Use the attached

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    5 propositions

    Hey I need a project for my university. It needs to be basic. REALLY BASIC game on unreal engine blueprints. If you have something li...game on unreal engine blueprints. If you have something like this, apply. Maybe we will need to do one change, but not more. Just something with objective like: kill the enemies or: destroy the boxes or: pass a level

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    Help with unity S'est terminé left

    I need help to create 2 c# scripts for my game in unity 1. a script that makes my enemies attack after 3 seconds resulting in me losing 1 life 2. s script that shows an outline of the enemy that after 2 seconds changes color to let you know that he is about to shoot

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    ...keys or Arrow Keys (or both) - Have the camera follow the player throughout the map - Throw knifes (included in sprite sheet) - Jump - Attack with sword I then need simple enemies that move from left to right that the player can defeat using the knifes and sword. If the player collides with the enemy they take damage and if the player loses 100HP then

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    Unreal Engine Project Design S'est terminé left

    I need you to develop some software for me. I would like this software to be developed using C or C++. In Unreal Engine 4 i amcreating a game and...using C or C++. In Unreal Engine 4 i amcreating a game and i need to software designers to help build 50 levels with game add on’s. There will also be extra work for building enemies and boss mechanics.

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    Game Assets Needed S'est terminé left

    ...2 versions of the basic enemies. The list of game assets that we need is below: Characters - Kyle o Drawn animation ready (moveable limbs) - Kyle’s Mom - Kyle’s Dad - Lothandu - Eight variations of Jams (PDF files required to be able to alter colors as required) - Six human host enemies - Six animal (dog or cat) host enemies Items - Energy Drink Icon

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    Player will control a ball that will roll infinitely dodging obstacles and shooting enemies.

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