Do some 3D Modelling for a SciFi Video Game

  • État: Closed
  • Prix: $75
  • Propositions reçues: 18
  • Gagnant: claudiarecords

Résumé de concours

Create a 3D model and texture of the attached spaceship design in 3ds Max or Blender to be imported into Unity 3D. Texture should be flat colors, preferably eggshell to sand colors with a realistic feel. Trim should be darker.

Show an image or video clip of rendered model displaying top, bottom, side, front, and rear views. Final deliverables must be able to work in Unity 3D.

Contest winner may have the opportunity to do additional work on subsequent models for the game.

Compétences recommandées

Commentaire de l'employeur

“Good modeling skills.”

Image de profil vemlich, United States.

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Tableau de clarification publique

  • claudiarecords
    claudiarecords
    • il y a 4 ans

    Hi everybody,
    I felt inspired after a few day working in the model and I decided to make a brief presentation Game with Unity using the Model.
    Here is what I did. I hope you like it.
    http://www.youtube.com/watch?v=FFJ87kNbFq0
    Good luck to you all.

    • il y a 4 ans
    1. vemlich
      Titulaire du concours
      • il y a 4 ans

      That was pretty cool. Thanks!

      • il y a 4 ans
    2. claudiarecords
      claudiarecords
      • il y a 4 ans

      Thank you! I hope I could work in futures project with your team. All the very best.

      • il y a 4 ans
  • vemlich
    Titulaire du concours
    • il y a 4 ans

    Thank you to everyone for your submissions! We will present them to the development team this weekend and make a decision within the next few days. Watch for additional model contests.

    • il y a 4 ans
  • OxideAnimation
    OxideAnimation
    • il y a 4 ans

    I finished the model with the textures as promised, and i´m going to upload with black/withe color; I hope for your comments! :)

    Kind Regards

    • il y a 4 ans
    1. OxideAnimation
      OxideAnimation
      • il y a 4 ans

      yes of course

      • il y a 4 ans
    2. OxideAnimation
      OxideAnimation
      • il y a 4 ans

      I going to make better textured shader for more realistic material wait me please :)

      • il y a 4 ans
  • vemlich
    Titulaire du concours
    • il y a 4 ans

    We may choose more than one model.

    • il y a 4 ans
  • sieunhandangbay
    sieunhandangbay
    • il y a 4 ans

    Please make this a guarantee.

    • il y a 4 ans
    1. vemlich
      Titulaire du concours
      • il y a 4 ans

      Done.

      • il y a 4 ans
  • IOdesigner
    IOdesigner
    • il y a 4 ans

    #12 is the new one

    • il y a 4 ans
  • khurrummah85
    khurrummah85
    • il y a 4 ans

    Can I draw it in Solid Works and convert into 3DS Maxx format or IGS ?

    • il y a 4 ans
    1. vemlich
      Titulaire du concours
      • il y a 4 ans

      As long as it can function properly in Unity.

      • il y a 4 ans
  • mardari
    mardari
    • il y a 4 ans

    Can I applay for this job?

    • il y a 4 ans
    1. vemlich
      Titulaire du concours
      • il y a 4 ans

      You are free to enter. Thanks!

      • il y a 4 ans
  • joemellis
    joemellis
    • il y a 4 ans

    would you like it bumpmapped also? would help keep the poly count down but still achieve a nice hi res look, i do alot of work in unity, and blender, i am currently making 3 of my own games, i will probably enter this tomorrow

    • il y a 4 ans
    1. vemlich
      Titulaire du concours
      • il y a 4 ans

      Yes to the bump mapping. Thanks!

      • il y a 4 ans
  • SpriteFiller3d
    SpriteFiller3d
    • il y a 4 ans

    Hi!
    What is the max polycount ?

    • il y a 4 ans
    1. vemlich
      Titulaire du concours
      • il y a 4 ans

      Hello! 10,000 would probably be the max, but this is flexible.

      • il y a 4 ans

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